Player Matchup

Jing Wei
Jing Wei
DarnitMan
Jing Wei
Level 77
God Stats
3W - 0L
1,765 SR
Queue Stats
15W - 6L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
Macdaddyswag1
Baron Samedi
Level 127
God Stats
1W - 0L
1,553 SR
Queue Stats
81W - 105L
1,405 Elo+
Party 2
Chaac
Chaac
TheBIindSurveyor
Chaac
Level 113
God Stats
5W - 0L
1,669 SR
Queue Stats
26W - 23L
1,498 Elo+
Party 2
Team Averages
Level 106
1,662 SR
1,491 Elo+

VS

Team Averages
Level 90
1,335 SR
1,442 Elo+
Fafnir
Fafnir
Bronana3835
Fafnir
Level 125
God Stats
0W - 1L
1,301 SR
Queue Stats
132W - 145L
1,426 Elo+
Party 1
Ra
Ra
Reaper87604
Ra
Level 67
God Stats
9W - 9L
1,433 SR
Queue Stats
129W - 142L
1,425 Elo+
Party 1
Anhur
Anhur
dopeypanda22
Anhur
Level 77
God Stats
0W - 2L
1,273 SR
Queue Stats
245W - 241L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarnitMan
Jing Wei
12
4 / 0 / 4
8,557
856
6,130
6,259
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Macdaddyswag1
Baron Samedi
12
4 / 2 / 4
8,323
832
5,994
5,862
3,082
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 7
8,082
808
6,367
10,585
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 1 / 1
7,320
732
3,089
6,058
7,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 5 / 1
7,207
721
5,254
7,455
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 0
6,539
654
2,893
9,451
3,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
3
3
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
1
1
2.5
W
Jing Wei
DarnitMan
Jing Wei
4
0
4
6
W
Baron Samedi
Macdaddyswag1
Baron Samedi
4
2
4
3
L
1
5
1
0.3
W
2
1
7
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
11,236
22,706
Taken
22,964
13,627
Mitigated
14,729
10,785
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,089
1,331
0
652
6,058
7,881
0
737
5,035
5,822
0
W
Jing Wei
DarnitMan
Jing Wei
6,130
5,224
0
3,830
6,259
2,256
473
3,759
2,500
0
36,298
W
Baron Samedi
Macdaddyswag1
Baron Samedi
5,994
247
990
1,246
5,862
3,082
262
2,033
3,829
25,084
0
L
5,254
481
749
1,467
7,455
3,189
0
4,033
3,178
32,010
0
W
6,367
429
112
4,607
10,585
8,289
0
3,027
7,558
0
17,472
L
2,893
1,097
0
958
9,451
3,659
0
1,778
7,442
0
15,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
21,066
102
Minions Killed
79
0
Camps Cleared
0
566,303
Distance Traveled
416,900
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,320
732
4
0
0
98,061
0
W
Jing Wei
8,557
856
62
6
0
196,055
2
W
Baron Samedi
8,323
832
21
2
0
164,616
0
L
Ra
7,207
721
46
5
0
146,164
4
W
Chaac
8,082
808
19
2
0
205,632
0
L
Anhur
6,539
654
29
3
0
172,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role