Player Matchup

Nox
Nox
Syrinx078
Nox
Level 121
God Stats
1W - 0L
1,497 SR
Queue Stats
13W - 17L
1,425 Elo+
Party 2
Ra
Ra
TFizz22
Ra
Level 7
God Stats
2W - 1L
1,384 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 2
Ymir
Ymir
TheBarkableFish
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 2
Team Averages
Level 49
1,461 SR
1,331 Elo+

VS

Team Averages
Level 29
1,723 SR
1,489 Elo+
Ix Chel
Ix Chel
BubaShnipe
Ix Chel
Level 59
God Stats
30W - 18L
1,625 SR
Queue Stats
108W - 108L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheChaosPoet
Tsukuyomi
Level 10
God Stats
2W - 4L
1,772 SR
Queue Stats
37W - 29L
1,502 Elo+
Party 1
Horus
Horus
YourBudJud
Horus
Level 18
God Stats
1W - 2L
1,772 SR
Queue Stats
44W - 51L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
10,330
861
8,181
8,487
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 8
10,395
866
13,223
7,928
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 10
10,045
837
10,944
14,481
14,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BubaShnipe
Ix Chel
13
6 / 5 / 2
10,193
849
15,747
12,199
5,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TheChaosPoet
Tsukuyomi
11
2 / 4 / 3
8,683
724
8,770
10,561
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
11
0 / 5 / 6
8,508
709
2,115
14,893
15,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
8
8
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BubaShnipe
Ix Chel
6
5
2
1.4
W
5
2
7
4.25
W
5
3
8
3
W
4
3
10
3
L
Tsukuyomi
TheChaosPoet
Tsukuyomi
2
4
3
0.88
L
Horus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
26,632
30,896
Taken
37,653
20,640
Mitigated
25,956
4,962
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BubaShnipe
Ix Chel
15,747
1,781
256
971
12,199
5,829
540
9,451
2,647
54,388
0
W
8,181
690
0
1,010
8,487
3,196
556
5,354
3,133
35,565
0
W
13,223
1,495
1,874
1,832
7,928
2,880
561
5,587
2,341
42,644
0
W
10,944
2,032
0
246
14,481
14,564
75
5,118
9,363
23,486
0
L
Tsukuyomi
TheChaosPoet
Tsukuyomi
8,770
2,552
0
426
10,561
4,755
0
9,359
1,146
0
21,948
L
Horus
2,115
1,637
1,482
3,369
14,893
15,372
16
13,173
1,261
0
9,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
27,384
124
Minions Killed
102
0
Camps Cleared
0
648,668
Distance Traveled
612,876
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,193
849
64
5
0
204,561
6
W
Nox
10,330
861
43
4
0
227,895
0
W
Ra
10,395
866
64
5
0
228,023
0
W
Ymir
10,045
837
17
1
0
192,750
0
L
Tsukuyomi
8,683
724
21
2
0
188,419
1
L
Horus
8,508
709
17
1
0
219,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role