Player Matchup

Awilix
Awilix
 
Awilix
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Nizzzyyy
Merlin
Level 183
God Stats
1W - 2L
1,629 SR
Queue Stats
60W - 26L
1,742 Elo+
Party 1
Ra
Ra
bigsmitegamer
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 6L
1,897 Elo+
Party 1
Ratatoskr
Ratatoskr
Γeaper
Ratatoskr
Level 104
God Stats
3W - 4L
1,300 SR
Queue Stats
414W - 397L
1,463 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,620 Elo+

VS

Team Averages
Level 115
1,368 SR
1,539 Elo+
Fenrir
Fenrir
BluePhoenix5421
Fenrir
Level 146
God Stats
4W - 10L
1,260 SR
Queue Stats
201W - 202L
1,451 Elo+
Solo
Hercules
Hercules
Flexmoh
Hercules
Level 27
God Stats
1W - 2L
1,681 SR
Queue Stats
139W - 134L
1,583 Elo+
Party 2
Ra
Ra
LAFLAME44
Ra
Level 120
God Stats
2W - 6L
1,314 SR
Queue Stats
242W - 201L
1,516 Elo+
Party 2
Loki
Loki
NeonVoltage
Loki
Level 141
God Stats
3W - 5L
1,424 SR
Queue Stats
268W - 228L
1,605 Elo+
Solo
Thoth
Thoth
Un1tyy
Thoth
Level 143
God Stats
2W - 7L
1,161 SR
Queue Stats
244W - 215L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 4 / 7
8,313
594
11,694
15,446
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
 
Neith
13
0 / 3 / 3
7,293
521
4,821
7,256
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Nizzzyyy
Merlin
13
1 / 1 / 1
8,057
576
7,261
7,708
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 2 / 5
8,135
581
9,054
9,331
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Γeaper
Ratatoskr
14
6 / 1 / 2
8,061
576
6,804
9,957
4,339
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,150
511
5,457
12,510
7,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Flexmoh
Hercules
10
1 / 3 / 4
6,876
491
9,348
13,183
6,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 3 / 3
7,578
541
7,006
8,593
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
7,397
528
5,052
13,533
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Un1tyy
Thoth
13
4 / 4 / 0
7,519
537
7,927
8,215
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
11
11
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
4
7
2.38
W
Neith
 
Neith
0
3
3
0.5
L
1
2
0
0.5
L
Hercules
Flexmoh
Hercules
1
3
4
1
L
3
3
3
1.5
L
2
4
3
0.88
W
Merlin
Nizzzyyy
Merlin
1
1
1
1.5
L
Thoth
Un1tyy
Thoth
4
4
0
1
W
3
2
5
2.75
W
Ratatoskr
Γeaper
Ratatoskr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,634
Damage
34,790
49,698
Taken
56,034
22,438
Mitigated
24,954
9,104
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,694
3,777
0
2,058
15,446
8,824
0
5,089
10,042
0
22,426
W
Neith
 
Neith
4,821
857
0
1,532
7,256
2,668
0
3,228
3,800
0
62,191
L
5,457
1,369
0
3,695
12,510
7,995
0
6,021
6,456
0
44,405
L
Hercules
Flexmoh
Hercules
9,348
2,711
0
4,020
13,183
6,911
0
2,805
10,117
0
29,458
L
7,006
936
622
2,105
8,593
2,980
0
1,394
7,146
55,524
0
L
5,052
1,096
0
1,500
13,533
4,589
0
3,821
9,396
0
63,370
W
Merlin
Nizzzyyy
Merlin
7,261
840
0
2,383
7,708
2,857
279
1,134
6,524
64,822
0
L
Thoth
Un1tyy
Thoth
7,927
456
0
917
8,215
2,479
0
1,443
6,604
51,830
0
W
9,054
1,167
1,139
1,547
9,331
3,750
123
3,015
6,030
67,958
0
W
Ratatoskr
Γeaper
Ratatoskr
6,804
1,346
0
445
9,957
4,339
0
1,436
8,369
0
56,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
36,520
430
Minions Killed
414
0
Camps Cleared
0
1,497,482
Distance Traveled
1,461,313
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,313
594
13
1
0
306,675
0
W
Neith
7,293
521
110
8
0
273,175
2
L
Fenrir
7,150
511
84
6
0
302,664
5
L
Hercules
6,876
491
35
3
0
291,738
3
L
Ra
7,578
541
106
8
0
279,686
2
L
Loki
7,397
528
94
7
0
310,736
0
W
Merlin
8,057
576
119
9
0
267,133
2
L
Thoth
7,519
537
95
7
0
276,489
2
W
Ra
8,135
581
114
8
0
303,929
0
W
Ratatoskr
8,061
576
74
5
0
346,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role