Player Matchup

Fenrir
Fenrir
AbsrdAbsurdities
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,351 Elo+
Solo
Geb
Geb
DEATHSMILE574
Geb
Level 158
God Stats
6W - 5L
1,525 SR
Queue Stats
130W - 127L
1,437 Elo+
Party 2
Achilles
Achilles
SolidDragon313
Achilles
Level 156
God Stats
2W - 3L
1,405 SR
Queue Stats
173W - 159L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
cosgho
Nu Wa
Level 67
God Stats
4W - 4L
1,688 SR
Queue Stats
75W - 71L
1,359 Elo+
Solo
Chernobog
Chernobog
ioDrago
Chernobog
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 169L
1,485 Elo+
Party 2
Team Averages
Level 122
1,524 SR
1,422 Elo+

VS

Team Averages
Level 96
1,451 SR
1,441 Elo+
Izanami
Izanami
ACBennett
Izanami
Level 54
God Stats
9W - 15L
1,329 SR
Queue Stats
22W - 28L
1,416 Elo+
Party 1
Hades
Hades
I Frosty lI
Hades
Level 66
God Stats
8W - 4L
1,744 SR
Queue Stats
75W - 96L
1,426 Elo+
Party 1
Pele
Pele
QBoogie11
Pele
Level 76
God Stats
33W - 35L
1,523 SR
Queue Stats
41W - 47L
1,447 Elo+
Party 1
Atlas
Atlas
TheRed1ight
Atlas
Level 217
God Stats
5W - 7L
1,452 SR
Queue Stats
631W - 606L
1,523 Elo+
Solo
Bastet
Bastet
WyattBeQuiet
Bastet
Level 68
God Stats
1W - 3L
1,208 SR
Queue Stats
45W - 58L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
5,091
364
1,717
5,998
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 1
5,835
417
5,939
15,167
7,217
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
13
7 / 6 / 0
8,103
579
14,446
18,087
11,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
cosgho
Nu Wa
11
1 / 4 / 0
6,643
475
5,890
7,440
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ioDrago
Chernobog
12
2 / 0 / 1
7,382
527
5,458
3,915
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACBennett
Izanami
11
2 / 4 / 1
7,033
502
3,670
7,017
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 4
7,998
571
8,696
15,716
6,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
6 / 1 / 5
9,412
672
8,014
12,870
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 0 / 3
7,927
566
6,167
10,265
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
11
4 / 2 / 6
7,449
532
6,251
11,411
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
11
Kills
17
17
Deaths
11
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
ACBennett
Izanami
2
4
1
0.63
L
0
3
1
0.17
L
1
4
1
0.38
W
3
4
4
1.25
W
Pele
6
1
5
8.5
L
Achilles
7
6
0
1.17
W
2
0
3
3.5
W
Bastet
4
2
6
3.5
L
Nu Wa
cosgho
Nu Wa
1
4
0
0.25
L
Chernobog
ioDrago
Chernobog
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
32,798
50,607
Taken
57,279
24,382
Mitigated
27,260
11,074
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ACBennett
Izanami
3,670
3,067
0
884
7,017
2,838
598
3,007
4,010
0
51,053
L
1,717
662
0
2,272
5,998
1,783
0
337
5,661
0
17,158
L
5,939
239
0
3,421
15,167
7,217
0
3,350
11,817
33,818
0
W
8,696
2,372
166
9,026
15,716
6,511
232
1,146
14,570
53,796
0
W
Pele
8,014
3,091
0
5,166
12,870
4,985
900
2,972
9,898
0
85,749
L
Achilles
14,446
2,562
0
3,516
18,087
11,780
0
7,442
10,645
733
49,974
W
6,167
2,170
324
3,627
10,265
8,805
0
3,570
6,695
33,425
0
W
Bastet
6,251
3,134
0
3,322
11,411
4,121
459
1,867
9,544
0
39,288
L
Nu Wa
cosgho
Nu Wa
5,890
1,232
0
780
7,440
2,206
0
2,049
5,391
40,764
0
L
Chernobog
ioDrago
Chernobog
5,458
2,199
0
1,085
3,915
1,396
0
1,685
2,230
0
47,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
39,819
321
Minions Killed
369
0
Camps Cleared
0
1,213,910
Distance Traveled
1,367,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,033
502
82
6
0
245,958
0
L
Fenrir
5,091
364
38
3
0
132,577
0
L
Geb
5,835
417
38
3
0
276,578
0
W
Hades
7,998
571
77
6
0
210,783
0
W
Pele
9,412
672
123
9
0
296,500
0
L
Achilles
8,103
579
63
5
0
261,101
0
W
Atlas
7,927
566
34
2
0
289,344
0
W
Bastet
7,449
532
53
4
0
325,051
0
L
Nu Wa
6,643
475
84
6
0
256,547
0
L
Chernobog
7,382
527
98
7
0
287,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role