Player Matchup

Surtr
Surtr
Gold I
Danzabajou
Surtr
Gold I
Level 117
God Stats
20W - 16L
1,586 SR
Queue Stats
227W - 221L
1,452 MMR
Solo
Bakasura
Bakasura
Silver I
FakShow
Bakasura
Silver I
Level 122
God Stats
1W - 0L
1,619 SR
Queue Stats
11W - 12L
1,448 MMR
Solo
Merlin
Merlin
Gold III
OddLandMerc
Merlin
Gold III
Level 144
God Stats
25W - 20L
1,555 SR
Queue Stats
102W - 106L
1,425 MMR
Solo
Ares
Ares
Gold IV
noah2x
Ares
Gold IV
Level 144
God Stats
3W - 2L
1,918 SR
Queue Stats
587W - 597L
1,430 MMR
Solo
Danzaburou
Danzaburou
Gold III
weedracer29
Danzaburou
Gold III
Level 127
God Stats
60W - 46L
1,627 SR
Queue Stats
140W - 143L
1,448 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,661 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,504 SR
1,461 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
BasicSnowflake_
Nu Wa
Gold IV
Level 225
God Stats
222W - 223L
1,507 SR
Queue Stats
691W - 713L
1,444 MMR
Solo
Geb
Geb
Gold IV
Eddytoowavy
Geb
Gold IV
Level 60
God Stats
18W - 14L
1,570 SR
Queue Stats
54W - 71L
1,442 MMR
Solo
Bellona
Bellona
Gold IV
Nismo986
Bellona
Gold IV
Level 141
God Stats
0W - 3L
1,445 SR
Queue Stats
202W - 214L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
2 / 0 / 0
4,440
888
2,103
3,299
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
FakShow
Bakasura
6
1 / 0 / 2
3,760
752
1,444
4,681
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
8
1 / 0 / 0
4,214
843
226
1,891
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
noah2x
Ares
5
0 / 1 / 2
3,667
733
2,254
4,292
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
weedracer29
Danzaburou
5
1 / 1 / 1
3,651
730
2,098
2,448
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ao KuangCharonJanus

VS

Bans
ThanatosPeleArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 1
3,468
694
2,501
2,644
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
 
Cu Chulainn
6
0 / 2 / 0
3,432
686
1,013
4,409
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 0
3,875
775
1,780
2,000
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
3,652
730
1,098
5,167
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Nismo986
Bellona
1
0 / 0 / 0
2,519
504
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
1
1
0
1
W
Surtr
2
0
0
2
L
1
1
0
1
W
Bakasura
FakShow
Bakasura
1
0
2
2
L
Bellona
Nismo986
Bellona
0
0
0
0
W
Merlin
1
0
0
1
W
Ares
noah2x
Ares
0
1
2
1
W
Danzaburou
weedracer29
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
6,392
16,611
Taken
14,220
6,441
Mitigated
5,608
6,508
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,501
2,039
0
809
2,644
787
0
1,382
1,262
0
21,841
L
Cu Chulainn
 
Cu Chulainn
1,013
0
0
960
4,409
1,903
0
141
4,268
0
17,036
L
1,780
137
0
558
2,000
455
0
196
1,534
21,375
0
W
Surtr
2,103
1,263
0
1,916
3,299
1,562
0
93
3,166
828
23,610
L
1,098
260
0
1,974
5,167
2,463
0
872
4,255
8,408
0
W
Bakasura
FakShow
Bakasura
1,444
1,068
0
1,525
4,681
1,503
0
537
4,042
0
16,616
L
Bellona
Nismo986
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
226
0
0
526
1,891
522
0
650
1,085
30,292
0
W
Ares
noah2x
Ares
2,254
463
0
1,563
4,292
2,111
0
741
3,511
11,272
0
W
Danzaburou
weedracer29
Danzaburou
2,098
1,534
0
978
2,448
743
0
519
1,929
0
19,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,732
Gold Earned
16,946
203
Minions Killed
133
0
Camps Cleared
0
548,587
Distance Traveled
401,727
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,468
694
55
11
0
97,563
0
L
Cu Chulainn
3,432
686
30
6
0
109,605
0
L
Nu Wa
3,875
775
42
8
0
80,318
1
W
Surtr
4,440
888
44
9
0
106,217
0
L
Geb
3,652
730
6
1
0
114,241
0
W
Bakasura
3,760
752
43
9
0
128,897
0
L
Bellona
2,519
504
0
0
0
0
0
W
Merlin
4,214
843
71
14
0
110,613
0
W
Ares
3,667
733
5
1
0
107,220
0
W
Danzaburou
3,651
730
40
8
0
95,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role