Player Matchup

Merlin
Merlin
Brick_Bazooka_69
Merlin
Level 158
God Stats
22W - 11L
1,636 SR
Queue Stats
934W - 936L
1,534 Elo+
Party 2
Medusa
Medusa
Bunniebun40
Medusa
Level 141
God Stats
8W - 2L
1,540 SR
Queue Stats
443W - 426L
1,393 Elo+
Solo
Martichoras
Martichoras
TheHome1essGuy
Martichoras
Level 147
God Stats
2W - 1L
1,405 SR
Queue Stats
161W - 139L
1,454 Elo+
Solo
Horus
Horus
Venom2298
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,460 Elo+
Solo
Jing Wei
Jing Wei
imortalwambat
Jing Wei
Level 125
God Stats
1W - 2L
1,204 SR
Queue Stats
519W - 505L
1,522 Elo+
Party 2
Team Averages
Level 135
1,457 SR
1,473 Elo+

VS

Team Averages
Level 131
1,395 SR
1,453 Elo+
Bastet
Bastet
BigHittman98
Bastet
Level 130
God Stats
7W - 9L
1,493 SR
Queue Stats
196W - 199L
1,477 Elo+
Party 1
Atlas
Atlas
BornDaddyKing
Atlas
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,396 Elo+
Solo
Poseidon
Poseidon
Cooderbandit
Poseidon
Level 109
God Stats
11W - 9L
1,467 SR
Queue Stats
557W - 555L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
McPippington
Guan Yu
Level 134
God Stats
2W - 5L
1,378 SR
Queue Stats
779W - 758L
1,453 Elo+
Solo
Rama
Rama
Neproxis
Rama
Level 134
God Stats
2W - 5L
1,139 SR
Queue Stats
538W - 542L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 16
11,371
758
20,048
14,988
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
19
9 / 4 / 7
12,320
821
16,382
15,199
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
TheHome1essGuy
Martichoras
20
5 / 2 / 14
12,211
814
21,441
18,252
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Venom2298
Horus
18
3 / 2 / 14
10,839
723
3,328
18,365
14,864
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
imortalwambat
Jing Wei
17
2 / 6 / 12
10,786
719
7,898
15,913
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
7 / 5 / 10
12,313
821
26,670
21,605
10,210
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
4,008
267
0
0
0
Poseidon
Cooderbandit
Poseidon
18
6 / 2 / 6
10,659
711
14,075
13,262
4,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
McPippington
Guan Yu
18
3 / 9 / 12
10,706
714
8,290
25,338
24,109
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
18
2 / 5 / 14
10,254
684
14,647
14,159
6,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
21
Kills
18
18
Deaths
21
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bastet
7
5
10
2.4
L
0
0
0
0
W
2
4
16
2.5
W
Medusa
9
4
7
3.13
L
Poseidon
Cooderbandit
Poseidon
6
2
6
4.5
L
Guan Yu
McPippington
Guan Yu
3
9
12
1
L
Rama
2
5
14
1.8
W
Martichoras
TheHome1essGuy
Martichoras
5
2
14
6
W
Horus
Venom2298
Horus
3
2
14
5
W
Jing Wei
imortalwambat
Jing Wei
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,097
Damage
63,682
82,717
Taken
74,364
44,896
Mitigated
45,354
37,348
Healing
25,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
26,670
4,557
1,386
6,767
21,605
10,210
1,440
4,799
16,806
0
55,169
L
0
0
0
0
0
0
0
0
0
0
0
W
20,048
1,281
2,767
1,640
14,988
6,647
1,184
2,009
12,979
50,635
0
W
Medusa
16,382
4,694
2,170
1,366
15,199
7,167
3,002
1,784
13,415
0
30,591
L
Poseidon
Cooderbandit
Poseidon
14,075
721
2,249
3,108
13,262
4,892
1,148
5,498
7,764
33,994
0
L
Guan Yu
McPippington
Guan Yu
8,290
682
3,530
6,996
25,338
24,109
247
5,185
20,153
0
16,154
L
Rama
14,647
11,086
826
953
14,159
6,143
0
4,566
9,593
0
24,414
W
Martichoras
TheHome1essGuy
Martichoras
21,441
4,136
3,446
6,496
18,252
10,343
2,191
3,219
15,033
0
47,582
W
Horus
Venom2298
Horus
3,328
1,492
10,524
7,633
18,365
14,864
488
4,012
14,353
0
6,167
W
Jing Wei
imortalwambat
Jing Wei
7,898
5,497
1,022
284
15,913
5,875
1,101
3,051
12,862
0
16,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,527
Gold Earned
47,940
200
Minions Killed
152
0
Camps Cleared
0
1,385,462
Distance Traveled
1,108,542
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,313
821
46
3
0
295,745
1
L
Atlas
4,008
267
0
0
0
0
0
W
Merlin
11,371
758
70
5
0
244,700
0
W
Medusa
12,320
821
42
3
0
277,486
0
L
Poseidon
10,659
711
60
4
0
317,235
0
L
Guan Yu
10,706
714
21
1
0
260,906
0
L
Rama
10,254
684
25
2
0
234,656
0
W
Martichoras
12,211
814
59
4
0
266,505
0
W
Horus
10,839
723
12
1
0
345,068
0
W
Jing Wei
10,786
719
17
1
0
251,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role