Player Matchup

Chernobog
Chernobog
BigTuna7676
Chernobog
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 155L
1,074 Elo+
Party 3
Sun Wukong
Sun Wukong
Chambo_Kujo
Sun Wukong
Level 27
God Stats
5W - 9L
1,277 SR
Queue Stats
62W - 126L
1,087 Elo+
Party 3
Thor
Thor
Dubson07
Thor
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 93L
1,219 Elo+
Party 3
Chang'e
Chang'e
Enter42Sandman
Chang'e
Level 23
God Stats
0W - 6L
1,277 SR
Queue Stats
43W - 106L
1,219 Elo+
Party 3
Ares
Ares
Magnum71g
Ares
Level 32
God Stats
0W - 7L
1,208 SR
Queue Stats
111W - 203L
1,023 Elo+
Party 3
Team Averages
Level 26
1,352 SR
1,124 Elo+

VS

Team Averages
Level 60
1,418 SR
1,447 Elo+
Olorun
Olorun
GERMANDISAX
Olorun
Level 46
God Stats
2W - 2L
1,157 SR
Queue Stats
42W - 33L
1,479 Elo+
Solo
Rama
Rama
NEON_9445
Rama
Level 107
God Stats
17W - 12L
1,482 SR
Queue Stats
585W - 516L
1,411 Elo+
Party 2
Ao Kuang
Ao Kuang
NeloHana
Ao Kuang
Level 80
God Stats
14W - 14L
1,509 SR
Queue Stats
250W - 254L
1,511 Elo+
Party 1
Hera
Hera
SOMMAAA_
Hera
Level 49
God Stats
4W - 4L
1,220 SR
Queue Stats
163W - 180L
1,364 Elo+
Party 2
Pele
Pele
iMol3sstFembois
Pele
Level 16
God Stats
8W - 3L
1,723 SR
Queue Stats
11W - 13L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigTuna7676
Chernobog
9
1 / 4 / 0
5,597
431
2,323
10,713
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Chambo_Kujo
Sun Wukong
8
1 / 6 / 0
5,543
426
4,180
12,758
7,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
9
0 / 6 / 1
5,565
428
3,253
14,048
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 0
6,671
513
2,712
9,027
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
8
0 / 2 / 0
5,388
414
1,393
15,606
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 1 / 5
8,433
649
5,949
7,607
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
12
3 / 0 / 3
7,305
562
10,366
4,061
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
NeloHana
Ao Kuang
14
7 / 1 / 2
8,507
654
9,682
13,486
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
12
1 / 1 / 6
6,825
525
8,202
4,385
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 1 / 0
9,496
730
10,658
12,778
9,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
20
21
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BigTuna7676
Chernobog
1
4
0
0.25
L
Sun Wukong
Chambo_Kujo
Sun Wukong
1
6
0
0.17
L
Thor
0
6
1
0.08
L
2
3
0
0.67
W
Olorun
1
1
5
3.5
L
Ares
0
2
0
0
W
Rama
3
0
3
4.5
W
Ao Kuang
NeloHana
Ao Kuang
7
1
2
8
W
Hera
1
1
6
4
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,861
Damage
44,857
62,152
Taken
42,317
30,925
Mitigated
21,818
13,199
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BigTuna7676
Chernobog
2,323
1,626
86
3,250
10,713
4,041
120
4,371
6,342
0
36,317
L
Sun Wukong
Chambo_Kujo
Sun Wukong
4,180
1,177
0
2,584
12,758
7,313
0
2,745
10,013
0
29,159
L
Thor
3,253
548
0
1,470
14,048
4,933
0
6,033
8,015
0
29,852
L
2,712
456
80
2,837
9,027
3,203
39
4,672
4,355
36,808
0
W
Olorun
5,949
2,769
0
3,677
7,607
3,284
1,225
937
6,592
67,508
0
L
Ares
1,393
53
0
2,892
15,606
11,435
143
5,623
9,983
19,868
0
W
Rama
10,366
8,896
0
2,137
4,061
1,391
1,017
480
3,581
0
49,918
W
Ao Kuang
NeloHana
Ao Kuang
9,682
3,139
0
4,697
13,486
6,077
0
1,163
12,247
73,714
2,032
W
Hera
8,202
2,503
0
270
4,385
1,358
288
774
3,611
38,379
0
W
10,658
1,920
0
6,732
12,778
9,708
3,097
559
12,181
40
68,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
40,566
237
Minions Killed
468
0
Camps Cleared
0
1,241,412
Distance Traveled
1,287,687
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,597
431
59
5
0
231,726
0
L
Sun Wukong
5,543
426
39
3
0
262,761
0
L
Thor
5,565
428
51
4
0
234,889
0
L
Chang'e
6,671
513
67
5
0
245,867
2
W
Olorun
8,433
649
117
9
0
253,397
3
L
Ares
5,388
414
21
2
0
266,169
1
W
Rama
7,305
562
70
5
0
239,036
0
W
Ao Kuang
8,507
654
105
8
0
281,037
4
W
Hera
6,825
525
57
4
0
258,697
0
W
Pele
9,496
730
119
9
0
255,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role