Player Matchup

Cerberus
Cerberus
FurballJonez
Cerberus
Level 82
God Stats
1W - 0L
1,550 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
HairballSmith
Anhur
Level 28
God Stats
1W - 0L
1,526 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
SpaceBandit76
Bakasura
Level 46
God Stats
4W - 3L
1,375 SR
Queue Stats
140W - 143L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
WhamAndBam
The Morrigan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,595 Elo+
Party 1
Chaac
Chaac
nraL
Chaac
Level 70
God Stats
1W - 1L
1,475 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,485 SR
1,513 Elo+

VS

Team Averages
Level 49
1,440 SR
1,428 Elo+
Bacchus
Bacchus
BinLadle
Bacchus
Level 28
God Stats
15W - 23L
1,506 SR
Queue Stats
55W - 77L
1,389 Elo+
Party 3
Izanami
Izanami
Carl212
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,330 Elo+
Party 4
Kukulkan
Kukulkan
Ferpacza
Kukulkan
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Susano
Susano
TPanter
Susano
Level 107
God Stats
1W - 4L
1,232 SR
Queue Stats
353W - 358L
1,483 Elo+
Party 4
Lancelot
Lancelot
thelacsboy9819
Lancelot
Level 99
God Stats
5W - 5L
1,462 SR
Queue Stats
225W - 221L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FurballJonez
Cerberus
11
0 / 2 / 7
7,111
474
2,153
11,038
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 3
7,062
471
4,316
7,312
2,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
SpaceBandit76
Bakasura
15
6 / 0 / 2
8,820
588
9,568
11,758
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
WhamAndBam
The Morrigan
15
5 / 0 / 2
9,101
607
12,088
4,682
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
nraL
Chaac
14
2 / 2 / 3
8,567
571
6,400
13,100
8,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BinLadle
Bacchus
10
0 / 3 / 1
6,696
446
4,834
12,701
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Carl212
Izanami
10
0 / 4 / 2
6,220
415
5,054
8,931
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Ferpacza
Kukulkan
13
0 / 2 / 0
7,666
511
1,275
5,766
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
TPanter
Susano
14
3 / 2 / 1
7,913
528
5,434
13,475
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
13
2 / 4 / 0
8,189
546
8,520
14,580
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BinLadle
Bacchus
0
3
1
0.17
L
Izanami
Carl212
Izanami
0
4
2
0.25
L
Kukulkan
Ferpacza
Kukulkan
0
2
0
0
W
Cerberus
FurballJonez
Cerberus
0
2
7
1.75
W
2
1
3
3.5
W
Bakasura
SpaceBandit76
Bakasura
6
0
2
7
L
Susano
TPanter
Susano
3
2
1
1.75
W
The Morrigan
WhamAndBam
The Morrigan
5
0
2
6
W
Chaac
nraL
Chaac
2
2
3
1.75
L
Lancelot
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
25,117
47,890
Taken
55,453
26,342
Mitigated
30,028
11,888
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BinLadle
Bacchus
4,834
225
110
3,239
12,701
10,949
29
978
10,612
24,699
0
L
Izanami
Carl212
Izanami
5,054
4,448
0
688
8,931
2,879
272
1,627
6,969
0
42,594
L
Kukulkan
Ferpacza
Kukulkan
1,275
279
0
374
5,766
2,257
219
3,287
2,407
54,825
0
W
Cerberus
FurballJonez
Cerberus
2,153
25
0
2,960
11,038
8,016
645
2,332
8,706
18,405
0
W
4,316
2,357
0
892
7,312
2,463
2,386
1,804
5,508
0
41,609
W
Bakasura
SpaceBandit76
Bakasura
9,568
6,199
0
3,549
11,758
5,155
0
1,240
10,518
0
73,373
L
Susano
TPanter
Susano
5,434
997
0
2,431
13,475
5,332
0
2,112
10,913
0
74,515
W
The Morrigan
WhamAndBam
The Morrigan
12,088
3,543
0
1,600
4,682
1,789
0
331
4,351
69,650
4,655
W
Chaac
nraL
Chaac
6,400
808
0
2,887
13,100
8,919
600
402
12,698
0
54,466
L
Lancelot
8,520
1,312
0
2,825
14,580
8,611
0
3,743
10,837
0
62,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
36,684
422
Minions Killed
408
0
Camps Cleared
0
1,529,511
Distance Traveled
1,406,174
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,696
446
20
1
0
289,166
0
L
Izanami
6,220
415
55
4
0
233,165
0
L
Kukulkan
7,666
511
122
8
0
213,282
0
W
Cerberus
7,111
474
33
2
0
294,354
0
W
Anhur
7,062
471
66
4
0
280,821
0
W
Bakasura
8,820
588
114
8
0
384,888
0
L
Susano
7,913
528
107
7
0
361,436
0
W
The Morrigan
9,101
607
123
8
0
264,806
0
W
Chaac
8,567
571
86
6
0
304,642
0
L
Lancelot
8,189
546
104
7
0
309,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role