Player Matchup

Ne Zha
Ne Zha
ACDeCee
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 1
Fafnir
Fafnir
BLACK_SANCO
Fafnir
Level 28
God Stats
3W - 1L
1,627 SR
Queue Stats
99W - 116L
1,401 Elo+
Solo
King Arthur
King Arthur
Karsuu
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 1
Loki
Loki
Wamuuh
Loki
Level 22
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 1
Thoth
Thoth
utilisateur93
Thoth
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 147L
1,425 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,382 Elo+

VS

Team Averages
Level 63
1,445 SR
1,442 Elo+
Maui
Maui
DeadlyBaby
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,701 Elo+
Solo
Hun Batz
Hun Batz
HanzoMain379
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jdcharlie
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 131L
1,248 Elo+
Solo
Cthulhu
Cthulhu
adzziemac
Cthulhu
Level 138
God Stats
2W - 7L
1,227 SR
Queue Stats
246W - 265L
1,500 Elo+
Party 2
Tyr
Tyr
ksawier_exe
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ACDeCee
Ne Zha
17
7 / 2 / 9
10,792
899
13,808
11,502
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
5
0 / 0 / 0
6,588
549
0
0
0
King Arthur
Karsuu
King Arthur
18
5 / 2 / 12
10,837
903
19,306
25,296
24,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
Wamuuh
Loki
18
4 / 1 / 9
10,214
851
20,254
9,818
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 7
9,412
784
8,185
3,201
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,619
635
3,091
10,165
5,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
HanzoMain379
Hun Batz
12
0 / 4 / 1
7,383
615
8,697
11,617
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Jdcharlie
Kumbhakarna
12
0 / 5 / 0
7,574
631
3,718
19,160
10,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
adzziemac
Cthulhu
17
3 / 2 / 0
9,901
825
9,996
12,751
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 5 / 0
7,045
587
5,801
16,515
17,263
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
18
Kills
3
6
Deaths
18
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ACDeCee
Ne Zha
7
2
9
5.75
W
Fafnir
0
0
0
0
L
0
2
2
0.5
L
Hun Batz
HanzoMain379
Hun Batz
0
4
1
0.13
L
Kumbhakarna
Jdcharlie
Kumbhakarna
0
5
0
0
W
King Arthur
Karsuu
King Arthur
5
2
12
5.5
W
Loki
Wamuuh
Loki
4
1
9
8.5
L
Cthulhu
adzziemac
Cthulhu
3
2
0
1.5
L
0
5
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,553
Damage
31,303
49,817
Taken
70,208
42,762
Mitigated
57,496
22,701
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ACDeCee
Ne Zha
13,808
1,740
1,570
4,186
11,502
11,869
749
3,699
7,803
0
25,280
W
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
3,091
698
832
1,220
10,165
5,882
0
1,126
9,039
7,534
0
L
Hun Batz
HanzoMain379
Hun Batz
8,697
1,617
1,664
906
11,617
6,264
0
439
11,178
0
14,216
L
Kumbhakarna
Jdcharlie
Kumbhakarna
3,718
788
2,209
2,660
19,160
10,974
0
1,982
17,178
9,726
0
W
King Arthur
Karsuu
King Arthur
19,306
3,133
1,074
11,717
25,296
24,059
200
7,800
17,496
0
25,156
W
Loki
Wamuuh
Loki
20,254
2,558
1,867
1,862
9,818
5,350
357
3,882
5,936
0
42,967
L
Cthulhu
adzziemac
Cthulhu
9,996
478
2,061
1,999
12,751
17,113
0
2,104
10,647
32,462
0
L
5,801
883
518
3,594
16,515
17,263
0
2,534
13,981
0
11,145
W
8,185
743
181
244
3,201
1,484
1,850
1,424
1,777
22,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,843
Gold Earned
39,522
131
Minions Killed
102
0
Camps Cleared
0
1,121,533
Distance Traveled
1,084,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,792
899
15
1
0
250,769
0
W
Fafnir
6,588
549
0
0
0
155,715
0
L
Maui
7,619
635
20
2
0
221,586
0
L
Hun Batz
7,383
615
11
1
0
205,765
0
L
Kumbhakarna
7,574
631
9
1
0
211,223
0
W
King Arthur
10,837
903
21
2
0
230,663
0
W
Loki
10,214
851
51
4
0
290,785
0
L
Cthulhu
9,901
825
52
4
0
228,483
0
L
Tyr
7,045
587
10
1
0
217,284
0
W
Thoth
9,412
784
44
4
0
193,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role