Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RAGEINGGIANT
Ymir
Level 102
God Stats
0W - 2L
1,157 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 1
Chang'e
Chang'e
XPriorityMailX
Chang'e
Level 156
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 1
Medusa
Medusa
newmany13
Medusa
Level 161
God Stats
0W - 1L
1,382 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 1
Team Averages
Level 150
1,368 SR
1,362 Elo+

VS

Team Averages
Level 138
1,721 SR
1,521 Elo+
Heimdallr
Heimdallr
FooDayzz
Heimdallr
Level 157
God Stats
3W - 0L
1,760 SR
Queue Stats
108W - 97L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Ironpotato29
Ne Zha
Level 135
God Stats
4W - 1L
1,772 SR
Queue Stats
78W - 72L
1,583 Elo+
Solo
Hades
Hades
OG BOMB1000
Hades
Level 128
God Stats
45W - 23L
1,668 SR
Queue Stats
333W - 324L
1,495 Elo+
Solo
Anubis
Anubis
TouristicVirus6
Anubis
Level 145
God Stats
4W - 2L
1,715 SR
Queue Stats
115W - 105L
1,534 Elo+
Solo
Horus
Horus
Xezuliomun
Horus
Level 125
God Stats
3W - 2L
1,692 SR
Queue Stats
37W - 39L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 3
6,277
571
5,715
5,616
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
11
2 / 2 / 3
5,914
538
3,462
9,311
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 4 / 2
5,082
462
2,354
11,877
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 1
6,471
588
5,030
13,334
6,975
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
newmany13
Medusa
8
0 / 5 / 0
4,858
442
3,971
9,098
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FooDayzz
Heimdallr
12
7 / 0 / 3
7,357
669
10,111
6,320
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ne Zha
12
4 / 0 / 6
6,895
627
5,839
7,746
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 2
7,591
690
7,863
8,837
5,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 4 / 2
6,309
574
5,131
6,542
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
10
1 / 1 / 11
6,598
600
4,674
9,227
5,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
L
Serqet
 
Serqet
2
2
3
1.75
W
Heimdallr
FooDayzz
Heimdallr
7
0
3
8.5
W
Ne Zha
4
0
6
7
W
3
1
2
4
L
0
4
2
0.25
W
2
4
2
0.75
L
1
3
1
0.5
W
Horus
1
1
11
6.5
L
Medusa
newmany13
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,532
Damage
33,618
49,236
Taken
38,672
20,687
Mitigated
20,564
10,847
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,715
64
0
595
5,616
1,178
0
1,192
4,424
46,842
0
L
Serqet
 
Serqet
3,462
1,000
0
971
9,311
2,849
0
2,728
6,583
0
34,942
W
Heimdallr
FooDayzz
Heimdallr
10,111
5,555
0
2,992
6,320
3,141
855
1,563
4,757
0
58,957
W
Ne Zha
5,839
1,330
0
1,526
7,746
3,227
0
2,270
5,476
0
50,844
W
7,863
1,030
85
5,679
8,837
5,449
0
4,720
3,919
59,785
0
L
2,354
1,041
0
647
11,877
7,126
0
1,591
10,286
10,913
0
W
5,131
92
0
784
6,542
3,111
92
2,144
4,398
51,646
0
L
5,030
904
208
7,546
13,334
6,975
0
7,483
5,851
52,506
0
W
Horus
4,674
1,548
2,044
3,472
9,227
5,636
29
2,402
6,585
0
15,499
L
Medusa
newmany13
Medusa
3,971
1,505
0
880
9,098
2,559
0
0
9,098
0
31,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
34,750
285
Minions Killed
378
0
Camps Cleared
0
1,169,413
Distance Traveled
1,127,954
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,277
571
76
7
0
226,645
2
L
Serqet
5,914
538
62
6
0
265,416
0
W
Heimdallr
7,357
669
87
8
0
209,606
0
W
Ne Zha
6,895
627
67
6
0
249,324
0
W
Hades
7,591
690
117
11
0
216,645
2
L
Ymir
5,082
462
10
1
0
234,955
1
W
Anubis
6,309
574
93
8
0
203,607
0
L
Chang'e
6,471
588
89
8
0
198,760
0
W
Horus
6,598
600
14
1
0
248,772
2
L
Medusa
4,858
442
48
4
0
243,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role