Player Matchup

Ares
Ares
Silver III
 
Ares
Silver III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Fredouche34
Sun Wukong
Silver III
Level 65
God Stats
8W - 6L
1,661 SR
Queue Stats
9W - 14L
1,360 MMR
Party 2
Kali
Kali
Bronze III
Shifty Alert
Kali
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 107L
1,270 MMR
Solo
Raijin
Raijin
Silver III
capc2000
Raijin
Silver III
Level 122
God Stats
0W - 2L
1,321 SR
Queue Stats
27W - 29L
1,301 MMR
Solo
Artemis
Artemis
Silver III
sqeezizi401
Artemis
Silver III
Level 70
God Stats
1W - 1L
1,522 SR
Queue Stats
10W - 19L
1,178 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,501 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,593 SR
1,275 MMR
Charybdis
Charybdis
Silver I
Fate_DNG
Charybdis
Silver I
Level 119
God Stats
79W - 54L
1,675 SR
Queue Stats
295W - 307L
1,291 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Saturn9940
Morgan Le Fay
Gold V
Level 158
God Stats
7W - 3L
1,687 SR
Queue Stats
355W - 358L
1,304 MMR
Solo
Horus
Horus
Silver II
T_W_Ra88it
Horus
Silver II
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 65L
1,255 MMR
Solo
Fenrir
Fenrir
Silver I
kingleonidas199
Fenrir
Silver I
Level 147
God Stats
4W - 6L
1,602 SR
Queue Stats
115W - 119L
1,129 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
xTheBigMuffinx
Ix Chel
Gold IV
Level 155
God Stats
20W - 22L
1,500 SR
Queue Stats
893W - 904L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 3 / 0
3,579
398
0
2,665
1,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Fredouche34
Sun Wukong
8
0 / 2 / 0
4,717
524
2,650
6,822
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,831
537
1,844
7,702
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
capc2000
Raijin
10
0 / 1 / 0
5,329
592
1,593
4,597
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sqeezizi401
Artemis
8
0 / 2 / 0
4,640
516
2,331
4,909
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneBaba YagaFreya

VS

Bans
ThanatosAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fate_DNG
Charybdis
11
3 / 0 / 2
6,170
686
3,653
3,370
1,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Saturn9940
Morgan Le Fay
11
1 / 0 / 0
6,019
669
1,875
2,613
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
9
0 / 0 / 3
5,605
623
1,562
4,798
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 0
6,192
688
4,148
5,309
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
6,532
726
4,255
4,667
1,449
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
W
Charybdis
Fate_DNG
Charybdis
3
0
2
4
L
Sun Wukong
Fredouche34
Sun Wukong
0
2
0
0
W
Morgan Le Fay
Saturn9940
Morgan Le Fay
1
0
0
1
L
0
1
0
0
W
Horus
0
0
3
1.5
L
Raijin
capc2000
Raijin
0
1
0
0
W
4
0
0
4
L
Artemis
sqeezizi401
Artemis
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,418
Damage
15,493
26,695
Taken
20,757
10,777
Mitigated
8,143
5,128
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
0
0
0
23
2,665
1,347
1
0
2,665
0
0
W
Charybdis
Fate_DNG
Charybdis
3,653
1,715
0
2,010
3,370
1,222
819
0
3,370
0
43,168
L
Sun Wukong
Fredouche34
Sun Wukong
2,650
558
0
860
6,822
3,694
0
4,255
2,567
0
28,751
W
Morgan Le Fay
Saturn9940
Morgan Le Fay
1,875
195
0
730
2,613
1,053
0
1,176
1,437
42,433
0
L
1,844
855
0
1,539
7,702
2,860
0
0
7,702
0
31,065
W
Horus
1,562
1,137
470
2,190
4,798
2,369
0
108
4,690
0
19,568
L
Raijin
capc2000
Raijin
1,593
226
0
1,767
4,597
1,557
0
1,875
2,722
42,707
0
W
4,148
1,925
0
2,389
5,309
2,050
0
309
5,000
0
43,601
L
Artemis
sqeezizi401
Artemis
2,331
779
0
939
4,909
1,319
0
0
4,909
0
28,326
W
4,255
817
170
3,901
4,667
1,449
201
0
4,667
43,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,096
Gold Earned
30,518
226
Minions Killed
318
0
Camps Cleared
0
827,089
Distance Traveled
953,371
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,579
398
1
0
0
119,051
0
W
Charybdis
6,170
686
74
8
0
178,970
1
L
Sun Wukong
4,717
524
43
5
0
134,226
1
W
Morgan Le Fay
6,019
669
78
9
0
189,747
2
L
Kali
4,831
537
53
6
0
217,694
0
W
Horus
5,605
623
24
3
0
201,460
4
L
Raijin
5,329
592
92
10
0
186,150
2
W
Fenrir
6,192
688
76
8
0
224,921
1
L
Artemis
4,640
516
37
4
0
169,968
0
W
Ix Chel
6,532
726
66
7
0
158,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role