Player Matchup

Ishtar
Ishtar
Bronze II
BurmeseDoll
Ishtar
Bronze II
Level 100
God Stats
2W - 4L
1,401 SR
Queue Stats
44W - 82L
453 MMR
Party 2
Nike
Nike
Silver V
Ch1zzyLee
Nike
Silver V
Level 138
God Stats
12W - 16L
1,422 SR
Queue Stats
277W - 312L
595 MMR
Party 1
Ymir
Ymir
Silver V
GiddzZz2521
Ymir
Silver V
Level 87
God Stats
0W - 1L
1,385 SR
Queue Stats
86W - 120L
672 MMR
Party 1
Thor
Thor
Bronze II
dolosplayground
Thor
Bronze II
Level 63
God Stats
5W - 4L
1,598 SR
Queue Stats
34W - 66L
536 MMR
Party 2
Agni
Agni
Silver III
xVBMuchihaxD
Agni
Silver III
Level 162
God Stats
9W - 9L
1,469 SR
Queue Stats
216W - 239L
896 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,455 SR
631 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,505 SR
699 MMR
Persephone
Persephone
Silver III
 
Persephone
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze II
Jetdisc
Xing Tian
Bronze II
Level 149
God Stats
9W - 7L
1,507 SR
Queue Stats
169W - 234L
228 MMR
Solo
Danzaburou
Danzaburou
Silver V
Leo_London
Danzaburou
Silver V
Level 144
God Stats
370W - 359L
1,537 SR
Queue Stats
493W - 555L
461 MMR
Solo
Awilix
Awilix
Silver V
SlimMagician195
Awilix
Silver V
Level 128
God Stats
12W - 10L
1,577 SR
Queue Stats
119W - 150L
590 MMR
Solo
Lancelot
Lancelot
Silver IV
grupo897
Lancelot
Silver IV
Level 127
God Stats
4W - 4L
1,403 SR
Queue Stats
24W - 44L
717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 1 / 0
4,735
474
3,921
6,801
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
10
0 / 2 / 0
5,427
543
3,029
9,059
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,894
489
1,952
8,083
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,851
485
1,363
7,290
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,446
545
2,475
5,147
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
JanusAnubisAo KuangKuzenboRavana

VS

Bans
MulanApolloBastetPeleSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 0 / 3
6,698
670
4,370
3,581
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Jetdisc
Xing Tian
8
0 / 0 / 1
5,506
551
1,723
6,282
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Leo_London
Danzaburou
11
1 / 0 / 0
6,722
672
6,378
6,182
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
4 / 0 / 0
6,461
646
3,906
7,154
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
grupo897
Lancelot
11
2 / 0 / 1
6,699
670
5,511
7,300
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
3
1.5
L
Ishtar
0
1
0
0
L
Nike
0
2
0
0
L
0
0
0
0
W
Xing Tian
Jetdisc
Xing Tian
0
0
1
0.5
W
Danzaburou
Leo_London
Danzaburou
1
0
0
1
W
4
0
0
4
L
0
2
0
0
W
Lancelot
grupo897
Lancelot
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,740
Damage
21,888
36,380
Taken
30,499
14,758
Mitigated
13,920
8,809
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,370
64
0
624
3,581
1,116
52
869
2,712
47,334
0
L
Ishtar
3,921
1,935
0
1,197
6,801
2,062
0
453
6,348
0
33,591
L
Nike
3,029
528
0
1,412
9,059
3,878
0
0
9,059
0
45,071
L
1,952
448
0
2,718
8,083
4,850
0
1,781
6,302
9,939
0
W
Xing Tian
Jetdisc
Xing Tian
1,723
121
25
1,565
6,282
4,768
200
1,889
4,393
14,192
0
W
Danzaburou
Leo_London
Danzaburou
6,378
2,636
0
4,331
6,182
2,660
527
474
5,708
0
57,572
W
3,906
1,375
0
1,463
7,154
2,486
0
919
6,235
0
46,580
L
1,363
192
0
2,732
7,290
2,388
0
973
6,317
0
25,461
W
Lancelot
grupo897
Lancelot
5,511
1,025
0
1,464
7,300
2,890
514
276
7,024
0
50,131
L
2,475
139
0
750
5,147
1,580
0
2,886
2,261
37,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
32,086
260
Minions Killed
351
0
Camps Cleared
0
1,019,683
Distance Traveled
1,065,385
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,698
670
83
8
0
211,397
4
L
Ishtar
4,735
474
52
5
0
196,261
0
L
Nike
5,427
543
69
7
0
207,015
5
L
Ymir
4,894
489
23
2
0
201,763
1
W
Xing Tian
5,506
551
18
2
0
203,872
0
W
Danzaburou
6,722
672
94
9
0
157,420
2
W
Awilix
6,461
646
63
6
0
260,720
0
L
Thor
4,851
485
43
4
0
221,656
0
W
Lancelot
6,699
670
93
9
0
231,976
0
L
Agni
5,446
545
73
7
0
192,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role