Player Matchup

Bacchus
Bacchus
BinLadle
Bacchus
Level 28
God Stats
15W - 23L
1,493 SR
Queue Stats
55W - 77L
1,392 Elo+
Party 1
Janus
Janus
Kamlyn_Payj
Janus
Level 44
God Stats
5W - 5L
1,626 SR
Queue Stats
57W - 73L
1,414 Elo+
Party 1
Chaac
Chaac
Lil_Kritter_08
Chaac
Level 12
God Stats
0W - 2L
1,336 SR
Queue Stats
9W - 20L
1,399 Elo+
Party 1
Loki
Loki
XJrufenerX
Loki
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 105L
1,429 Elo+
Solo
Olorun
Olorun
thelacsboy9819
Olorun
Level 99
God Stats
1W - 3L
1,291 SR
Queue Stats
225W - 221L
1,439 Elo+
Party 1
Team Averages
Level 44
1,449 SR
1,414 Elo+

VS

Team Averages
Level 63
1,539 SR
1,336 Elo+
Janus
Janus
Crims0nACE
Janus
Level 159
God Stats
28W - 39L
1,420 SR
Queue Stats
172W - 176L
1,439 Elo+
Party 3
Ao Kuang
Ao Kuang
Donny1x
Ao Kuang
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 15L
1,198 Elo+
Party 2
Maui
Maui
LouiezRage
Maui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,425 Elo+
Party 3
Anubis
Anubis
ZerketGT
Anubis
Level 48
God Stats
28W - 9L
1,777 SR
Queue Stats
122W - 119L
1,420 Elo+
Solo
Cupid
Cupid
tvzxk
Cupid
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BinLadle
Bacchus
10
0 / 2 / 1
6,375
455
3,316
10,693
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,687
478
1,947
9,209
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 8 / 0
6,275
448
5,323
15,918
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 0
6,780
484
2,006
10,617
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,758
483
5,361
8,822
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 8
7,074
505
4,720
5,051
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Donny1x
Ao Kuang
13
6 / 0 / 4
8,101
579
8,573
9,330
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 12
7,432
531
3,832
8,203
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ZerketGT
Anubis
15
15 / 0 / 1
10,034
717
15,559
8,928
4,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cupid
tvzxk
Cupid
13
2 / 1 / 1
7,320
523
4,766
7,832
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
24
24
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BinLadle
Bacchus
0
2
1
0.25
W
Janus
0
1
8
4
W
Ao Kuang
Donny1x
Ao Kuang
6
0
4
8
L
1
6
0
0.17
L
0
8
0
0
W
1
0
12
7
L
0
5
0
0
W
Anubis
ZerketGT
Anubis
15
0
1
15.5
L
1
3
0
0.33
W
Cupid
tvzxk
Cupid
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
37,450
55,259
Taken
39,344
25,205
Mitigated
20,291
9,759
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BinLadle
Bacchus
3,316
485
0
3,066
10,693
9,061
446
6,412
4,189
17,861
0
W
Janus
4,720
430
0
1,000
5,051
1,921
392
1,196
3,789
54,149
0
W
Ao Kuang
Donny1x
Ao Kuang
8,573
2,498
0
2,813
9,330
3,578
0
1,396
7,934
55,201
0
L
1,947
156
0
292
9,209
2,676
728
4,657
4,464
42,519
0
L
5,323
1,164
0
1,368
15,918
6,382
0
11,407
4,469
0
33,217
W
3,832
938
0
2,456
8,203
7,121
0
2,703
5,460
13,168
0
L
2,006
307
0
2,689
10,617
3,481
156
6,444
4,005
0
44,306
W
Anubis
ZerketGT
Anubis
15,559
2,801
0
7,187
8,928
4,530
15
485
8,392
82,792
0
L
5,361
2,040
180
2,164
8,822
3,605
742
3,332
5,448
41,564
1,270
W
Cupid
tvzxk
Cupid
4,766
3,054
82
3,611
7,832
3,141
120
4,662
3,170
0
41,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
39,961
309
Minions Killed
392
0
Camps Cleared
0
1,378,285
Distance Traveled
1,362,125
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,375
455
25
2
0
294,002
0
W
Janus
7,074
505
99
7
0
286,389
0
W
Ao Kuang
8,101
579
71
5
0
315,721
0
L
Janus
6,687
478
82
6
0
264,230
4
L
Chaac
6,275
448
42
3
0
254,974
0
W
Maui
7,432
531
13
1
0
260,918
2
L
Loki
6,780
484
83
6
0
295,245
0
W
Anubis
10,034
717
133
10
0
253,948
0
L
Olorun
6,758
483
77
6
0
269,834
2
W
Cupid
7,320
523
76
5
0
245,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role