Player Matchup

Baron Samedi
Baron Samedi
C17H13CIN4
Baron Samedi
Level 147
God Stats
8W - 8L
1,677 SR
Queue Stats
26W - 25L
1,499 Elo+
Party 1
Sol
Sol
elitesniper8770
Sol
Level 143
God Stats
1W - 2L
1,536 SR
Queue Stats
73W - 78L
1,522 Elo+
Party 1
Janus
Janus
iiBlindi
Janus
Level 142
God Stats
11W - 14L
1,522 SR
Queue Stats
126W - 129L
1,503 Elo+
Party 1
Arachne
Arachne
swiftmoney09
Arachne
Level 146
God Stats
18W - 24L
1,313 SR
Queue Stats
316W - 289L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
wnitsuj
Gilgamesh
Level 116
God Stats
5W - 2L
1,711 SR
Queue Stats
38W - 47L
1,474 Elo+
Party 1
Team Averages
Level 139
1,552 SR
1,489 Elo+

VS

Team Averages
Level 147
1,433 SR
1,500 Elo+
Khepri
Khepri
Hypadmin
Khepri
Level 158
God Stats
19W - 11L
1,537 SR
Queue Stats
277W - 241L
1,493 Elo+
Solo
Yu Huang
Yu Huang
NIER ExTincTioN
Yu Huang
Level 158
God Stats
9W - 7L
1,225 SR
Queue Stats
339W - 330L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OneAwsomeCookie
Ah Muzen Cab
Level 123
God Stats
7W - 1L
1,772 SR
Queue Stats
131W - 125L
1,497 Elo+
Party 2
Odin
Odin
TheHome1essGuy
Odin
Level 147
God Stats
3W - 2L
1,327 SR
Queue Stats
406W - 394L
1,531 Elo+
Party 2
Shiva
Shiva
jafet98
Shiva
Level 147
God Stats
5W - 2L
1,305 SR
Queue Stats
90W - 95L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C17H13CIN4
Baron Samedi
11
0 / 5 / 3
6,745
397
6,275
14,691
11,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 0
9,171
539
5,850
9,580
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
iiBlindi
Janus
15
0 / 3 / 2
8,623
507
9,243
11,971
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
swiftmoney09
Arachne
12
0 / 2 / 0
7,332
431
4,874
17,393
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
wnitsuj
Gilgamesh
14
0 / 2 / 0
8,375
493
6,430
18,647
19,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hypadmin
Khepri
14
2 / 0 / 9
8,811
518
3,352
10,576
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
16
5 / 0 / 5
9,449
556
14,512
7,108
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OneAwsomeCookie
Ah Muzen Cab
15
1 / 2 / 2
8,958
527
3,201
7,069
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
5 / 1 / 4
9,562
562
10,858
14,353
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
jafet98
Shiva
15
1 / 0 / 2
9,622
566
13,498
13,603
9,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
C17H13CIN4
Baron Samedi
0
5
3
0.3
W
Khepri
Hypadmin
Khepri
2
0
9
6.5
W
Yu Huang
5
0
5
7.5
W
Ah Muzen Cab
OneAwsomeCookie
Ah Muzen Cab
1
2
2
1
W
5
1
4
7
L
3
2
0
1.5
L
Janus
iiBlindi
Janus
0
3
2
0.33
W
Shiva
jafet98
Shiva
1
0
2
2
L
Arachne
swiftmoney09
Arachne
0
2
0
0
L
Gilgamesh
wnitsuj
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
45,421
72,282
Taken
52,709
47,655
Mitigated
34,976
19,453
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
C17H13CIN4
Baron Samedi
6,275
477
870
3,673
14,691
11,463
125
5,055
9,636
30,626
0
W
Khepri
Hypadmin
Khepri
3,352
125
0
3,603
10,576
11,678
0
6,004
4,216
20,490
0
W
Yu Huang
14,512
804
65
3,324
7,108
3,030
420
4,835
1,901
92,703
0
W
Ah Muzen Cab
OneAwsomeCookie
Ah Muzen Cab
3,201
1,166
0
559
7,069
3,025
0
4,695
2,368
0
74,259
W
10,858
1,394
0
5,167
14,353
7,319
0
3,097
10,889
0
88,214
L
5,850
1,955
0
3,672
9,580
4,403
997
1,395
8,185
73,966
12,194
L
Janus
iiBlindi
Janus
9,243
321
0
1,572
11,971
5,151
0
7,052
4,919
77,326
0
W
Shiva
jafet98
Shiva
13,498
3,473
0
2,920
13,603
9,924
0
1,270
12,276
0
84,424
L
Arachne
swiftmoney09
Arachne
4,874
3,603
0
5,439
17,393
7,034
0
3,912
13,481
0
66,481
L
Gilgamesh
wnitsuj
Gilgamesh
6,430
1,121
0
4,227
18,647
19,604
0
450
18,197
0
67,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
46,402
588
Minions Killed
613
0
Camps Cleared
0
1,593,725
Distance Traveled
1,753,210
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,745
397
44
3
0
296,456
2
W
Khepri
8,811
518
27
2
0
346,873
6
W
Yu Huang
9,449
556
175
10
0
316,557
2
W
Ah Muzen Cab
8,958
527
147
9
0
339,250
0
W
Odin
9,562
562
124
7
0
383,104
0
L
Sol
9,171
539
171
10
0
319,980
0
L
Janus
8,623
507
150
9
0
348,549
0
W
Shiva
9,622
566
140
8
0
367,426
6
L
Arachne
7,332
431
88
5
0
329,917
2
L
Gilgamesh
8,375
493
135
8
0
298,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role