Player Matchup

Artemis
Artemis
MarcXnations
Artemis
Level 42
God Stats
8W - 7L
1,770 SR
Queue Stats
173W - 178L
1,375 Elo+
Party 1
Cerberus
Cerberus
wazup344
Cerberus
Level 21
God Stats
60W - 68L
1,425 SR
Queue Stats
72W - 78L
1,315 Elo+
Party 1
Ra
Ra
xAlmightyTru
Ra
Level 59
God Stats
7W - 12L
1,423 SR
Queue Stats
218W - 240L
1,308 Elo+
Solo
Team Averages
Level 41
1,539 SR
1,333 Elo+

VS

Team Averages
Level 42
1,518 SR
1,341 Elo+
Lancelot
Lancelot
MauryTheKiller10
Lancelot
Level 48
God Stats
2W - 1L
1,594 SR
Queue Stats
176W - 195L
1,328 Elo+
Solo
Chang'e
Chang'e
NaddieChan
Chang'e
Level 28
God Stats
96W - 107L
1,457 SR
Queue Stats
102W - 114L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
blastburn76
Cthulhu
Level 50
God Stats
5W - 4L
1,503 SR
Queue Stats
49W - 51L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MarcXnations
Artemis
14
1 / 4 / 2
10,956
644
20,692
12,077
4,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
wazup344
Cerberus
14
2 / 3 / 2
11,239
661
4,203
16,456
16,425
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 2
11,167
657
11,172
11,372
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
14,101
829
12,478
12,339
6,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
NaddieChan
Chang'e
15
1 / 3 / 10
12,403
730
10,558
14,734
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
blastburn76
Cthulhu
16
2 / 0 / 9
12,661
745
11,644
20,227
24,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
MarcXnations
Artemis
1
4
2
0.5
W
10
1
3
11.5
W
Chang'e
NaddieChan
Chang'e
1
3
10
2
W
Cthulhu
blastburn76
Cthulhu
2
0
9
6.5
L
Cerberus
wazup344
Cerberus
2
3
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,067
Damage
34,680
39,905
Taken
47,300
25,806
Mitigated
38,052
8,444
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MarcXnations
Artemis
20,692
10,866
0
575
12,077
4,944
0
6,493
5,584
0
59,307
W
12,478
2,037
0
2,385
12,339
6,579
2,079
2,700
9,639
0
73,739
W
Chang'e
NaddieChan
Chang'e
10,558
2,056
4,833
7,985
14,734
6,918
0
5,175
9,333
53,651
0
W
Cthulhu
blastburn76
Cthulhu
11,644
1,224
299
3,456
20,227
24,555
522
7,520
12,277
33,087
1,334
L
Cerberus
wazup344
Cerberus
4,203
1,037
0
6,872
16,456
16,425
0
8,140
8,316
21,473
0
L
11,172
821
468
529
11,372
4,437
0
6,371
5,001
51,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
39,165
158
Minions Killed
209
0
Camps Cleared
0
834,971
Distance Traveled
887,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,956
644
75
4
0
283,435
0
W
Lancelot
14,101
829
87
5
0
315,021
0
W
Chang'e
12,403
730
84
5
0
265,136
0
W
Cthulhu
12,661
745
38
2
0
307,256
2
L
Cerberus
11,239
661
27
2
0
288,040
0
L
Ra
11,167
657
56
3
0
263,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role