Player Matchup

Nu Wa
Nu Wa
Sir_Cathal
Nu Wa
Level 112
God Stats
1W - 3L
1,472 SR
Queue Stats
112W - 106L
1,486 Elo+
Solo
Loki
Loki
Urazi
Loki
Level 79
God Stats
8W - 10L
1,465 SR
Queue Stats
151W - 115L
1,547 Elo+
Solo
Cthulhu
Cthulhu
shrederman
Cthulhu
Level 143
God Stats
10W - 7L
1,509 SR
Queue Stats
294W - 302L
1,519 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,517 Elo+

VS

Team Averages
Level 113
1,617 SR
1,439 Elo+
Thanatos
Thanatos
changethename32
Thanatos
Level 127
God Stats
6W - 4L
1,607 SR
Queue Stats
422W - 425L
1,489 Elo+
Party 1
Nox
Nox
kikofighter
Nox
Level 83
God Stats
3W - 1L
1,757 SR
Queue Stats
43W - 38L
1,578 Elo+
Party 1
Nike
Nike
vkbenliski
Nike
Level 129
God Stats
1W - 3L
1,485 SR
Queue Stats
3W - 9L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 3 / 2
6,821
682
4,181
4,562
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Urazi
Loki
9
1 / 3 / 1
7,213
721
6,737
6,891
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
shrederman
Cthulhu
11
2 / 2 / 0
8,026
803
5,446
9,271
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 2 / 3
8,210
821
5,600
7,727
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 6
8,470
847
8,201
6,950
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
7,886
789
4,599
7,124
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
2
0.33
L
Loki
Urazi
Loki
1
3
1
0.5
W
Thanatos
4
2
3
2.75
W
2
0
6
5
L
Cthulhu
shrederman
Cthulhu
2
2
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
18,400
20,724
Taken
21,801
9,523
Mitigated
11,881
2,845
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,181
1,793
0
500
4,562
1,388
96
1,837
2,502
12,084
0
L
Loki
Urazi
Loki
6,737
1,131
0
1,359
6,891
2,230
0
3,487
3,216
0
30,576
W
Thanatos
5,600
1,197
0
5,061
7,727
3,059
0
3,583
3,789
0
21,870
W
8,201
256
0
750
6,950
2,562
0
1,915
4,843
40,134
0
L
Cthulhu
shrederman
Cthulhu
5,446
249
51
935
9,271
5,905
0
3,198
5,836
20,913
146
W
4,599
289
0
373
7,124
6,260
0
3,240
3,444
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,060
Gold Earned
24,566
95
Minions Killed
111
0
Camps Cleared
0
480,904
Distance Traveled
644,075
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,821
682
19
2
0
123,860
3
L
Loki
7,213
721
41
4
0
190,111
0
W
Thanatos
8,210
821
34
3
0
221,022
0
W
Nox
8,470
847
56
6
0
213,870
0
L
Cthulhu
8,026
803
35
4
0
166,933
0
W
Nike
7,886
789
21
2
0
209,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role