Player Matchup

Thoth
Thoth
 
Thoth
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Gogetaedu
Charybdis
Level 158
God Stats
3W - 2L
1,555 SR
Queue Stats
50W - 15L
1,796 Elo+
Party 2
Bastet
Bastet
NezyrKato
Bastet
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 9L
1,759 Elo+
Party 2
Gilgamesh
Gilgamesh
PadreStormlX
Gilgamesh
Level 155
God Stats
2W - 0L
1,865 SR
Queue Stats
93W - 49L
1,693 Elo+
Party 2
Chronos
Chronos
exodiaexodus
Chronos
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 10L
1,762 Elo+
Party 2
Team Averages
Level 167
1,584 SR
1,702 Elo+

VS

Team Averages
Level 143
1,419 SR
1,499 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
TheWlaldorf
Kuzenbo
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 134L
1,496 Elo+
Party 1
King Arthur
King Arthur
XxSrBoomxX64
King Arthur
Level 61
God Stats
13W - 7L
1,566 SR
Queue Stats
151W - 159L
1,493 Elo+
Solo
Sol
Sol
jatu11
Sol
Level 176
God Stats
1W - 4L
1,116 SR
Queue Stats
245W - 224L
1,503 Elo+
Party 1
Da Ji
Da Ji
mundifari
Da Ji
Level 157
God Stats
5W - 6L
1,412 SR
Queue Stats
392W - 376L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 1 / 3
8,969
598
14,637
7,387
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Gogetaedu
Charybdis
17
1 / 0 / 2
10,305
687
8,119
8,572
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
NezyrKato
Bastet
16
6 / 0 / 5
9,490
633
9,663
9,756
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Gilgamesh
PadreStormlX
Gilgamesh
14
1 / 1 / 3
8,958
597
5,608
10,062
6,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
exodiaexodus
Chronos
16
4 / 1 / 3
10,614
708
9,971
11,608
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 2 / 0
6,450
430
1,391
8,247
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
TheWlaldorf
Kuzenbo
12
1 / 2 / 1
7,139
476
4,579
15,986
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
XxSrBoomxX64
King Arthur
11
0 / 3 / 0
6,521
435
3,504
10,383
7,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
jatu11
Sol
11
0 / 6 / 1
6,407
427
5,887
12,029
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
mundifari
Da Ji
12
2 / 4 / 1
7,014
468
4,169
17,643
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
3
6.5
L
Chiron
 
Chiron
0
2
0
0
W
Charybdis
Gogetaedu
Charybdis
1
0
2
2
W
Bastet
NezyrKato
Bastet
6
0
5
8.5
W
Gilgamesh
PadreStormlX
Gilgamesh
1
1
3
2.5
L
Kuzenbo
TheWlaldorf
Kuzenbo
1
2
1
0.75
L
King Arthur
XxSrBoomxX64
King Arthur
0
3
0
0
W
Chronos
exodiaexodus
Chronos
4
1
3
5.5
L
Sol
jatu11
Sol
0
6
1
0.08
L
Da Ji
mundifari
Da Ji
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,998
Damage
19,530
47,385
Taken
64,288
23,509
Mitigated
39,497
19,136
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,637
223
0
2,317
7,387
2,867
0
4,341
2,874
76,311
0
L
Chiron
 
Chiron
1,391
586
198
2,807
8,247
2,375
0
562
7,674
0
40,174
W
Charybdis
Gogetaedu
Charybdis
8,119
5,290
0
6,254
8,572
3,963
4,562
1,214
7,332
0
99,730
W
Bastet
NezyrKato
Bastet
9,663
1,669
0
3,684
9,756
3,701
0
890
8,740
0
70,710
W
Gilgamesh
PadreStormlX
Gilgamesh
5,608
1,471
0
2,139
10,062
6,990
245
2,039
7,873
0
31,601
L
Kuzenbo
TheWlaldorf
Kuzenbo
4,579
1,953
0
1,519
15,986
18,682
0
7,981
8,005
24,563
0
L
King Arthur
XxSrBoomxX64
King Arthur
3,504
149
0
352
10,383
7,318
0
5,838
4,545
0
41,294
W
Chronos
exodiaexodus
Chronos
9,971
3,575
0
4,742
11,608
5,988
6,120
1,472
10,100
74,920
11,551
L
Sol
jatu11
Sol
5,887
1,221
0
3,419
12,029
3,831
0
6,201
5,828
50,387
755
L
Da Ji
mundifari
Da Ji
4,169
976
0
6,975
17,643
7,291
0
3,430
14,213
0
55,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
33,531
582
Minions Killed
366
0
Camps Cleared
0
1,541,138
Distance Traveled
1,381,412
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,969
598
123
8
0
331,923
3
L
Chiron
6,450
430
81
5
0
308,174
3
W
Charybdis
10,305
687
182
12
0
275,153
3
W
Bastet
9,490
633
106
7
0
358,696
1
W
Gilgamesh
8,958
597
33
2
0
316,030
2
L
Kuzenbo
7,139
476
29
2
0
302,799
0
L
King Arthur
6,521
435
67
4
0
217,326
0
W
Chronos
10,614
708
138
9
0
259,336
0
L
Sol
6,407
427
101
7
0
250,347
0
L
Da Ji
7,014
468
88
6
0
302,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role