Player Matchup

Freya
Freya
CriminalOwl
Freya
Level 69
God Stats
0W - 2L
1,241 SR
Queue Stats
62W - 63L
1,456 Elo+
Party 2
Anhur
Anhur
Krónos
Anhur
Level 83
God Stats
2W - 6L
1,515 SR
Queue Stats
63W - 64L
1,456 Elo+
Party 2
Sobek
Sobek
ZeXiioN47
Sobek
Level 122
God Stats
1W - 3L
1,493 SR
Queue Stats
61W - 63L
1,447 Elo+
Party 2
Team Averages
Level 91
1,416 SR
1,453 Elo+

VS

Team Averages
Level 120
1,550 SR
1,474 Elo+
Ah Puch
Ah Puch
Chr1s7i4an_
Ah Puch
Level 126
God Stats
3W - 3L
1,726 SR
Queue Stats
652W - 638L
1,492 Elo+
Party 1
Tyr
Tyr
Maruljamage
Tyr
Level 87
God Stats
18W - 27L
1,436 SR
Queue Stats
269W - 293L
1,439 Elo+
Solo
Bastet
Bastet
Zeus_divinity-
Bastet
Level 146
God Stats
2W - 2L
1,488 SR
Queue Stats
327W - 334L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
8,794
628
4,224
10,637
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Krónos
Anhur
12
4 / 3 / 2
9,779
699
6,811
14,157
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ZeXiioN47
Sobek
12
2 / 7 / 4
9,297
664
3,097
17,146
20,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chr1s7i4an_
Ah Puch
14
5 / 1 / 9
11,428
816
13,598
4,345
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 11
10,449
746
7,580
14,032
12,670
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
9 / 0 / 7
12,260
876
15,243
10,011
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
6
Kills
16
16
Deaths
6
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chr1s7i4an_
Ah Puch
5
1
9
9.5
L
0
6
6
0.5
L
Anhur
Krónos
Anhur
4
3
2
1.67
W
2
5
11
1.5
L
Sobek
ZeXiioN47
Sobek
2
7
4
0.57
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,132
Damage
36,421
41,940
Taken
28,388
28,461
Mitigated
18,398
3,857
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chr1s7i4an_
Ah Puch
13,598
395
0
990
4,345
1,671
948
1,444
2,901
56,428
0
L
4,224
1,387
0
651
10,637
4,042
0
4,903
5,734
23,118
0
L
Anhur
Krónos
Anhur
6,811
3,425
0
2,593
14,157
4,411
0
3,183
10,974
0
35,376
W
7,580
34
0
3,416
14,032
12,670
46
3,998
9,804
0
20,057
L
Sobek
ZeXiioN47
Sobek
3,097
271
0
613
17,146
20,008
0
5,597
11,549
9,334
0
W
15,243
4,303
0
2,583
10,011
4,057
1,186
2,392
7,619
0
61,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
34,137
106
Minions Killed
161
0
Camps Cleared
0
703,495
Distance Traveled
853,635
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,428
816
73
5
0
258,566
0
L
Freya
8,794
628
29
2
0
221,642
5
L
Anhur
9,779
699
69
5
0
240,465
4
W
Tyr
10,449
746
21
2
0
277,604
0
L
Sobek
9,297
664
8
1
0
241,388
4
W
Bastet
12,260
876
67
5
0
317,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role