Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AlfredoSauce369
Da Ji
Level 91
God Stats
2W - 1L
1,803 SR
Queue Stats
52W - 58L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Kruppe2198
Kukulkan
Level 61
God Stats
2W - 3L
1,482 SR
Queue Stats
32W - 26L
1,521 Elo+
Party 1
Surtr
Surtr
Satrfreeze1
Surtr
Level 72
God Stats
67W - 80L
1,474 SR
Queue Stats
217W - 226L
1,478 Elo+
Party 1
Freya
Freya
i8UrMonkey
Freya
Level 69
God Stats
12W - 7L
1,702 SR
Queue Stats
308W - 307L
1,427 Elo+
Solo
Team Averages
Level 87
1,592 SR
1,478 Elo+

VS

Team Averages
Level 97
1,606 SR
1,479 Elo+
Yemoja
Yemoja
Aenied_
Yemoja
Level 126
God Stats
2W - 0L
1,727 SR
Queue Stats
150W - 154L
1,433 Elo+
Party 2
Chaac
Chaac
DaddyGSUS
Chaac
Level 129
God Stats
29W - 25L
1,543 SR
Queue Stats
144W - 141L
1,507 Elo+
Party 2
Ishtar
Ishtar
Faedes
Ishtar
Level 100
God Stats
1W - 1L
1,788 SR
Queue Stats
69W - 58L
1,534 Elo+
Solo
Chang'e
Chang'e
LujuriaxSangrex
Chang'e
Level 66
God Stats
137W - 134L
1,472 SR
Queue Stats
329W - 331L
1,444 Elo+
Solo
He Bo
He Bo
ZackyGYokan
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 93L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 0
7,407
1,235
8,257
10,787
11,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
4,400
733
0
0
0
Kukulkan
Kruppe2198
Kukulkan
12
0 / 2 / 1
6,957
1,160
5,834
5,012
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,616
1,103
8,675
10,856
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
10
0 / 0 / 0
5,900
983
0
0
0
Team 1 Tickets

314

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aenied_
Yemoja
12
0 / 0 / 6
7,396
1,233
1,894
5,315
4,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
DaddyGSUS
Chaac
13
3 / 0 / 4
7,374
1,229
4,966
5,058
5,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Faedes
Ishtar
12
1 / 0 / 6
6,964
1,161
5,757
4,549
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 4
7,116
1,186
5,705
4,862
1,897
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 4
7,460
1,243
5,414
6,317
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
8
8
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Yemoja
Aenied_
Yemoja
0
0
6
3
L
0
0
0
0
W
Chaac
DaddyGSUS
Chaac
3
0
4
5
W
Ishtar
Faedes
Ishtar
1
0
6
4
L
Kukulkan
Kruppe2198
Kukulkan
0
2
1
0.25
W
1
0
4
3
L
0
4
0
0
W
3
1
4
5
L
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
23,736
26,655
Taken
26,101
21,084
Mitigated
16,655
5,742
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,257
2,823
116
4,080
10,787
11,797
0
6,188
4,149
0
27,065
W
Yemoja
Aenied_
Yemoja
1,894
672
5,575
1,289
5,315
4,692
0
2,010
3,305
4,995
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
DaddyGSUS
Chaac
4,966
1,127
0
1,314
5,058
5,426
0
1,414
3,644
54
15,405
W
Ishtar
Faedes
Ishtar
5,757
3,669
0
464
4,549
2,012
0
1,231
3,318
0
14,224
L
Kukulkan
Kruppe2198
Kukulkan
5,834
989
0
183
5,012
2,310
0
1,181
3,831
25,835
0
W
5,705
1,157
806
1,322
4,862
1,897
0
195
4,667
19,154
0
L
8,675
3,596
82
1,281
10,856
6,977
0
5,098
5,608
316
18,932
W
5,414
562
0
0
6,317
2,628
0
1,234
5,083
17,289
0
L
Freya
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
36,310
128
Minions Killed
172
4
Camps Cleared
5
358,981
Distance Traveled
611,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,407
1,235
47
8
2
135,923
0
W
Yemoja
7,396
1,233
26
4
1
114,153
0
L
Da Ji
4,400
733
0
0
0
0
0
W
Chaac
7,374
1,229
35
6
0
125,213
0
W
Ishtar
6,964
1,161
18
3
0
125,486
0
L
Kukulkan
6,957
1,160
51
9
0
110,510
0
W
Chang'e
7,116
1,186
51
9
2
118,923
0
L
Surtr
6,616
1,103
30
5
2
112,548
0
W
He Bo
7,460
1,243
42
7
2
127,861
0
L
Freya
5,900
983
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role