Player Matchup

Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Gold V
Aydrixn
Chernobog
Gold V
Level 88
God Stats
2W - 1L
1,793 SR
Queue Stats
207W - 201L
1,253 MMR
Party 1
Ymir
Ymir
Silver II
EY3SK33TeR123
Ymir
Silver II
Level 158
God Stats
2W - 0L
1,671 SR
Queue Stats
5W - 8L
1,458 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
mixedbreed1986
Nu Wa
Gold IV
Level 159
God Stats
82W - 67L
1,583 SR
Queue Stats
497W - 496L
1,336 MMR
Solo
Ix Chel
Ix Chel
Gold I
ttubakiP
Ix Chel
Gold I
Level 128
God Stats
16W - 18L
1,527 SR
Queue Stats
600W - 609L
1,556 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,615 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,488 SR
1,358 MMR
Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold IV
Deneault12
Hel
Gold IV
Level 178
God Stats
1W - 2L
1,278 SR
Queue Stats
293W - 310L
1,395 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ItsOhWhatever
Zhong Kui
Gold IV
Level 134
God Stats
12W - 11L
1,595 SR
Queue Stats
242W - 244L
1,326 MMR
Solo
Da Ji
Da Ji
Gold II
LOTS Aramaki
Da Ji
Gold II
Level 135
God Stats
11W - 10L
1,557 SR
Queue Stats
225W - 223L
1,390 MMR
Solo
Surtr
Surtr
Silver II
ReCT v RusH
Surtr
Silver II
Level 159
God Stats
18W - 21L
1,509 SR
Queue Stats
167W - 189L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 2 / 1
8,188
585
3,379
11,262
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
Aydrixn
Chernobog
14
1 / 0 / 3
8,368
598
4,645
8,607
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 4
8,042
574
6,093
13,410
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 5
8,675
620
5,439
8,309
5,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
ttubakiP
Ix Chel
15
3 / 1 / 2
8,866
633
3,472
6,310
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PeleArachneAthenaRavanaAnubis

VS

Bans
LokiSun WukongAwilixDanzaburouThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
4,217
301
0
358
110
12
1 / 1 / 2
6,847
489
3,598
7,259
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
ItsOhWhatever
Zhong Kui
11
1 / 4 / 0
7,089
506
8,733
10,474
7,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 4 / 3
6,507
465
6,464
12,392
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 1
7,864
562
4,637
6,978
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
1
1.75
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Chernobog
Aydrixn
Chernobog
1
0
3
2.5
L
1
1
2
2
W
1
2
4
1.5
L
Zhong Kui
ItsOhWhatever
Zhong Kui
1
4
0
0.25
L
1
4
3
0.63
L
2
1
1
2.5
W
2
1
5
4.5
W
Ix Chel
ttubakiP
Ix Chel
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
23,432
47,898
Taken
37,461
22,919
Mitigated
18,662
14,550
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,379
1,270
191
3,185
11,262
4,860
1,863
6,392
4,870
0
47,118
L
Jing Wei
 
Jing Wei
0
0
0
0
358
110
0
358
0
0
0
W
Chernobog
Aydrixn
Chernobog
4,645
2,265
0
3,136
8,607
2,986
1,813
259
8,348
0
60,830
L
3,598
80
344
3,197
7,259
3,039
0
3,778
3,481
52,599
0
W
6,093
1,833
0
2,003
13,410
6,923
1,026
2,000
11,410
59,274
679
L
Zhong Kui
ItsOhWhatever
Zhong Kui
8,733
2,226
0
2,153
10,474
7,320
0
3,778
6,696
44,326
11,916
L
6,464
1,518
0
1,250
12,392
3,821
0
5,468
6,924
0
43,597
L
4,637
1,142
0
2,163
6,978
4,372
0
1,527
5,451
1,870
56,777
W
5,439
2,157
0
2,534
8,309
5,827
3,508
2,606
5,703
39,786
0
W
Ix Chel
ttubakiP
Ix Chel
3,472
427
1,053
2,448
6,310
2,323
1,974
719
5,591
76,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
32,524
471
Minions Killed
343
0
Camps Cleared
0
1,333,452
Distance Traveled
913,083
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,188
585
87
6
0
272,272
0
L
Jing Wei
4,217
301
0
0
0
1,085
0
W
Chernobog
8,368
598
113
8
0
287,653
0
L
Hel
6,847
489
94
7
0
235,195
0
W
Ymir
8,042
574
88
6
0
270,567
0
L
Zhong Kui
7,089
506
88
6
0
216,749
1
L
Da Ji
6,507
465
64
5
0
225,901
1
L
Surtr
7,864
562
97
7
0
234,153
2
W
Nu Wa
8,675
620
52
4
0
226,865
1
W
Ix Chel
8,866
633
131
9
0
276,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role