Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
Howhippie
Chernobog
Gold IV
Level 151
God Stats
62W - 38L
1,500 SR
Queue Stats
221W - 223L
1,403 MMR
Solo
Ix Chel
Ix Chel
Gold V
Im__HIM11
Ix Chel
Gold V
Level 104
God Stats
75W - 61L
1,617 SR
Queue Stats
289W - 299L
1,384 MMR
Solo
Aphrodite
Aphrodite
Gold IV
ViiKauai
Aphrodite
Gold IV
Level 126
God Stats
35W - 10L
1,803 SR
Queue Stats
271W - 283L
1,385 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,584 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,558 SR
1,406 MMR
Mulan
Mulan
Gold V
DoYouEvenDerp
Mulan
Gold V
Level 110
God Stats
8W - 3L
1,560 SR
Queue Stats
50W - 44L
1,444 MMR
Solo
Janus
Janus
Gold IV
EI Guapoo
Janus
Gold IV
Level 123
God Stats
35W - 35L
1,528 SR
Queue Stats
548W - 559L
1,436 MMR
Solo
Arachne
Arachne
Gold I
Extinquish
Arachne
Gold I
Level 133
God Stats
5W - 4L
1,590 SR
Queue Stats
565W - 551L
1,630 MMR
Party 1
Rama
Rama
Gold IV
So Puch Love
Rama
Gold IV
Level 125
God Stats
3W - 1L
1,433 SR
Queue Stats
342W - 360L
1,391 MMR
Solo
Cerberus
Cerberus
Silver I
axew1555
Cerberus
Silver I
Level 148
God Stats
7W - 1L
1,680 SR
Queue Stats
261W - 263L
1,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 4
7,076
544
13,457
8,080
4,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
 
Loki
12
2 / 1 / 1
6,834
526
4,968
8,190
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Howhippie
Chernobog
10
1 / 5 / 2
6,083
468
6,151
11,937
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Im__HIM11
Ix Chel
11
0 / 7 / 0
6,371
490
7,560
10,431
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ViiKauai
Aphrodite
10
1 / 5 / 4
6,486
499
2,809
10,593
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangRaijinCharonThanatos

VS

Bans
AresHadesKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,311
716
10,514
14,364
9,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
EI Guapoo
Janus
12
4 / 2 / 3
7,654
589
6,060
7,767
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Extinquish
Arachne
15
8 / 1 / 4
9,361
720
8,630
12,478
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 1 / 6
8,502
654
5,527
7,471
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
axew1555
Cerberus
10
0 / 2 / 5
5,813
447
3,530
12,471
8,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
20
20
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
4
2
L
Loki
 
Loki
2
1
1
2.5
W
5
0
2
6
W
Janus
EI Guapoo
Janus
4
2
3
2.75
W
Arachne
Extinquish
Arachne
8
1
4
10
L
Chernobog
Howhippie
Chernobog
1
5
2
0.4
L
Ix Chel
Im__HIM11
Ix Chel
0
7
0
0
W
3
1
6
6
L
Aphrodite
ViiKauai
Aphrodite
1
5
4
0.6
W
Cerberus
axew1555
Cerberus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
34,261
49,231
Taken
54,551
21,315
Mitigated
28,073
17,478
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,457
706
0
3,720
8,080
4,090
0
2,741
5,287
71,522
0
L
Loki
 
Loki
4,968
1,444
0
4,458
8,190
2,835
0
495
7,695
0
58,312
W
10,514
1,059
0
8,566
14,364
9,882
654
7,144
6,781
0
73,289
W
Janus
EI Guapoo
Janus
6,060
619
0
741
7,767
2,277
0
4,787
2,980
54,674
0
W
Arachne
Extinquish
Arachne
8,630
5,588
0
4,501
12,478
5,188
375
3,998
8,426
0
84,587
L
Chernobog
Howhippie
Chernobog
6,151
3,943
0
2,619
11,937
3,965
128
2,252
9,593
0
34,818
L
Ix Chel
Im__HIM11
Ix Chel
7,560
968
50
1,393
10,431
3,336
0
0
10,431
45,990
0
W
5,527
4,890
0
3,191
7,471
2,570
675
1,743
5,724
0
63,491
L
Aphrodite
ViiKauai
Aphrodite
2,809
695
1,976
3,262
10,593
7,089
33
3,814
6,635
21,271
0
W
Cerberus
axew1555
Cerberus
3,530
216
0
5,022
12,471
8,156
0
5,657
6,814
17,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
40,641
405
Minions Killed
507
0
Camps Cleared
0
1,261,566
Distance Traveled
1,457,860
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,076
544
106
8
0
247,085
4
L
Loki
6,834
526
111
9
0
297,473
2
W
Mulan
9,311
716
126
10
0
282,589
2
W
Janus
7,654
589
97
7
0
310,802
1
W
Arachne
9,361
720
130
10
0
338,141
0
L
Chernobog
6,083
468
59
5
0
232,999
0
L
Ix Chel
6,371
490
95
7
0
232,631
2
W
Rama
8,502
654
102
8
0
243,333
1
L
Aphrodite
6,486
499
34
3
0
251,378
0
W
Cerberus
5,813
447
52
4
0
282,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role