Player Matchup

Raijin
Raijin
ATVUchiha
Raijin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,649 Elo+
Party 2
Geb
Geb
Chugdizzle
Geb
Level 46
God Stats
13W - 3L
1,741 SR
Queue Stats
62W - 41L
1,483 Elo+
Party 1
Ravana
Ravana
ExoticReacon
Ravana
Level 144
God Stats
2W - 1L
1,723 SR
Queue Stats
21W - 14L
1,605 Elo+
Party 2
Chernobog
Chernobog
SoldShort
Chernobog
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 77L
1,590 Elo+
Solo
Amaterasu
Amaterasu
Tiny_Geese
Amaterasu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,481 Elo+
Party 1
Team Averages
Level 81
1,593 SR
1,562 Elo+

VS

Team Averages
Level 92
1,575 SR
1,489 Elo+
Bellona
Bellona
Lil Gecko8763
Bellona
Level 60
God Stats
5W - 5L
1,522 SR
Queue Stats
166W - 172L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Midobatsu
Jing Wei
Level 47
God Stats
2W - 2L
1,605 SR
Queue Stats
86W - 96L
1,436 Elo+
Solo
Mercury
Mercury
PounDTrash52
Mercury
Level 129
God Stats
21W - 16L
1,686 SR
Queue Stats
1,400W - 1,417L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
cHiKo-Mob_52
Zhong Kui
Level 107
God Stats
52W - 45L
1,562 SR
Queue Stats
805W - 777L
1,474 Elo+
Party 3
Athena
Athena
orengo125
Athena
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ATVUchiha
Raijin
12
0 / 1 / 1
7,149
477
6,039
5,996
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 0 / 9
8,631
575
7,524
8,873
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
14
6 / 2 / 2
8,429
562
7,579
11,848
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
SoldShort
Chernobog
15
5 / 0 / 4
8,753
584
11,338
8,855
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tiny_Geese
Amaterasu
14
0 / 3 / 2
8,411
561
10,572
19,751
16,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 1 / 1
8,893
593
11,622
14,561
15,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Midobatsu
Jing Wei
11
0 / 3 / 0
6,435
429
5,363
10,923
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
PounDTrash52
Mercury
12
1 / 5 / 1
7,764
518
4,739
13,497
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
cHiKo-Mob_52
Zhong Kui
15
3 / 2 / 1
9,272
618
9,439
12,772
10,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
orengo125
Athena
9
0 / 4 / 0
6,329
422
2,270
11,191
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
6
6
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
ATVUchiha
Raijin
0
1
1
0.5
W
3
0
9
7.5
W
Ravana
6
2
2
3.5
L
Bellona
2
1
1
2.5
L
Jing Wei
Midobatsu
Jing Wei
0
3
0
0
L
Mercury
PounDTrash52
Mercury
1
5
1
0.3
W
Chernobog
SoldShort
Chernobog
5
0
4
7
W
Amaterasu
Tiny_Geese
Amaterasu
0
3
2
0.33
L
Zhong Kui
cHiKo-Mob_52
Zhong Kui
3
2
1
1.75
L
Athena
orengo125
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,052
Damage
33,433
55,323
Taken
62,944
35,912
Mitigated
43,676
17,410
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ATVUchiha
Raijin
6,039
607
0
879
5,996
2,236
0
2,699
3,297
46,215
0
W
7,524
565
165
2,295
8,873
8,202
47
2,219
6,654
28,346
0
W
Ravana
7,579
2,293
0
1,362
11,848
5,483
0
4,249
7,599
0
66,070
L
Bellona
11,622
5,549
0
6,397
14,561
15,940
0
0
14,561
0
67,716
L
Jing Wei
Midobatsu
Jing Wei
5,363
3,941
0
3,481
10,923
3,859
13
3,019
7,904
0
41,196
L
Mercury
PounDTrash52
Mercury
4,739
2,257
0
472
13,497
4,866
0
2,503
10,994
0
57,930
W
Chernobog
SoldShort
Chernobog
11,338
7,575
0
3,268
8,855
3,795
279
2,047
6,808
0
81,956
W
Amaterasu
Tiny_Geese
Amaterasu
10,572
6,503
0
9,441
19,751
16,196
0
495
19,256
0
75,008
L
Zhong Kui
cHiKo-Mob_52
Zhong Kui
9,439
880
0
7,068
12,772
10,705
1,064
5,898
6,874
82,128
0
L
Athena
orengo125
Athena
2,270
511
0
1,496
11,191
8,306
0
2,143
9,048
21,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
38,693
473
Minions Killed
462
0
Camps Cleared
0
1,473,170
Distance Traveled
1,464,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,149
477
82
5
0
242,072
0
W
Geb
8,631
575
28
2
0
303,780
0
W
Ravana
8,429
562
93
6
0
322,808
2
L
Bellona
8,893
593
119
8
0
288,326
0
L
Jing Wei
6,435
429
61
4
0
281,524
0
L
Mercury
7,764
518
90
6
0
324,198
0
W
Chernobog
8,753
584
144
10
0
281,024
0
W
Amaterasu
8,411
561
126
8
0
323,486
0
L
Zhong Kui
9,272
618
147
10
0
283,299
0
L
Athena
6,329
422
45
3
0
287,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role