Player Matchup

Ra
Ra
Bofo831906
Ra
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
103W - 221L
1,275 Elo+
Solo
Bacchus
Bacchus
Kingvoodoo17
Bacchus
Level 151
God Stats
0W - 2L
1,686 SR
Queue Stats
57W - 110L
1,274 Elo+
Party 1
Amaterasu
Amaterasu
OdoveRiver
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,384 Elo+
Solo
Shiva
Shiva
RevivalSlayer
Shiva
Level 29
God Stats
0W - 1L
1,315 SR
Queue Stats
20W - 16L
1,568 Elo+
Party 1
Hachiman
Hachiman
ShiranagiKitsura
Hachiman
Level 158
God Stats
0W - 4L
1,138 SR
Queue Stats
37W - 80L
1,313 Elo+
Party 1
Team Averages
Level 85
1,385 SR
1,363 Elo+

VS

Team Averages
Level 59
1,492 SR
1,426 Elo+
Ix Chel
Ix Chel
NaconDeathPurge
Ix Chel
Level 29
God Stats
5W - 1L
1,587 SR
Queue Stats
83W - 101L
1,435 Elo+
Party 2
Thanatos
Thanatos
OaXaCoPuE12
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 134L
1,418 Elo+
Solo
Athena
Athena
Rawrnificent
Athena
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 95L
1,465 Elo+
Party 2
Hera
Hera
TheJDAProdigy
Hera
Level 63
God Stats
7W - 7L
1,465 SR
Queue Stats
163W - 180L
1,407 Elo+
Party 2
Ganesha
Ganesha
Wolfferz
Ganesha
Level 129
God Stats
3W - 3L
1,410 SR
Queue Stats
187W - 193L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
8,415
765
5,614
8,580
3,493
Bacchus
Kingvoodoo17
Bacchus
13
0 / 2 / 3
7,877
716
5,593
15,803
15,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
OdoveRiver
Amaterasu
14
5 / 5 / 3
8,100
736
11,642
19,497
18,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 9
8,421
766
17,642
15,290
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 4 / 3
7,790
708
14,929
9,273
4,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
9,392
854
16,004
10,964
6,493
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
OaXaCoPuE12
Thanatos
14
4 / 4 / 7
9,003
818
9,516
13,842
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
8 / 2 / 7
10,172
925
11,801
18,695
20,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 13
9,109
828
12,887
9,459
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Wolfferz
Ganesha
16
0 / 2 / 19
8,795
800
11,663
18,569
22,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
12
Kills
18
19
Deaths
14
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
Bacchus
Kingvoodoo17
Bacchus
0
2
3
0.75
W
4
2
13
5.25
W
Thanatos
OaXaCoPuE12
Thanatos
4
4
7
1.88
L
Amaterasu
OdoveRiver
Amaterasu
5
5
3
1.3
W
Athena
8
2
7
5.75
L
1
3
9
1.83
L
2
4
3
0.88
W
2
4
13
2.13
W
Ganesha
Wolfferz
Ganesha
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,420
Damage
61,871
68,443
Taken
71,529
53,635
Mitigated
62,735
21,105
Healing
31,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,614
953
1,734
437
8,580
3,493
160
6,532
2,039
14,503
0
L
Bacchus
Kingvoodoo17
Bacchus
5,593
468
222
5,684
15,803
15,161
0
13,210
2,497
11,490
0
W
16,004
4,147
7,653
2,447
10,964
6,493
636
1,288
9,496
26,170
0
W
Thanatos
OaXaCoPuE12
Thanatos
9,516
2,973
1,993
4,759
13,842
7,960
746
1,405
11,935
0
18,230
L
Amaterasu
OdoveRiver
Amaterasu
11,642
3,475
743
4,011
19,497
18,383
0
14,471
4,987
0
16,897
W
Athena
11,801
2,661
5,332
3,368
18,695
20,478
556
3,509
14,431
15,216
0
L
17,642
1,245
2,204
5,020
15,290
12,527
0
11,156
4,121
0
31,785
L
14,929
6,356
637
413
9,273
4,071
946
6,806
2,444
0
28,421
W
12,887
4,904
498
205
9,459
5,434
1,066
1,264
7,868
32,041
0
W
Ganesha
Wolfferz
Ganesha
11,663
2,037
1,893
3,256
18,569
22,370
1,008
3,456
14,389
20,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
46,471
110
Minions Killed
114
0
Camps Cleared
0
911,156
Distance Traveled
914,310
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,415
765
16
1
0
148,658
0
L
Bacchus
7,877
716
13
1
0
182,053
0
W
Ix Chel
9,392
854
31
3
0
184,178
0
W
Thanatos
9,003
818
31
3
0
192,021
0
L
Amaterasu
8,100
736
15
1
0
202,424
0
W
Athena
10,172
925
10
1
0
202,721
0
L
Shiva
8,421
766
32
3
0
215,232
0
L
Hachiman
7,790
708
34
3
0
162,789
0
W
Hera
9,109
828
41
4
0
150,967
0
W
Ganesha
8,795
800
1
0
0
184,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role