Player Matchup

Ah Puch
Ah Puch
Raddlsh
Ah Puch
Level 136
God Stats
6W - 3L
1,690 SR
Queue Stats
121W - 120L
1,599 Elo+
Party 1
Rama
Rama
Stingbasş
Rama
Level 159
God Stats
4W - 0L
1,718 SR
Queue Stats
186W - 152L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
jad3mc33
Cthulhu
Level 122
God Stats
6W - 1L
1,725 SR
Queue Stats
207W - 156L
1,654 Elo+
Party 1
Chang'e
Chang'e
vestrobtw
Chang'e
Level 28
God Stats
2W - 0L
1,811 SR
Queue Stats
11W - 7L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
xReptarTheKing
Guan Yu
Level 147
God Stats
1W - 2L
1,536 SR
Queue Stats
147W - 110L
1,626 Elo+
Party 1
Team Averages
Level 118
1,696 SR
1,620 Elo+

VS

Team Averages
Level 50
1,506 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
ECUTOP
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
23W - 39L
1,349 Elo+
Solo
Cabrakan
Cabrakan
LitFitGaming
Cabrakan
Level 178
God Stats
2W - 2L
1,607 SR
Queue Stats
207W - 234L
1,376 Elo+
Solo
Rama
Rama
SAUKOMBAT
Rama
Level 15
God Stats
2W - 6L
1,603 SR
Queue Stats
164W - 186L
1,407 Elo+
Solo
Maui
Maui
socrateshpta
Maui
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 23L
1,507 Elo+
Solo
King Arthur
King Arthur
ssAssassin7795
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Raddlsh
Ah Puch
17
4 / 0 / 6
9,637
876
9,420
7,055
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 1 / 3
9,580
871
10,680
7,290
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jad3mc33
Cthulhu
15
3 / 2 / 9
8,873
807
7,818
10,885
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
vestrobtw
Chang'e
16
1 / 0 / 2
9,074
825
2,840
3,541
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 9
9,229
839
6,622
9,884
10,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ECUTOP
Morgan Le Fay
14
1 / 5 / 3
8,005
728
8,103
11,135
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
LitFitGaming
Cabrakan
12
0 / 1 / 0
7,242
658
692
2,042
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
1 / 0 / 1
8,791
799
4,064
9,666
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 1
8,415
765
4,387
11,206
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ssAssassin7795
King Arthur
13
0 / 8 / 1
7,324
666
1,594
12,071
6,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ECUTOP
Morgan Le Fay
1
5
3
0.5
L
Cabrakan
LitFitGaming
Cabrakan
0
1
0
0
W
Ah Puch
Raddlsh
Ah Puch
4
0
6
7
L
Rama
1
0
1
1.5
W
6
1
3
7.5
W
Cthulhu
jad3mc33
Cthulhu
3
2
9
3.75
L
2
2
1
1.25
L
King Arthur
ssAssassin7795
King Arthur
0
8
1
0.06
W
Chang'e
vestrobtw
Chang'e
1
0
2
2
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,380
Damage
18,840
38,655
Taken
46,120
28,700
Mitigated
27,390
15,123
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ECUTOP
Morgan Le Fay
8,103
1,291
0
1,526
11,135
4,742
0
5,104
5,765
20,932
0
L
Cabrakan
LitFitGaming
Cabrakan
692
90
0
30
2,042
1,332
0
1,067
927
7,494
0
W
Ah Puch
Raddlsh
Ah Puch
9,420
827
0
3,273
7,055
3,434
554
2,816
4,187
39,787
0
L
Rama
4,064
2,168
0
3,032
9,666
4,004
0
5,021
4,403
0
34,515
W
10,680
7,881
0
2,148
7,290
3,210
2,813
3,358
3,888
0
37,318
W
Cthulhu
jad3mc33
Cthulhu
7,818
245
949
609
10,885
10,126
393
2,791
8,094
22,410
0
L
4,387
183
0
753
11,206
10,492
0
3,886
6,954
11,904
0
L
King Arthur
ssAssassin7795
King Arthur
1,594
320
0
110
12,071
6,820
130
3,950
7,993
0
9,484
W
Chang'e
vestrobtw
Chang'e
2,840
812
3,585
1,227
3,541
1,496
1,651
1,813
1,728
22,049
0
W
6,622
704
606
2,726
9,884
10,434
195
2,308
7,576
0
21,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
39,777
256
Minions Killed
157
0
Camps Cleared
0
1,167,499
Distance Traveled
831,154
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,005
728
34
3
0
176,795
3
L
Cabrakan
7,242
658
12
1
0
101,358
0
W
Ah Puch
9,637
876
69
6
0
236,188
1
L
Rama
8,791
799
66
6
0
210,780
0
W
Rama
9,580
871
71
6
0
237,467
0
W
Cthulhu
8,873
807
27
2
0
222,244
0
L
Maui
8,415
765
31
3
0
192,784
0
L
King Arthur
7,324
666
14
1
0
149,437
0
W
Chang'e
9,074
825
51
5
0
205,677
0
W
Guan Yu
9,229
839
38
3
0
265,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role