Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
K1ndaAntisociaL
Freya
Level 154
God Stats
5W - 4L
1,461 SR
Queue Stats
254W - 232L
1,535 Elo+
Party 1
Fafnir
Fafnir
PAPIWITDAFLOPY
Fafnir
Level 149
God Stats
3W - 2L
1,534 SR
Queue Stats
143W - 140L
1,550 Elo+
Party 1
Osiris
Osiris
heresmikey666
Osiris
Level 157
God Stats
2W - 3L
1,152 SR
Queue Stats
229W - 223L
1,599 Elo+
Solo
Artemis
Artemis
sanfudd
Artemis
Level 127
God Stats
5W - 6L
1,422 SR
Queue Stats
204W - 188L
1,516 Elo+
Party 1
Team Averages
Level 139
1,414 SR
1,540 Elo+

VS

Team Averages
Level 152
1,502 SR
1,508 Elo+
Awilix
Awilix
 
Awilix
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
B1ackandGo1d
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Feldrawn
Zhong Kui
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zoots1
Ah Muzen Cab
Level 154
God Stats
14W - 8L
1,669 SR
Queue Stats
854W - 869L
1,501 Elo+
Solo
Hachiman
Hachiman
samichi0809
Hachiman
Level 144
God Stats
2W - 6L
1,339 SR
Queue Stats
438W - 457L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 0 / 3
5,316
1,063
6,027
2,724
878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 1
5,312
1,062
1,059
2,387
1,102
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 1 / 2
5,912
1,182
1,709
4,677
4,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 0 / 2
5,269
1,054
2,448
3,976
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
sanfudd
Artemis
9
0 / 0 / 2
5,244
1,049
2,501
2,934
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 0 / 0
1,296
259
0
0
0
Ishtar
11
1 / 1 / 0
5,171
1,034
1,345
3,500
1,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Feldrawn
Zhong Kui
9
0 / 1 / 1
4,849
970
295
4,564
3,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Zoots1
Ah Muzen Cab
12
0 / 0 / 1
5,205
1,041
4,711
3,309
1,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
samichi0809
Hachiman
10
0 / 1 / 1
4,902
980
2,318
3,197
1,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
3
Kills
1
1
Deaths
3
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
3
1.5
L
Awilix
 
Awilix
0
0
0
0
L
Ishtar
1
1
0
1
L
Zhong Kui
Feldrawn
Zhong Kui
0
1
1
0.5
W
1
0
1
1.5
W
1
1
2
2
L
Ah Muzen Cab
Zoots1
Ah Muzen Cab
0
0
1
0.5
W
1
0
2
2
L
Hachiman
samichi0809
Hachiman
0
1
1
0.5
W
Artemis
sanfudd
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,744
Damage
8,669
16,698
Taken
14,570
12,593
Mitigated
7,333
6,671
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,027
54
443
616
2,724
878
0
0
2,724
10,694
0
L
Awilix
 
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
1,345
710
340
417
3,500
1,202
0
1,485
2,015
0
4,914
L
Zhong Kui
Feldrawn
Zhong Kui
295
0
859
1,114
4,564
3,101
0
2,880
1,684
4,498
0
W
1,059
202
264
392
2,387
1,102
194
0
2,387
3,983
95
W
1,709
417
1,970
1,556
4,677
4,783
0
295
4,296
7,920
0
L
Ah Muzen Cab
Zoots1
Ah Muzen Cab
4,711
964
180
86
3,309
1,766
0
2,469
840
0
11,636
W
2,448
243
254
363
3,976
4,764
84
0
3,889
0
4,161
L
Hachiman
samichi0809
Hachiman
2,318
1,062
388
292
3,197
1,264
0
1,939
1,258
0
6,430
W
Artemis
sanfudd
Artemis
2,501
423
545
268
2,934
1,066
746
0
2,934
0
11,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
21,423
78
Minions Killed
44
0
Camps Cleared
0
585,794
Distance Traveled
400,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,316
1,063
18
4
0
128,107
0
L
Awilix
1,296
259
0
0
0
0
0
L
Ishtar
5,171
1,034
10
2
0
96,339
0
L
Zhong Kui
4,849
970
13
3
0
74,264
0
W
Freya
5,312
1,062
21
4
0
113,641
0
W
Fafnir
5,912
1,182
17
3
0
108,861
0
L
Ah Muzen Cab
5,205
1,041
18
4
0
131,448
0
W
Osiris
5,269
1,054
2
0
0
116,556
0
L
Hachiman
4,902
980
3
1
0
98,709
0
W
Artemis
5,244
1,049
20
4
0
118,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role