Player Matchup

Terra
Terra
 
Terra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BlameLatency
Artemis
Level 117
God Stats
6W - 2L
1,778 SR
Queue Stats
119W - 116L
1,445 Elo+
Party 2
King Arthur
King Arthur
SlinkyNebula617
King Arthur
Level 125
God Stats
2W - 4L
1,188 SR
Queue Stats
173W - 174L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Sparcy63
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 2
Surtr
Surtr
sj408jbosko
Surtr
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 16L
1,238 Elo+
Solo
Team Averages
Level 74
1,493 SR
1,376 Elo+

VS

Team Averages
Level 114
1,459 SR
1,439 Elo+
Charybdis
Charybdis
Dirtskiii
Charybdis
Level 124
God Stats
2W - 1L
1,518 SR
Queue Stats
146W - 147L
1,414 Elo+
Solo
Thoth
Thoth
He1Ispawn
Thoth
Level 153
God Stats
1W - 1L
1,546 SR
Queue Stats
128W - 136L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
RJ DEADLY34
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
RoronoaZoro7067
Ao Kuang
Level 102
God Stats
14W - 17L
1,430 SR
Queue Stats
146W - 152L
1,433 Elo+
Party 1
Bellona
Bellona
itsSnappin
Bellona
Level 108
God Stats
5W - 7L
1,299 SR
Queue Stats
106W - 104L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 4
7,463
466
2,599
15,652
12,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
BlameLatency
Artemis
11
1 / 2 / 5
6,843
428
9,232
9,985
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SlinkyNebula617
King Arthur
11
2 / 5 / 1
7,187
449
8,622
19,078
15,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Sparcy63
Baron Samedi
13
6 / 5 / 5
8,209
513
13,931
14,835
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 9 / 7
6,434
402
5,844
17,178
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dirtskiii
Charybdis
15
1 / 0 / 3
8,920
558
8,400
10,388
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
He1Ispawn
Thoth
13
1 / 6 / 10
8,393
525
11,506
9,904
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
RJ DEADLY34
Baron Samedi
13
1 / 3 / 7
8,336
521
9,473
10,545
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
17
13 / 2 / 1
10,243
640
14,263
18,580
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
itsSnappin
Bellona
13
5 / 2 / 3
8,837
552
10,807
16,531
18,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
12
Kills
21
22
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
4
4
L
Artemis
BlameLatency
Artemis
1
2
5
1.75
W
Charybdis
Dirtskiii
Charybdis
1
0
3
2.5
W
Thoth
He1Ispawn
Thoth
1
6
10
1
W
Baron Samedi
RJ DEADLY34
Baron Samedi
1
3
7
1.5
W
Ao Kuang
13
2
1
6.75
L
King Arthur
SlinkyNebula617
King Arthur
2
5
1
0.5
L
Baron Samedi
Sparcy63
Baron Samedi
6
5
5
1.7
W
Bellona
itsSnappin
Bellona
5
2
3
3.25
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,228
Damage
54,449
76,728
Taken
65,948
48,458
Mitigated
44,297
21,713
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,599
794
3,423
4,858
15,652
12,628
0
7,189
8,261
11,941
0
L
Artemis
BlameLatency
Artemis
9,232
4,431
0
2,823
9,985
4,125
0
3,659
6,326
0
49,666
W
Charybdis
Dirtskiii
Charybdis
8,400
3,633
0
7,304
10,388
4,340
1,747
2,150
8,238
0
98,195
W
Thoth
He1Ispawn
Thoth
11,506
889
0
0
9,904
3,962
993
5,562
4,157
46,600
0
W
Baron Samedi
RJ DEADLY34
Baron Samedi
9,473
2,125
989
3,346
10,545
8,889
23
2,671
7,762
42,632
142
W
Ao Kuang
14,263
4,414
0
6,609
18,580
8,499
0
3,847
14,457
94,304
1,769
L
King Arthur
SlinkyNebula617
King Arthur
8,622
849
91
2,387
19,078
15,253
15
6,172
12,047
0
41,155
L
Baron Samedi
Sparcy63
Baron Samedi
13,931
1,593
1,747
4,589
14,835
7,594
0
8,973
5,271
52,350
0
W
Bellona
itsSnappin
Bellona
10,807
3,634
0
3,954
16,531
18,607
539
2,795
13,411
344
51,642
L
5,844
2,266
0
1,795
17,178
8,858
0
8,304
8,260
699
22,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
44,729
264
Minions Killed
473
0
Camps Cleared
0
1,447,831
Distance Traveled
1,448,110
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,463
466
26
2
0
326,452
0
L
Artemis
6,843
428
80
5
0
298,070
5
W
Charybdis
8,920
558
156
10
0
289,603
0
W
Thoth
8,393
525
82
5
0
275,442
0
W
Baron Samedi
8,336
521
48
3
0
273,773
4
W
Ao Kuang
10,243
640
110
7
0
346,177
2
L
King Arthur
7,187
449
47
3
0
274,533
0
L
Baron Samedi
8,209
513
89
6
0
279,038
0
W
Bellona
8,837
552
77
5
0
263,115
1
L
Surtr
6,434
402
22
1
0
269,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role