Player Matchup

Achilles
Achilles
GrandUnclePa
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,798 Elo+
Party 1
Horus
Horus
Immortal79xX
Horus
Level 119
God Stats
1W - 0L
1,498 SR
Queue Stats
84W - 34L
1,756 Elo+
Party 1
Sobek
Sobek
MorganFreemon8
Sobek
Level 117
God Stats
1W - 1L
1,800 SR
Queue Stats
86W - 33L
1,758 Elo+
Party 1
Hera
Hera
Poggerino25
Hera
Level 86
God Stats
3W - 0L
1,785 SR
Queue Stats
100W - 35L
1,755 Elo+
Party 1
Nu Wa
Nu Wa
ZodiaGames
Nu Wa
Level 26
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 18L
1,242 Elo+
Solo
Team Averages
Level 75
1,569 SR
1,662 Elo+

VS

Team Averages
Level 21
1,548 SR
1,370 Elo+
Horus
Horus
Arconte_Baal
Horus
Level 18
God Stats
2W - 2L
1,738 SR
Queue Stats
61W - 68L
1,476 Elo+
Solo
Bastet
Bastet
CMSU WOODY1
Bastet
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 72L
1,568 Elo+
Solo
Arachne
Arachne
MisterMann123
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,161 Elo+
Party 2
Raijin
Raijin
TreFo Syphi
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,195 Elo+
Party 2
Ymir
Ymir
lMajinWrld
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrandUnclePa
Achilles
12
9 / 0 / 12
7,992
1,332
11,837
7,591
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 18
7,009
1,168
3,248
7,911
6,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
3 / 0 / 18
7,298
1,216
4,622
9,504
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 2 / 12
6,359
1,060
6,228
4,056
1,869
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
12
5 / 0 / 14
7,004
1,167
5,808
1,982
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,557
760
1,050
3,596
1,874
Bastet
6
0 / 1 / 0
4,538
756
3,176
2,650
1,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
8
0 / 8 / 0
4,591
765
1,376
11,329
7,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
8
0 / 8 / 1
4,736
789
3,261
8,765
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,771
795
2,743
7,178
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
2
21
Kills
0
2
Deaths
21
74
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bastet
0
1
0
0
W
Achilles
GrandUnclePa
Achilles
9
0
12
15
W
2
0
18
11
L
Arachne
0
8
0
0
W
3
0
18
12
W
2
2
12
4
L
Raijin
0
8
1
0.06
W
Nu Wa
5
0
14
12
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
11,606
31,044
Taken
33,518
22,054
Mitigated
20,252
16,697
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,050
469
1,177
1,335
3,596
1,874
0
2,442
1,154
0
1,652
L
Bastet
3,176
748
383
850
2,650
1,276
0
1,337
1,313
0
3,786
W
Achilles
GrandUnclePa
Achilles
11,837
2,681
1,418
1,746
7,591
4,537
1,539
1,408
6,183
0
26,253
W
3,248
1,441
6,604
4,337
7,911
6,727
516
1,468
6,443
0
5,748
L
Arachne
1,376
792
0
345
11,329
7,584
0
5,441
5,888
0
2,399
W
4,622
631
0
2,342
9,504
8,110
545
1,852
7,652
8,093
0
W
6,228
1,840
0
250
4,056
1,869
1,420
688
3,368
9,774
0
L
Raijin
3,261
175
0
0
8,765
2,562
0
3,559
5,206
6,098
0
W
Nu Wa
5,808
2,000
0
0
1,982
811
3,034
588
1,394
17,332
0
L
2,743
171
57
683
7,178
6,956
0
3,879
3,299
8,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
23,193
74
Minions Killed
13
0
Camps Cleared
0
583,426
Distance Traveled
337,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,557
760
0
0
0
44,404
0
L
Bastet
4,538
756
2
0
0
60,819
0
W
Achilles
7,992
1,332
35
6
0
139,571
0
W
Horus
7,009
1,168
7
1
0
125,282
0
L
Arachne
4,591
765
4
1
0
84,439
0
W
Sobek
7,298
1,216
6
1
0
115,570
0
W
Hera
6,359
1,060
11
2
0
104,585
0
L
Raijin
4,736
789
6
1
0
83,133
0
W
Nu Wa
7,004
1,167
15
3
0
98,418
0
L
Ymir
4,771
795
1
0
0
64,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role