Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
TURTLEDRAGON99
Athena
Level 191
God Stats
11W - 9L
1,554 SR
Queue Stats
175W - 172L
1,629 Elo+
Party 1
Team Averages
Level 159
1,511 SR
1,526 Elo+

VS

Team Averages
Level 155
1,476 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Funkyphrenic
Loki
Level 159
God Stats
5W - 4L
1,588 SR
Queue Stats
195W - 167L
1,612 Elo+
Solo
Bacchus
Bacchus
Jameston2304
Bacchus
Level 157
God Stats
7W - 4L
1,511 SR
Queue Stats
125W - 137L
1,435 Elo+
Party 2
Charybdis
Charybdis
Salaux
Charybdis
Level 148
God Stats
8W - 5L
1,574 SR
Queue Stats
58W - 70L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
Televisiion
Nu Wa
Level 143
God Stats
1W - 2L
1,209 SR
Queue Stats
56W - 59L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 0
4,679
936
3,741
4,107
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 0
4,530
906
3,545
4,173
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
 
Nox
10
0 / 2 / 2
4,504
901
3,806
3,230
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
8
1 / 2 / 1
4,219
844
1,726
3,008
1,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 2
5,025
1,005
2,647
6,477
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 4
5,155
1,031
4,094
4,709
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 5
5,030
1,006
3,896
3,574
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jameston2304
Bacchus
10
2 / 1 / 6
4,887
977
2,918
5,089
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Salaux
Charybdis
9
0 / 1 / 7
4,606
921
2,566
3,540
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 0 / 5
5,121
1,024
3,871
2,891
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
9
9
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
L
Nox
 
Nox
0
2
2
0.5
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Chang'e
 
Chang'e
3
1
4
5
W
2
0
5
4.5
W
Bacchus
Jameston2304
Bacchus
2
1
6
5
W
Charybdis
Salaux
Charybdis
0
1
7
3.5
L
1
3
2
0.67
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,465
Damage
17,345
20,995
Taken
19,803
10,877
Mitigated
9,631
3,026
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,741
1,506
0
1,255
4,107
1,603
0
2,346
1,635
0
17,416
L
Tsukuyomi
 
Tsukuyomi
3,545
571
0
542
4,173
1,644
14
1,637
2,339
0
10,902
L
Nox
 
Nox
3,806
237
0
129
3,230
1,137
0
1,905
1,085
13,587
0
L
Gilgamesh
 
Gilgamesh
1,726
261
0
434
3,008
1,882
0
1,735
1,202
0
3,006
W
Chang'e
 
Chang'e
4,094
397
1,263
2,349
4,709
1,685
18
1,308
3,291
12,872
0
W
3,896
835
0
769
3,574
1,529
0
761
2,774
0
9,658
W
Bacchus
Jameston2304
Bacchus
2,918
251
0
936
5,089
3,973
0
1,749
3,340
7,723
0
W
Charybdis
Salaux
Charybdis
2,566
1,168
78
1,213
3,540
1,342
171
1,422
2,052
0
10,472
L
2,647
1,289
0
666
6,477
4,611
0
2,818
3,368
5,751
0
W
3,871
918
0
115
2,891
1,102
34
1,213
1,678
14,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
24,799
90
Minions Killed
105
0
Camps Cleared
0
469,884
Distance Traveled
507,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,679
936
35
7
0
88,926
0
L
Tsukuyomi
4,530
906
18
4
0
112,015
0
L
Nox
4,504
901
30
6
0
99,484
0
L
Gilgamesh
4,219
844
2
0
0
60,794
0
W
Chang'e
5,155
1,031
29
6
0
100,707
0
W
Loki
5,030
1,006
14
3
0
110,523
0
W
Bacchus
4,887
977
10
2
0
97,659
0
W
Charybdis
4,606
921
22
4
0
96,581
0
L
Athena
5,025
1,005
5
1
0
108,665
0
W
Nu Wa
5,121
1,024
30
6
0
101,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role