Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Cutillo6345
Medusa
Silver I
Level 78
God Stats
0W - 1L
1,312 SR
Queue Stats
33W - 40L
1,348 MMR
Party 1
Persephone
Persephone
Bronze III
SCORPIONINJA15
Persephone
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,400 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,437 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,601 SR
1,407 MMR
Merlin
Merlin
Gold IV
AjarsDusty
Merlin
Gold IV
Level 84
God Stats
20W - 15L
1,598 SR
Queue Stats
57W - 54L
1,388 MMR
Solo
Bacchus
Bacchus
Platinum IV
YouAintReady_x_
Bacchus
Platinum IV
Level 129
God Stats
15W - 9L
1,544 SR
Queue Stats
316W - 322L
1,469 MMR
Solo
Neith
Neith
Bronze III
kiratronyc
Neith
Bronze III
Level 95
God Stats
3W - 0L
1,660 SR
Queue Stats
15W - 20L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 3
8,926
744
9,819
14,302
15,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
2 / 7 / 2
9,104
759
6,602
14,290
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SCORPIONINJA15
Persephone
11
1 / 9 / 3
9,182
765
6,032
12,301
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboMorgan Le FayCharonBaba YagaAres

VS

Bans
AchillesAthenaGaneshaThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AjarsDusty
Merlin
13
3 / 3 / 15
10,639
887
12,886
8,452
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 14
10,379
865
9,481
14,539
20,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
12 / 2 / 3
11,880
990
14,430
9,464
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
3
1.75
W
Merlin
AjarsDusty
Merlin
3
3
15
3.5
L
Medusa
2
7
2
0.43
L
Persephone
SCORPIONINJA15
Persephone
1
9
3
0.28
W
3
1
14
10
W
Neith
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
36,797
40,893
Taken
32,455
25,666
Mitigated
28,120
5,315
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,819
902
0
2,639
14,302
15,770
0
6,382
7,576
0
33,969
W
Merlin
AjarsDusty
Merlin
12,886
553
0
2,550
8,452
3,725
814
1,592
6,609
48,640
0
L
Medusa
6,602
1,717
0
2,016
14,290
5,639
0
8,613
5,349
0
26,910
L
Persephone
SCORPIONINJA15
Persephone
6,032
1,356
0
660
12,301
4,257
0
6,446
5,407
17,513
0
W
9,481
1,138
0
4,750
14,539
20,076
287
3,780
10,336
25,271
0
W
Neith
14,430
4,714
0
4,128
9,464
4,319
2,181
1,320
7,777
0
42,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
32,898
90
Minions Killed
139
0
Camps Cleared
0
629,904
Distance Traveled
702,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,926
744
28
2
0
240,152
2
W
Merlin
10,639
887
66
6
0
234,332
0
L
Medusa
9,104
759
41
3
0
201,913
0
L
Persephone
9,182
765
21
2
0
187,839
0
W
Bacchus
10,379
865
22
2
0
247,415
2
W
Neith
11,880
990
51
4
0
220,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role