Player Matchup

Raijin
Raijin
Gold III
AnnAxeorRose
Raijin
Gold III
Level 154
God Stats
8W - 3L
1,755 SR
Queue Stats
396W - 396L
1,493 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
AsuranDex
Baron Samedi
Bronze III
Level 123
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 3L
1,439 MMR
Party 1
Discordia
Discordia
Bronze III
fearxj
Discordia
Bronze III
Level 58
God Stats
1W - 0L
1,420 SR
Queue Stats
1W - 3L
1,382 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,618 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 72
1,368 SR
1,416 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold IV
Miserablehater
Chang'e
Gold IV
Level 54
God Stats
0W - 7L
1,092 SR
Queue Stats
10W - 14L
1,503 MMR
Party 2
Anubis
Anubis
Silver I
darkdragnil
Anubis
Silver I
Level 44
God Stats
0W - 4L
1,510 SR
Queue Stats
24W - 34L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 2 / 11
8,514
851
4,939
9,490
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
AsuranDex
Baron Samedi
12
6 / 0 / 7
9,418
942
12,423
7,733
5,026
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
fearxj
Discordia
12
7 / 1 / 7
9,434
943
12,665
5,309
1,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesAthenaKuzenboThoth

VS

Bans
CharonHerculesMedusaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 4 / 1
7,286
729
1,978
8,857
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 5 / 2
6,858
686
2,028
10,656
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
11
2 / 5 / 1
8,334
833
4,445
12,981
5,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Raijin
1
2
11
3.25
W
Baron Samedi
AsuranDex
Baron Samedi
6
0
7
9.5
L
0
5
2
0.2
L
Anubis
2
5
1
0.5
W
Discordia
fearxj
Discordia
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
8,451
22,532
Taken
32,494
10,525
Mitigated
12,271
7,398
Healing
1,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,978
344
0
30
8,857
3,015
0
8,452
405
12,879
0
W
Raijin
4,939
293
0
2,074
9,490
3,748
599
2,717
6,719
36,557
0
W
Baron Samedi
AsuranDex
Baron Samedi
12,423
1,104
901
3,788
7,733
5,026
583
3,946
3,676
37,826
0
L
2,028
44
104
512
10,656
3,406
0
9,987
669
9,423
0
L
Anubis
4,445
201
0
1,042
12,981
5,850
0
11,906
1,075
16,874
0
W
Discordia
fearxj
Discordia
12,665
301
0
635
5,309
1,751
819
1,634
3,601
37,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,366
Gold Earned
22,478
138
Minions Killed
57
0
Camps Cleared
0
560,396
Distance Traveled
273,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,286
729
17
2
0
109,863
0
W
Raijin
8,514
851
52
5
0
175,007
0
W
Baron Samedi
9,418
942
29
3
0
204,970
0
L
Chang'e
6,858
686
15
2
0
71,352
0
L
Anubis
8,334
833
25
3
0
92,637
0
W
Discordia
9,434
943
57
6
0
180,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role