Player Matchup

Raijin
Raijin
Diamond V
AgileAutumn929
Raijin
Diamond V
Level 154
God Stats
7W - 5L
1,618 SR
Queue Stats
42W - 24L
2,039 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Batman3768
Xbalanque
Diamond V
Level 146
God Stats
18W - 5L
1,806 SR
Queue Stats
42W - 25L
2,039 MMR
Party 1
Athena
Athena
Diamond V
Vague x light
Athena
Diamond V
Level 138
God Stats
7W - 4L
1,710 SR
Queue Stats
42W - 25L
2,039 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,711 SR
2,039 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,587 SR
1,785 MMR
Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
ELKEVO2694
Discordia
Gold II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 144L
1,568 MMR
Solo
Anhur
Anhur
Diamond V
Esquerra
Anhur
Diamond V
Level 119
God Stats
6W - 7L
1,762 SR
Queue Stats
70W - 48L
2,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
11,756
840
12,960
7,707
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Batman3768
Xbalanque
14
2 / 2 / 7
10,680
763
10,770
9,279
3,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 9
10,001
714
6,901
14,536
17,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesNe ZhaThothKuzenboAres

VS

Bans
CharonScyllaMorgan Le FayAgniBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 2
9,006
643
8,720
13,680
10,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
ELKEVO2694
Discordia
13
2 / 1 / 1
10,055
718
9,125
7,889
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Esquerra
Anhur
13
1 / 4 / 1
10,249
732
8,328
15,614
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
2
0.25
W
7
0
2
8
W
Xbalanque
Batman3768
Xbalanque
2
2
7
2.75
L
Discordia
ELKEVO2694
Discordia
2
1
1
2.5
L
Anhur
Esquerra
Anhur
1
4
1
0.38
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
26,173
31,522
Taken
37,183
24,713
Mitigated
19,519
5,886
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,720
1,347
0
2,313
13,680
10,822
0
5,955
6,974
975
28,508
W
12,960
667
0
1,515
7,707
3,688
520
3,216
4,491
67,205
0
W
Xbalanque
Batman3768
Xbalanque
10,770
6,033
0
1,763
9,279
3,811
2,412
2,841
6,438
0
50,607
L
Discordia
ELKEVO2694
Discordia
9,125
280
0
1,513
7,889
2,905
0
4,690
2,847
43,118
0
L
Anhur
Esquerra
Anhur
8,328
4,918
0
5,366
15,614
5,792
400
7,911
6,887
0
50,488
W
6,901
2,167
0
2,608
14,536
17,214
135
3,761
10,775
14,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
29,310
176
Minions Killed
169
0
Camps Cleared
0
803,557
Distance Traveled
674,976
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,006
643
31
2
0
217,487
0
W
Raijin
11,756
840
109
8
0
264,948
4
W
Xbalanque
10,680
763
60
4
0
251,959
4
L
Discordia
10,055
718
57
4
0
224,829
0
L
Anhur
10,249
732
81
6
0
232,660
1
W
Athena
10,001
714
7
1
0
286,650
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role