Player Matchup

Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
EricLeonel
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
Godofredo65
Awilix
Level 127
God Stats
27W - 7L
1,845 SR
Queue Stats
916W - 323L
1,663 Elo+
Solo
Discordia
Discordia
JarlBellucci
Discordia
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 13L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
Zwetzch29
Danzaburou
Level 7
God Stats
7W - 10L
1,347 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 2
Team Averages
Level 89
1,538 SR
1,451 Elo+

VS

Team Averages
Level 73
1,440 SR
1,406 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CalvaramAlux
Nox
Level 2
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 1
Nike
Nike
Iuska
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,338 Elo+
Party 1
Thanatos
Thanatos
Lucga5
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1
He Bo
He Bo
alukarty
He Bo
Level 109
God Stats
72W - 87L
1,455 SR
Queue Stats
199W - 214L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 13
6,365
1,273
3,101
4,971
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chaac
11
2 / 0 / 6
6,545
1,309
5,511
2,829
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Awilix
11
6 / 0 / 8
7,047
1,409
6,471
3,781
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
JarlBellucci
Discordia
12
5 / 0 / 7
6,933
1,387
4,369
712
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Zwetzch29
Danzaburou
11
1 / 0 / 10
6,279
1,256
4,366
2,431
892
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

419

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 1 / 0
5,554
1,111
3,407
4,904
1,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,333
1,067
1,418
5,734
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Iuska
Nike
10
0 / 5 / 0
5,418
1,084
4,093
9,843
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Lucga5
Thanatos
9
0 / 5 / 0
5,243
1,049
3,045
6,920
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
alukarty
He Bo
8
0 / 0 / 0
3,432
686
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
15
Kills
0
0
Deaths
15
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
13
7.5
L
Hou Yi
 
Hou Yi
0
1
0
0
L
0
4
0
0
W
Chaac
2
0
6
5
W
Awilix
6
0
8
10
L
Nike
Iuska
Nike
0
5
0
0
W
Discordia
JarlBellucci
Discordia
5
0
7
8.5
L
Thanatos
Lucga5
Thanatos
0
5
0
0
W
Danzaburou
Zwetzch29
Danzaburou
1
0
10
6
L
He Bo
alukarty
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
11,963
14,724
Taken
27,401
9,382
Mitigated
13,211
1,407
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,101
611
0
455
4,971
3,548
0
221
4,600
3,461
0
L
Hou Yi
 
Hou Yi
3,407
1,574
0
310
4,904
1,684
0
1,153
3,556
0
15,652
L
1,418
60
0
0
5,734
2,158
0
2,174
3,416
5,428
0
W
Chaac
5,511
606
0
555
2,829
3,012
0
144
2,385
0
16,739
W
Awilix
6,471
2,769
0
124
3,781
1,619
0
653
3,128
0
19,022
L
Nike
Iuska
Nike
4,093
206
0
180
9,843
6,425
0
1,474
8,127
0
17,368
W
Discordia
JarlBellucci
Discordia
4,369
342
0
0
712
311
0
0
712
12,898
0
L
Thanatos
Lucga5
Thanatos
3,045
889
0
1,351
6,920
2,944
0
2,297
4,374
0
6,159
W
Danzaburou
Zwetzch29
Danzaburou
4,366
1,012
0
273
2,431
892
0
400
2,031
0
10,401
L
He Bo
alukarty
He Bo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
24,980
108
Minions Killed
85
7
Camps Cleared
3
496,115
Distance Traveled
342,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,365
1,273
5
1
0
91,031
0
L
Hou Yi
5,554
1,111
35
7
0
91,441
0
L
Nox
5,333
1,067
15
3
0
71,633
0
W
Chaac
6,545
1,309
30
6
1
108,308
0
W
Awilix
7,047
1,409
22
4
2
119,589
0
L
Nike
5,418
1,084
29
6
2
93,508
0
W
Discordia
6,933
1,387
34
7
1
79,877
0
L
Thanatos
5,243
1,049
6
1
1
85,944
0
W
Danzaburou
6,279
1,256
17
3
3
97,310
0
L
He Bo
3,432
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role