Player Matchup

Artemis
Artemis
J4M35MJ
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,506 Elo+
Party 1
Ymir
Ymir
Ratz Dropped
Ymir
Level 117
God Stats
1W - 0L
1,710 SR
Queue Stats
15W - 10L
1,569 Elo+
Party 1
Loki
Loki
Snxwyy
Loki
Level 63
God Stats
5W - 1L
1,876 SR
Queue Stats
13W - 5L
1,597 Elo+
Party 1
Team Averages
Level 94
1,695 SR
1,557 Elo+

VS

Team Averages
Level 130
1,344 SR
1,514 Elo+
Odin
Odin
 
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
FortifiedREX
Maui
Level 120
God Stats
5W - 6L
1,413 SR
Queue Stats
13W - 14L
1,191 Elo+
Solo
Raijin
Raijin
TKE Kami
Raijin
Level 126
God Stats
0W - 1L
1,120 SR
Queue Stats
3W - 3L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J4M35MJ
Artemis
12
0 / 3 / 9
8,839
737
11,354
8,779
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 2
10,625
885
8,924
8,360
8,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Snxwyy
Loki
12
2 / 2 / 8
9,505
792
10,730
9,539
3,674
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 5
8,402
700
4,315
10,965
11,729
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 2
8,273
689
4,510
13,507
13,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
TKE Kami
Raijin
13
5 / 6 / 0
9,717
810
8,563
11,166
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
6
6
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
5
2.5
L
1
3
2
0.67
W
Artemis
J4M35MJ
Artemis
0
3
9
1.5
W
8
1
2
9
W
Loki
Snxwyy
Loki
2
2
8
3
L
Raijin
TKE Kami
Raijin
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
17,388
26,678
Taken
35,638
15,715
Mitigated
30,338
1,826
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,315
827
269
619
10,965
11,729
0
2,840
8,125
0
11,140
L
4,510
984
0
750
13,507
13,573
0
2,570
10,937
17,807
0
W
Artemis
J4M35MJ
Artemis
11,354
3,628
428
697
8,779
3,743
440
4,230
4,262
0
46,068
W
8,924
1,316
281
420
8,360
8,298
0
4,507
3,486
26,897
509
W
Loki
Snxwyy
Loki
10,730
3,550
0
0
9,539
3,674
0
3,658
5,712
0
34,404
L
Raijin
TKE Kami
Raijin
8,563
557
0
185
11,166
5,036
0
3,605
7,561
50,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
26,392
125
Minions Killed
108
0
Camps Cleared
0
659,072
Distance Traveled
595,049
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,402
700
13
1
0
206,211
0
L
Maui
8,273
689
18
2
0
217,895
1
W
Artemis
8,839
737
54
5
0
198,677
0
W
Ymir
10,625
885
39
3
0
217,068
0
W
Loki
9,505
792
32
3
0
243,327
0
L
Raijin
9,717
810
77
6
0
170,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role