Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Deecoyy
Sol
Level 69
God Stats
4W - 3L
1,498 SR
Queue Stats
58W - 39L
1,476 Elo+
Party 1
Pele
Pele
Fraustea
Pele
Level 17
God Stats
3W - 2L
1,285 SR
Queue Stats
41W - 30L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
JohnathanMoura
Kukulkan
Level 123
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 4L
1,338 Elo+
Party 2
Chaac
Chaac
fernandohpu
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,255 Elo+
Party 2
Team Averages
Level 68
1,505 SR
1,385 Elo+

VS

Team Averages
Level 69
1,606 SR
1,389 Elo+
Ganesha
Ganesha
Cannibal-Kings
Ganesha
Level 24
God Stats
2W - 2L
1,894 SR
Queue Stats
38W - 48L
1,390 Elo+
Party 4
Apollo
Apollo
CarGamer951
Apollo
Level 47
God Stats
4W - 4L
1,598 SR
Queue Stats
44W - 45L
1,442 Elo+
Solo
Bellona
Bellona
LavenderLethal
Bellona
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 144L
1,341 Elo+
Party 3
Ravana
Ravana
ViciousHex0
Ravana
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 117L
1,361 Elo+
Party 3
Vulcan
Vulcan
bigbosssnowman
Vulcan
Level 126
God Stats
61W - 65L
1,535 SR
Queue Stats
531W - 577L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 9
6,493
649
3,105
5,966
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
9
4 / 5 / 3
6,198
620
5,103
7,717
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
10
8 / 2 / 2
6,603
660
4,965
6,870
2,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
11
0 / 1 / 2
6,241
624
1,454
3,410
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,799
580
3,405
5,273
5,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
3,882
388
777
5,709
2,224
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
9
2 / 4 / 2
5,396
540
3,997
6,913
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
5,218
522
2,495
7,031
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
10
5 / 2 / 2
6,190
619
4,278
6,797
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,840
584
2,936
2,483
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
8
9
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
9
5.5
L
0
5
1
0.1
L
Apollo
2
4
2
0.75
W
Sol
4
5
3
1.1
W
Pele
8
2
2
4.5
W
Kukulkan
0
1
2
1
L
0
2
0
0
L
Ravana
5
2
2
3
L
1
1
1
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,032
Damage
14,483
29,236
Taken
28,933
15,762
Mitigated
14,948
7,949
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,105
1,201
155
1,587
5,966
3,963
259
462
5,504
18,848
0
L
777
162
0
242
5,709
2,224
0
3,035
2,674
6,346
0
L
Apollo
3,997
2,200
0
241
6,913
2,544
0
3,493
3,420
0
26,908
W
Sol
5,103
2,690
0
1,942
7,717
2,815
3,139
130
7,587
31,717
4,986
W
Pele
4,965
1,526
0
2,619
6,870
2,325
0
1,308
5,526
0
30,828
W
Kukulkan
1,454
171
0
0
3,410
1,085
0
1,601
1,633
41,462
0
L
2,495
732
0
1,596
7,031
6,764
0
182
6,849
0
25,502
L
Ravana
4,278
1,251
0
1,637
6,797
2,513
0
1,655
5,142
0
40,562
L
2,936
962
0
0
2,483
903
0
913
1,570
36,634
0
W
3,405
240
0
1,646
5,273
5,574
0
0
5,273
0
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
26,526
272
Minions Killed
230
0
Camps Cleared
0
962,285
Distance Traveled
884,676
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,493
649
18
2
0
197,569
1
L
Ganesha
3,882
388
1
0
0
113,983
0
L
Apollo
5,396
540
42
4
0
181,817
2
W
Sol
6,198
620
68
7
0
175,440
0
W
Pele
6,603
660
49
5
0
233,864
0
W
Kukulkan
6,241
624
97
10
0
184,981
0
L
Bellona
5,218
522
51
5
0
189,152
0
L
Ravana
6,190
619
66
7
0
222,866
0
L
Vulcan
5,840
584
70
7
0
176,858
2
W
Chaac
5,799
580
40
4
0
170,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role