Player Matchup

Skadi
Skadi
BIG XxSMURFXx
Skadi
Level 105
God Stats
11W - 6L
1,634 SR
Queue Stats
388W - 395L
1,408 Elo+
Party 1
Nike
Nike
PriorMagician96
Nike
Level 314
God Stats
54W - 54L
1,589 SR
Queue Stats
2,565W - 2,658L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
STuFFnURMuFFiNz
Baba Yaga
Level 156
God Stats
4W - 4L
1,418 SR
Queue Stats
241W - 228L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Team510 Stunna
Kumbhakarna
Level 165
God Stats
1W - 0L
1,435 SR
Queue Stats
97W - 106L
1,490 Elo+
Party 1
Tiamat
Tiamat
Tinko Poof
Tiamat
Level 123
God Stats
3W - 5L
1,317 SR
Queue Stats
645W - 659L
1,435 Elo+
Party 1
Team Averages
Level 173
1,479 SR
1,452 Elo+

VS

Team Averages
Level 169
1,415 SR
1,543 Elo+
Freya
Freya
BrMk DenisTreze
Freya
Level 201
God Stats
1W - 2L
1,473 SR
Queue Stats
135W - 139L
1,447 Elo+
Solo
Tiamat
Tiamat
FotownReaper
Tiamat
Level 159
God Stats
0W - 1L
1,362 SR
Queue Stats
14W - 11L
1,541 Elo+
Party 2
Thanatos
Thanatos
KntKyfrydcolone
Thanatos
Level 129
God Stats
1W - 1L
1,681 SR
Queue Stats
16W - 11L
1,643 Elo+
Party 3
Zhong Kui
Zhong Kui
stemlid
Zhong Kui
Level 180
God Stats
1W - 1L
1,209 SR
Queue Stats
15W - 10L
1,523 Elo+
Party 2
Chernobog
Chernobog
xxGrimmSniperxx
Chernobog
Level 174
God Stats
0W - 4L
1,349 SR
Queue Stats
74W - 68L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 16
11,247
750
16,898
10,338
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 3 / 12
11,534
769
19,108
14,915
17,518
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
STuFFnURMuFFiNz
Baba Yaga
16
6 / 5 / 9
11,365
758
15,431
18,727
9,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Team510 Stunna
Kumbhakarna
18
2 / 3 / 18
11,157
744
4,143
16,753
20,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Tinko Poof
Tiamat
19
9 / 3 / 7
12,360
824
15,835
13,057
11,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
10,886
726
11,545
14,777
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
18
1 / 7 / 9
10,915
728
8,739
17,089
10,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
5 / 5 / 6
10,806
720
13,071
14,583
7,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
stemlid
Zhong Kui
16
1 / 5 / 10
11,139
743
12,132
20,091
21,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
xxGrimmSniperxx
Chernobog
19
5 / 4 / 9
12,055
804
14,211
15,095
7,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
26
Kills
16
16
Deaths
26
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
4
5
6
1.4
L
Tiamat
1
7
9
0.79
L
Thanatos
5
5
6
1.6
W
7
3
12
4.33
W
Baba Yaga
STuFFnURMuFFiNz
Baba Yaga
6
5
9
2.1
W
Kumbhakarna
Team510 Stunna
Kumbhakarna
2
3
18
3.67
W
Tiamat
Tinko Poof
Tiamat
9
3
7
4.17
L
Zhong Kui
stemlid
Zhong Kui
1
5
10
1.2
L
Chernobog
xxGrimmSniperxx
Chernobog
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,415
Damage
59,698
73,790
Taken
81,635
64,550
Mitigated
54,260
19,634
Healing
30,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,898
6,340
900
703
10,338
5,329
4,813
4,569
5,769
0
46,197
L
11,545
3,806
1,682
3,368
14,777
6,597
1,154
9,530
5,108
26,739
0
L
Tiamat
8,739
905
675
3,252
17,089
10,843
189
7,559
9,158
23,600
0
L
Thanatos
13,071
2,742
2,702
8,675
14,583
7,433
205
5,376
8,905
0
17,848
W
19,108
938
560
2,773
14,915
17,518
557
5,898
9,017
821
31,993
W
Baba Yaga
STuFFnURMuFFiNz
Baba Yaga
15,431
988
2,011
6,126
18,727
9,388
854
9,389
9,338
23,117
0
W
Kumbhakarna
Team510 Stunna
Kumbhakarna
4,143
374
1,001
2,257
16,753
20,741
34
6,917
8,705
13,496
0
W
Tiamat
Tinko Poof
Tiamat
15,835
598
838
2,465
13,057
11,574
1,498
5,643
7,414
28,926
0
L
Zhong Kui
stemlid
Zhong Kui
12,132
690
1,153
5,717
20,091
21,422
328
8,562
11,107
22,453
0
L
Chernobog
xxGrimmSniperxx
Chernobog
14,211
9,168
0
3,512
15,095
7,965
2,780
4,823
9,805
0
37,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
55,801
174
Minions Killed
148
0
Camps Cleared
0
1,365,545
Distance Traveled
1,314,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,247
750
67
4
0
260,580
0
L
Freya
10,886
726
46
3
0
244,451
0
L
Tiamat
10,915
728
22
1
0
246,213
0
L
Thanatos
10,806
720
7
0
0
295,637
0
W
Nike
11,534
769
34
2
0
277,985
0
W
Baba Yaga
11,365
758
22
1
0
278,808
0
W
Kumbhakarna
11,157
744
12
1
0
256,374
0
W
Tiamat
12,360
824
39
3
0
291,798
0
L
Zhong Kui
11,139
743
16
1
0
271,289
0
L
Chernobog
12,055
804
57
4
0
256,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role