Player Matchup

Nu Wa
Nu Wa
FatedCornet62
Nu Wa
Level 119
God Stats
12W - 14L
1,413 SR
Queue Stats
71W - 68L
1,433 Elo+
Party 3
Pele
Pele
ImTendou
Pele
Level 55
God Stats
69W - 62L
1,568 SR
Queue Stats
102W - 108L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Paxquilis
Cu Chulainn
Level 65
God Stats
28W - 23L
1,540 SR
Queue Stats
104W - 109L
1,471 Elo+
Party 2
Rama
Rama
Poopookuka
Rama
Level 127
God Stats
8W - 1L
2,007 SR
Queue Stats
210W - 214L
1,422 Elo+
Solo
Xing Tian
Xing Tian
kattmeown
Xing Tian
Level 29
God Stats
6W - 8L
1,334 SR
Queue Stats
62W - 61L
1,422 Elo+
Party 3
Team Averages
Level 79
1,572 SR
1,447 Elo+

VS

Team Averages
Level 125
1,343 SR
1,470 Elo+
Rama
Rama
B0MB3R89
Rama
Level 155
God Stats
32W - 30L
1,571 SR
Queue Stats
666W - 821L
1,458 Elo+
Party 1
Skadi
Skadi
Blue8216369
Skadi
Level 122
God Stats
0W - 2L
1,246 SR
Queue Stats
172W - 202L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordLores
Tsukuyomi
Level 123
God Stats
0W - 4L
1,157 SR
Queue Stats
212W - 214L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
SDS_Chillz
Kuzenbo
Level 82
God Stats
0W - 2L
1,269 SR
Queue Stats
68W - 54L
1,599 Elo+
Solo
Chaac
Chaac
YaBoiVega
Chaac
Level 141
God Stats
1W - 3L
1,473 SR
Queue Stats
284W - 280L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
8,521
568
10,060
13,991
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
16
5 / 1 / 2
9,428
629
10,968
13,970
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Paxquilis
Cu Chulainn
15
4 / 0 / 0
9,402
627
7,958
11,224
10,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
0 / 1 / 0
7,906
527
4,182
9,182
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
kattmeown
Xing Tian
12
0 / 0 / 2
7,145
476
3,327
10,575
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 0 / 0
6,863
458
4,582
7,058
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
5,694
380
1,583
4,949
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
LordLores
Tsukuyomi
12
0 / 3 / 1
6,933
462
5,053
13,977
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
SDS_Chillz
Kuzenbo
12
0 / 1 / 2
6,835
456
5,891
14,227
15,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
YaBoiVega
Chaac
13
7 / 6 / 0
8,403
560
16,688
21,133
11,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
8
8
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
1
0
0
1
L
0
1
0
0
W
2
6
7
0.92
W
Pele
5
1
2
6
L
Tsukuyomi
LordLores
Tsukuyomi
0
3
1
0.17
W
Cu Chulainn
Paxquilis
Cu Chulainn
4
0
0
4
W
0
1
0
0
L
Kuzenbo
SDS_Chillz
Kuzenbo
0
1
2
1
L
Chaac
YaBoiVega
Chaac
7
6
0
1.17
W
Xing Tian
kattmeown
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,495
Damage
33,797
58,942
Taken
61,344
34,950
Mitigated
36,806
16,446
Healing
21,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,582
3,983
0
4,605
7,058
2,647
0
1,753
5,305
0
53,732
L
1,583
335
0
794
4,949
1,412
0
1,015
3,934
0
17,434
W
10,060
1,829
34
2,700
13,991
4,634
2,076
513
13,478
51,889
0
W
Pele
10,968
3,312
0
3,863
13,970
6,140
0
255
13,715
0
86,408
L
Tsukuyomi
LordLores
Tsukuyomi
5,053
1,048
0
5,967
13,977
5,273
0
2,634
11,343
0
52,573
W
Cu Chulainn
Paxquilis
Cu Chulainn
7,958
1,025
0
1,873
11,224
10,709
722
1,737
9,487
963
74,796
W
4,182
3,677
0
5,039
9,182
3,372
1,041
1,147
8,035
0
65,875
L
Kuzenbo
SDS_Chillz
Kuzenbo
5,891
3,192
99
3,767
14,227
15,854
0
3,379
10,848
34,294
0
L
Chaac
YaBoiVega
Chaac
16,688
3,818
0
6,600
21,133
11,620
0
4,919
16,214
0
67,700
W
Xing Tian
kattmeown
Xing Tian
3,327
527
0
2,937
10,575
10,095
116
2,239
8,336
25,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
34,728
456
Minions Killed
340
0
Camps Cleared
0
1,471,319
Distance Traveled
1,240,774
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,863
458
84
6
0
232,813
2
L
Skadi
5,694
380
35
2
0
75,082
0
W
Nu Wa
8,521
568
71
5
0
274,985
2
W
Pele
9,428
629
115
8
0
333,031
2
L
Tsukuyomi
6,933
462
86
6
0
355,431
0
W
Cu Chulainn
9,402
627
127
8
0
292,933
1
W
Rama
7,906
527
114
8
0
250,310
0
L
Kuzenbo
6,835
456
29
2
0
317,870
0
L
Chaac
8,403
560
106
7
0
259,578
5
W
Xing Tian
7,145
476
29
2
0
320,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role