Player Matchup

Anubis
Anubis
Rammin
Anubis
Level 99
God Stats
12W - 3L
1,802 SR
Queue Stats
470W - 432L
1,480 Elo+
Solo
Odin
Odin
TallPlant
Odin
Level 125
God Stats
7W - 6L
1,633 SR
Queue Stats
359W - 335L
1,498 Elo+
Solo
Artemis
Artemis
Tohoshinki
Artemis
Level 154
God Stats
2W - 3L
1,644 SR
Queue Stats
205W - 130L
1,656 Elo+
Solo
Hera
Hera
byodde
Hera
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 60L
1,586 Elo+
Party 1
Vamana
Vamana
geepp
Vamana
Level 98
God Stats
2W - 1L
1,295 SR
Queue Stats
98W - 70L
1,554 Elo+
Party 1
Team Averages
Level 112
1,575 SR
1,555 Elo+

VS

Team Averages
Level 95
1,500 SR
1,503 Elo+
King Arthur
King Arthur
EdgiestCrab0
King Arthur
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 47L
1,586 Elo+
Solo
Bacchus
Bacchus
MaalDeJah
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
OkayKayo911
Ao Kuang
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,459 Elo+
Solo
Martichoras
Martichoras
Tommy65
Martichoras
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,321 Elo+
Party 2
Shiva
Shiva
YungBuddha420
Shiva
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rammin
Anubis
18
3 / 2 / 17
10,616
758
16,049
9,693
5,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
1 / 3 / 15
9,512
679
7,981
12,886
14,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Tohoshinki
Artemis
18
4 / 3 / 16
10,971
784
20,594
12,158
5,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
byodde
Hera
17
6 / 2 / 10
11,056
790
17,406
7,731
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
geepp
Vamana
19
10 / 1 / 11
11,393
814
15,068
13,770
13,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EdgiestCrab0
King Arthur
16
3 / 2 / 6
8,994
642
12,614
12,211
14,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
MaalDeJah
Bacchus
17
4 / 4 / 6
10,210
729
11,779
23,542
30,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
OkayKayo911
Ao Kuang
12
1 / 6 / 4
7,835
560
3,678
12,804
11,146
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Tommy65
Martichoras
17
2 / 5 / 5
9,775
698
12,047
15,322
7,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 7 / 5
8,324
595
8,346
19,455
22,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
24
Kills
11
11
Deaths
24
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EdgiestCrab0
King Arthur
3
2
6
3
L
Bacchus
MaalDeJah
Bacchus
4
4
6
1.75
L
Ao Kuang
OkayKayo911
Ao Kuang
1
6
4
0.5
W
Anubis
Rammin
Anubis
3
2
17
5.75
W
Odin
1
3
15
2.83
W
Artemis
Tohoshinki
Artemis
4
3
16
4
L
Martichoras
Tommy65
Martichoras
2
5
5
0.9
L
1
7
5
0.5
W
Hera
byodde
Hera
6
2
10
5.5
W
Vamana
geepp
Vamana
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,098
Damage
48,464
56,238
Taken
83,334
42,501
Mitigated
86,051
24,443
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EdgiestCrab0
King Arthur
12,614
954
939
2,364
12,211
14,004
0
5,734
6,477
3,097
21,640
L
Bacchus
MaalDeJah
Bacchus
11,779
510
1,938
6,938
23,542
30,844
0
10,091
13,451
24,618
0
L
Ao Kuang
OkayKayo911
Ao Kuang
3,678
343
1,109
1,447
12,804
11,146
0
5,031
7,773
6,718
0
W
Anubis
Rammin
Anubis
16,049
932
1,940
3,823
9,693
5,848
1,744
3,377
6,182
40,001
0
W
Odin
7,981
1,660
999
2,590
12,886
14,639
383
3,802
8,923
370
10,786
W
Artemis
Tohoshinki
Artemis
20,594
9,965
377
2,783
12,158
5,355
2,519
3,285
8,873
0
35,182
L
Martichoras
Tommy65
Martichoras
12,047
3,067
1,570
2,556
15,322
7,834
0
6,410
8,912
0
32,049
L
8,346
1,086
2,100
2,807
19,455
22,223
0
6,189
13,266
0
21,297
W
Hera
byodde
Hera
17,406
4,546
1,213
968
7,731
3,339
1,915
3,137
4,556
34,623
0
W
Vamana
geepp
Vamana
15,068
7,853
5,641
4,109
13,770
13,320
1,649
3,623
10,014
0
25,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
45,138
155
Minions Killed
123
0
Camps Cleared
0
1,306,958
Distance Traveled
1,120,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,994
642
22
2
0
225,905
0
L
Bacchus
10,210
729
21
2
0
264,608
0
L
Ao Kuang
7,835
560
7
1
0
189,719
0
W
Anubis
10,616
758
46
3
0
254,165
0
W
Odin
9,512
679
7
1
0
260,274
0
W
Artemis
10,971
784
24
2
0
241,655
0
L
Martichoras
9,775
698
52
4
0
210,818
0
L
Shiva
8,324
595
21
2
0
229,166
0
W
Hera
11,056
790
57
4
0
246,557
0
W
Vamana
11,393
814
21
2
0
304,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role