Player Matchup

Sol
Sol
Silver II
A Flakey Dog
Sol
Silver II
Level 159
God Stats
2W - 5L
1,349 SR
Queue Stats
189W - 193L
1,049 MMR
Solo
Jing Wei
Jing Wei
Silver II
Chronickillerbee
Jing Wei
Silver II
Level 93
God Stats
0W - 2L
1,345 SR
Queue Stats
34W - 61L
1,098 MMR
Solo
Hercules
Hercules
Silver III
Local BBQboi
Hercules
Silver III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,176 MMR
Solo
Bakasura
Bakasura
Silver V
Skarfacmc6
Bakasura
Silver V
Level 119
God Stats
0W - 2L
1,288 SR
Queue Stats
38W - 66L
1,143 MMR
Solo
Geb
Geb
Silver II
mojosodopebro15
Geb
Silver II
Level 196
God Stats
1W - 3L
1,305 SR
Queue Stats
194W - 209L
1,080 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,357 SR
1,109 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,569 SR
1,110 MMR
Ra
Ra
Silver II
AnDxWingman
Ra
Silver II
Level 149
God Stats
37W - 28L
1,605 SR
Queue Stats
249W - 261L
1,109 MMR
Solo
Cernunnos
Cernunnos
Silver II
Crowbirdw
Cernunnos
Silver II
Level 139
God Stats
5W - 4L
1,512 SR
Queue Stats
155W - 179L
1,031 MMR
Solo
Chronos
Chronos
Silver III
JJFryinHard
Chronos
Silver III
Level 158
God Stats
177W - 148L
1,581 SR
Queue Stats
674W - 707L
1,047 MMR
Solo
Susano
Susano
Silver II
lilweezyforprez
Susano
Silver II
Level 155
God Stats
11W - 7L
1,566 SR
Queue Stats
101W - 104L
1,068 MMR
Party 1
Bacchus
Bacchus
Bronze I
xDaAsSiNaToR
Bacchus
Bronze I
Level 127
God Stats
19W - 12L
1,583 SR
Queue Stats
25W - 21L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,884
488
1,811
6,824
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 3 / 0
4,826
483
5,136
7,642
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Local BBQboi
Hercules
10
1 / 4 / 0
5,456
546
1,508
8,072
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Skarfacmc6
Bakasura
7
0 / 3 / 0
4,435
444
682
6,899
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 2 / 2
4,522
452
1,172
6,633
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangMartichorasLancelot

VS

Bans
CharonCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
6,902
690
7,395
5,509
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Crowbirdw
Cernunnos
12
1 / 0 / 3
6,476
648
4,380
6,619
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
JJFryinHard
Chronos
11
3 / 0 / 3
7,084
708
6,048
5,559
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
6,392
639
1,864
6,344
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
xDaAsSiNaToR
Bacchus
8
1 / 2 / 3
5,731
573
3,806
6,518
5,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
1
Kills
13
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
6
0
2
7
L
0
3
0
0
W
Cernunnos
Crowbirdw
Cernunnos
1
0
3
2.5
W
Chronos
JJFryinHard
Chronos
3
0
3
4.5
L
Hercules
Local BBQboi
Hercules
1
4
0
0.25
L
Bakasura
Skarfacmc6
Bakasura
0
3
0
0
W
2
0
1
2.5
L
0
2
2
0.5
W
Bacchus
xDaAsSiNaToR
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,309
Damage
23,493
36,070
Taken
30,549
16,647
Mitigated
14,421
8,495
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,811
100
0
3,458
6,824
2,510
0
4,078
2,746
32,234
0
W
7,395
1,017
252
3,391
5,509
1,954
114
760
4,710
60,510
0
L
5,136
4,102
0
1,121
7,642
2,495
0
2,050
5,592
0
27,503
W
Cernunnos
Crowbirdw
Cernunnos
4,380
2,238
0
2,814
6,619
2,569
283
457
6,162
0
49,313
W
Chronos
JJFryinHard
Chronos
6,048
1,454
0
1,919
5,559
1,968
1,603
285
5,173
45,699
0
L
Hercules
Local BBQboi
Hercules
1,508
300
0
943
8,072
5,053
0
4,931
3,141
0
26,928
L
Bakasura
Skarfacmc6
Bakasura
682
546
0
1,660
6,899
2,605
0
2,056
4,799
0
14,689
W
1,864
225
0
729
6,344
2,355
0
925
5,419
0
39,037
L
1,172
115
0
1,313
6,633
3,984
0
4,014
2,543
10,973
0
W
Bacchus
xDaAsSiNaToR
Bacchus
3,806
389
1,011
1,223
6,518
5,575
130
556
5,918
15,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
32,585
206
Minions Killed
323
0
Camps Cleared
0
900,582
Distance Traveled
1,132,700
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,884
488
48
5
0
162,530
0
W
Ra
6,902
690
82
8
0
239,574
2
L
Jing Wei
4,826
483
46
5
0
193,262
1
W
Cernunnos
6,476
648
80
8
0
197,016
2
W
Chronos
7,084
708
71
7
0
213,270
2
L
Hercules
5,456
546
57
6
0
173,395
3
L
Bakasura
4,435
444
43
4
0
161,759
0
W
Susano
6,392
639
72
7
0
265,935
0
L
Geb
4,522
452
12
1
0
209,636
0
W
Bacchus
5,731
573
18
2
0
216,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role