Player Matchup

Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
DRAGO SIDART
Ah Puch
Gold V
Level 128
God Stats
1W - 5L
1,463 SR
Queue Stats
138W - 181L
1,369 MMR
Solo
Hachiman
Hachiman
Gold IV
Martisss
Hachiman
Gold IV
Level 126
God Stats
4W - 1L
1,872 SR
Queue Stats
63W - 80L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,612 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,579 SR
1,360 MMR
Ganesha
Ganesha
Gold V
Chasemoney24270
Ganesha
Gold V
Level 124
God Stats
43W - 45L
1,404 SR
Queue Stats
511W - 456L
1,256 MMR
Party 1
Merlin
Merlin
Gold V
ImFearedMost
Merlin
Gold V
Level 123
God Stats
2W - 0L
1,800 SR
Queue Stats
384W - 358L
1,418 MMR
Party 1
Horus
Horus
Gold V
meowman420
Horus
Gold V
Level 149
God Stats
169W - 160L
1,533 SR
Queue Stats
926W - 861L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
3
0 / 0 / 0
3,635
727
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Puch
DRAGO SIDART
Ah Puch
7
0 / 0 / 1
4,373
875
2,576
1,532
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Martisss
Hachiman
7
0 / 0 / 0
4,143
829
821
2,209
719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
GebPersephoneArachneThorChaac

VS

Bans
AchillesSerqetBacchusSylvanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,168
834
723
1,970
1,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
7
0 / 0 / 0
4,343
869
1,356
1,613
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
5
0 / 1 / 0
3,948
790
104
2,857
1,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
0
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
0
0
0
0
L
Ah Puch
DRAGO SIDART
Ah Puch
0
0
1
0.5
W
Merlin
0
0
0
0
L
Hachiman
Martisss
Hachiman
0
0
0
0
W
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,397
Damage
2,183
3,741
Taken
6,440
1,307
Mitigated
3,187
813
Healing
1,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
723
0
0
10
1,970
1,184
160
808
1,050
11,096
0
L
Ah Puch
DRAGO SIDART
Ah Puch
2,576
0
0
392
1,532
588
0
1,045
487
16,906
0
W
Merlin
1,356
0
57
233
1,613
517
270
901
586
16,828
0
L
Hachiman
Martisss
Hachiman
821
652
0
421
2,209
719
0
1,371
801
0
8,052
W
Horus
104
0
375
429
2,857
1,486
0
832
1,891
0
2,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,151
Gold Earned
12,459
40
Minions Killed
52
0
Camps Cleared
0
142,418
Distance Traveled
236,962
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,635
727
0
0
0
7,957
0
W
Ganesha
4,168
834
0
0
0
75,362
0
L
Ah Puch
4,373
875
28
6
0
66,998
0
W
Merlin
4,343
869
45
9
0
78,213
0
L
Hachiman
4,143
829
12
2
0
67,463
0
W
Horus
3,948
790
7
1
0
83,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role