Player Matchup

King Arthur
King Arthur
Alvin10716
King Arthur
Level 47
God Stats
2W - 1L
1,480 SR
Queue Stats
117W - 103L
1,516 Elo+
Party 2
Atlas
Atlas
NeloHana
Atlas
Level 79
God Stats
11W - 9L
1,365 SR
Queue Stats
250W - 254L
1,476 Elo+
Party 1
Anubis
Anubis
Subasa22
Anubis
Level 101
God Stats
44W - 17L
1,714 SR
Queue Stats
213W - 200L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
SweatingInArena
Amaterasu
Level 69
God Stats
47W - 35L
1,620 SR
Queue Stats
244W - 218L
1,547 Elo+
Party 2
Pele
Pele
iMol3sstFembois
Pele
Level 15
God Stats
8W - 3L
1,573 SR
Queue Stats
11W - 13L
1,338 Elo+
Party 1
Team Averages
Level 62
1,550 SR
1,479 Elo+

VS

Team Averages
Level 72
1,542 SR
1,425 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HATEIMGR8
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 3
Cerberus
Cerberus
Joe_Dead_Shadow
Cerberus
Level 97
God Stats
7W - 4L
1,708 SR
Queue Stats
553W - 524L
1,488 Elo+
Solo
Danzaburou
Danzaburou
NagroDoody
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 3
Sun Wukong
Sun Wukong
SamTax14
Sun Wukong
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alvin10716
King Arthur
14
1 / 2 / 1
8,573
572
9,451
12,778
9,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
NeloHana
Atlas
12
2 / 0 / 7
7,960
531
6,195
11,112
8,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Subasa22
Anubis
16
9 / 2 / 3
10,155
677
17,565
13,113
7,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SweatingInArena
Amaterasu
17
7 / 2 / 4
9,978
665
9,974
16,157
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 4 / 4
8,775
585
10,497
12,717
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 7 / 3
8,712
581
9,291
15,225
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 0
7,204
480
8,438
17,113
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
13
3 / 3 / 0
8,370
558
7,581
17,085
13,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NagroDoody
Danzaburou
8
0 / 7 / 1
5,613
374
2,681
9,650
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
SamTax14
Sun Wukong
12
2 / 0 / 2
6,934
462
4,965
12,549
12,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
24
Kills
10
10
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
3
0.79
W
King Arthur
Alvin10716
King Arthur
1
2
1
0.75
L
1
7
0
0.14
L
Cerberus
3
3
0
1
L
Danzaburou
NagroDoody
Danzaburou
0
7
1
0.07
W
Atlas
NeloHana
Atlas
2
0
7
5.5
L
Sun Wukong
SamTax14
Sun Wukong
2
0
2
3
W
Anubis
Subasa22
Anubis
9
2
3
5.25
W
Amaterasu
SweatingInArena
Amaterasu
7
2
4
4.5
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
32,956
65,877
Taken
71,622
37,852
Mitigated
38,283
17,422
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,291
2,804
0
7,519
15,225
5,038
0
4,103
11,122
0
60,776
W
King Arthur
Alvin10716
King Arthur
9,451
1,062
0
2,038
12,778
9,370
27
6,220
6,558
0
60,133
L
8,438
2,758
0
6,839
17,113
4,919
1,009
11,294
5,819
56,433
7,065
L
Cerberus
7,581
1,116
0
4,474
17,085
13,783
0
0
17,085
55,240
0
L
Danzaburou
NagroDoody
Danzaburou
2,681
896
0
499
9,650
2,292
0
3,076
6,574
0
21,046
W
Atlas
NeloHana
Atlas
6,195
2,971
1,221
2,151
11,112
8,784
289
0
11,112
23,765
0
L
Sun Wukong
SamTax14
Sun Wukong
4,965
2,137
0
5,284
12,549
12,251
0
5,287
7,262
0
32,820
W
Anubis
Subasa22
Anubis
17,565
1,599
0
6,858
13,113
7,055
879
5,799
7,314
87,846
0
W
Amaterasu
SweatingInArena
Amaterasu
9,974
5,268
0
3,860
16,157
8,194
1,217
3,551
12,606
0
86,101
W
10,497
2,740
0
1,294
12,717
4,449
1,058
0
12,717
0
65,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,441
Gold Earned
36,833
472
Minions Killed
391
0
Camps Cleared
0
1,527,518
Distance Traveled
1,314,973
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,712
581
75
5
0
324,040
0
W
King Arthur
8,573
572
76
5
0
316,940
1
L
Sol
7,204
480
97
6
0
239,533
0
L
Cerberus
8,370
558
134
9
0
268,225
0
L
Danzaburou
5,613
374
32
2
0
194,631
0
W
Atlas
7,960
531
34
2
0
284,531
2
L
Sun Wukong
6,934
462
53
4
0
288,544
5
W
Anubis
10,155
677
139
9
0
278,977
0
W
Amaterasu
9,978
665
122
8
0
344,483
1
W
Pele
8,775
585
101
7
0
302,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role