Player Matchup

Discordia
Discordia
Hype Steppn
Discordia
Level 38
God Stats
11W - 10L
1,494 SR
Queue Stats
63W - 78L
1,364 Elo+
Solo
Charon
Charon
SanG1
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
Throating
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 2
Susano
Susano
aMoistMeatSlap
Susano
Level 8
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 2
Rama
Rama
profel
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 2
Team Averages
Level 46
1,457 SR
1,407 Elo+

VS

Team Averages
Level 77
1,412 SR
1,263 Elo+
Agni
Agni
GN7-_Joker
Agni
Level 44
God Stats
1W - 7L
1,348 SR
Queue Stats
261W - 243L
1,397 Elo+
Solo
Vamana
Vamana
KyrieBuckets11
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,230 Elo+
Party 1
Heimdallr
Heimdallr
PJStevens1
Heimdallr
Level 88
God Stats
3W - 5L
1,386 SR
Queue Stats
8W - 13L
1,230 Elo+
Party 1
Sylvanus
Sylvanus
clannishflame9
Sylvanus
Level 100
God Stats
1W - 2L
1,324 SR
Queue Stats
33W - 35L
1,230 Elo+
Party 1
Thor
Thor
xxTrex1218xx
Thor
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hype Steppn
Discordia
17
1 / 5 / 2
11,071
527
8,578
12,661
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
SanG1
Charon
14
0 / 1 / 6
10,870
518
5,680
16,049
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Throating
Guan Yu
14
0 / 3 / 3
9,847
469
888
14,646
13,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 0
9,451
450
622
13,032
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
profel
Rama
17
6 / 2 / 1
12,294
585
9,032
14,004
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 1
11,161
531
15,580
20,866
9,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 4
6,177
294
286
3,296
1,357
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PJStevens1
Heimdallr
4
0 / 1 / 3
5,721
272
0
3,126
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
5
0 / 1 / 3
6,011
286
755
2,562
1,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 0 / 4
6,311
301
880
3,183
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
12
16
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
11
5
1
2.3
W
Discordia
Hype Steppn
Discordia
1
5
2
0.4
L
0
0
4
2
L
Heimdallr
PJStevens1
Heimdallr
0
1
3
1.5
W
Charon
SanG1
Charon
0
1
6
3
W
Guan Yu
Throating
Guan Yu
0
3
3
0.5
W
0
5
0
0
L
Sylvanus
0
1
3
1.5
W
Rama
profel
Rama
6
2
1
3.25
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
17,501
70,392
Taken
33,033
41,344
Mitigated
13,716
13,247
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,580
1,720
0
4,250
20,866
9,546
0
8,450
12,416
90,943
0
W
Discordia
Hype Steppn
Discordia
8,578
101
0
2,471
12,661
4,870
108
1,748
10,913
90,857
0
L
286
0
0
250
3,296
1,357
0
1,827
1,469
0
4,451
L
Heimdallr
PJStevens1
Heimdallr
0
0
0
54
3,126
793
0
932
2,194
0
924
W
Charon
SanG1
Charon
5,680
1,201
0
2,684
16,049
13,266
1,956
5,617
10,432
55,124
0
W
Guan Yu
Throating
Guan Yu
888
73
2,001
3,264
14,646
13,916
1,740
3,139
11,307
0
46,685
W
622
0
0
0
13,032
4,611
3,730
1,382
11,650
0
49,826
L
Sylvanus
755
472
399
550
2,562
1,189
0
1,018
1,544
4,893
0
W
Rama
profel
Rama
9,032
5,396
0
2,827
14,004
4,681
9,723
4,449
9,555
0
62,196
L
880
161
0
740
3,183
831
0
2,031
1,152
0
5,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,533
Gold Earned
35,381
420
Minions Killed
137
0
Camps Cleared
0
1,768,574
Distance Traveled
567,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,161
531
117
6
0
351,980
0
W
Discordia
11,071
527
108
5
0
359,232
0
L
Vamana
6,177
294
4
0
0
71,295
0
L
Heimdallr
5,721
272
2
0
0
27,797
0
W
Charon
10,870
518
59
3
0
345,230
0
W
Guan Yu
9,847
469
70
3
0
358,654
0
W
Susano
9,451
450
87
4
0
372,769
0
L
Sylvanus
6,011
286
5
0
0
58,716
0
W
Rama
12,294
585
96
5
0
332,689
0
L
Thor
6,311
301
9
0
0
57,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role