Player Matchup

Discordia
Discordia
Gold II
DrCookieThief
Discordia
Gold II
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,735 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Godly Dibs
Kumbhakarna
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Horus
Horus
Platinum V
Mrbrent10
Horus
Platinum V
Level 103
God Stats
2W - 1L
1,691 SR
Queue Stats
16W - 10L
1,980 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,564 SR
1,738 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,564 SR
1,663 MMR
Achilles
Achilles
Gold II
Ja7in
Achilles
Gold II
Level 129
God Stats
3W - 2L
1,702 SR
Queue Stats
35W - 14L
1,776 MMR
Party 1
Ra
Ra
Silver I
TheAlmightyPILE
Ra
Silver I
Level 159
God Stats
5W - 2L
1,547 SR
Queue Stats
28W - 10L
1,614 MMR
Party 1
Surtr
Surtr
Gold V
WierdJello
Surtr
Gold V
Level 128
God Stats
3W - 1L
1,444 SR
Queue Stats
37W - 14L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrCookieThief
Discordia
11
0 / 5 / 1
8,868
682
9,650
9,922
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Godly Dibs
Kumbhakarna
11
0 / 3 / 1
8,301
639
2,433
14,211
14,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Mrbrent10
Horus
12
1 / 2 / 0
8,934
687
7,039
11,396
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
RaijinThothAthenaAresHera

VS

Bans
PoseidonCernunnosHadesNe ZhaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ja7in
Achilles
14
4 / 1 / 5
10,538
811
10,073
11,073
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 0 / 4
11,071
852
12,747
7,485
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
13
2 / 0 / 7
10,177
783
7,686
8,934
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
DrCookieThief
Discordia
0
5
1
0.1
L
Kumbhakarna
Godly Dibs
Kumbhakarna
0
3
1
0.17
W
Achilles
Ja7in
Achilles
4
1
5
6.5
L
Horus
Mrbrent10
Horus
1
2
0
0.5
W
4
0
4
6
W
Surtr
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,122
Damage
30,506
35,529
Taken
27,492
26,642
Mitigated
23,594
5,041
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DrCookieThief
Discordia
9,650
301
0
1,000
9,922
3,625
0
3,608
5,932
48,013
0
L
Kumbhakarna
Godly Dibs
Kumbhakarna
2,433
213
0
1,850
14,211
14,437
0
4,838
8,708
14,740
0
W
Achilles
Ja7in
Achilles
10,073
1,326
0
2,538
11,073
12,572
670
4,637
6,088
0
23,931
L
Horus
Mrbrent10
Horus
7,039
3,101
608
1,583
11,396
8,580
0
4,649
6,476
0
21,736
W
12,747
1,193
3,101
4,258
7,485
3,290
1,195
4,476
2,965
91,880
0
W
Surtr
7,686
2,571
0
2,533
8,934
7,732
988
3,538
5,098
377
29,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
31,786
115
Minions Killed
171
0
Camps Cleared
0
725,190
Distance Traveled
793,864
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,868
682
87
7
0
227,165
2
L
Kumbhakarna
8,301
639
11
1
0
256,057
3
W
Achilles
10,538
811
11
1
0
266,469
0
L
Horus
8,934
687
17
1
0
241,968
5
W
Ra
11,071
852
126
10
0
263,543
0
W
Surtr
10,177
783
34
3
0
263,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role