Player Matchup

Medusa
Medusa
 
Medusa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MrMooseEgg
Hercules
Level 68
God Stats
7W - 4L
1,502 SR
Queue Stats
22W - 23L
1,519 Elo+
Party 1
Loki
Loki
Nataliethequeen1
Loki
Level 109
God Stats
20W - 14L
1,627 SR
Queue Stats
178W - 177L
1,517 Elo+
Party 1
Olorun
Olorun
Ursus949
Olorun
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
trystan95
Cthulhu
Level 67
God Stats
3W - 0L
1,803 SR
Queue Stats
90W - 91L
1,489 Elo+
Solo
Team Averages
Level 80
1,586 SR
1,514 Elo+

VS

Team Averages
Level 83
1,578 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
BOLOGNA6969
Tsukuyomi
Level 109
God Stats
20W - 9L
1,621 SR
Queue Stats
88W - 70L
1,582 Elo+
Solo
Charybdis
Charybdis
CROMPOUX
Charybdis
Level 86
God Stats
6W - 2L
1,813 SR
Queue Stats
52W - 43L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fatalist01
Morgan Le Fay
Level 101
God Stats
6W - 14L
1,546 SR
Queue Stats
113W - 108L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
firepopcorn123
Sun Wukong
Level 32
God Stats
12W - 13L
1,398 SR
Queue Stats
87W - 89L
1,507 Elo+
Solo
Izanami
Izanami
jrrpr
Izanami
Level 85
God Stats
2W - 2L
1,511 SR
Queue Stats
69W - 80L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 3
8,331
1,041
5,915
7,916
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MrMooseEgg
Hercules
14
2 / 3 / 3
8,177
1,022
9,421
11,276
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 6
8,466
1,058
8,618
4,043
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Ursus949
Olorun
15
3 / 1 / 5
9,875
1,234
7,536
5,897
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
trystan95
Cthulhu
14
1 / 2 / 5
8,885
1,111
6,780
8,047
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

291

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOLOGNA6969
Tsukuyomi
15
8 / 1 / 2
10,560
1,320
13,643
6,909
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
CROMPOUX
Charybdis
14
0 / 4 / 8
8,286
1,036
7,012
11,130
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Fatalist01
Morgan Le Fay
11
0 / 0 / 0
5,357
670
0
0
0
Sun Wukong
firepopcorn123
Sun Wukong
14
1 / 2 / 9
9,041
1,130
8,066
14,683
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
jrrpr
Izanami
13
1 / 3 / 6
8,193
1,024
5,509
8,050
2,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
10
Kills
10
10
Deaths
10
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
3
1.17
L
Tsukuyomi
BOLOGNA6969
Tsukuyomi
8
1
2
9
L
Charybdis
CROMPOUX
Charybdis
0
4
8
1
L
Morgan Le Fay
Fatalist01
Morgan Le Fay
0
0
0
0
W
Hercules
MrMooseEgg
Hercules
2
3
3
1.17
W
2
1
6
5
W
Olorun
Ursus949
Olorun
3
1
5
5.5
L
Sun Wukong
firepopcorn123
Sun Wukong
1
2
9
2.75
L
Izanami
jrrpr
Izanami
1
3
6
1.33
W
Cthulhu
trystan95
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,270
Damage
34,230
37,179
Taken
40,772
28,990
Mitigated
21,797
5,468
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,915
2,179
0
337
7,916
2,638
0
0
7,916
0
15,866
L
Tsukuyomi
BOLOGNA6969
Tsukuyomi
13,643
1,903
0
1,136
6,909
3,114
0
2,992
3,718
0
38,451
L
Charybdis
CROMPOUX
Charybdis
7,012
3,830
0
648
11,130
4,578
0
2,982
7,787
0
22,896
L
Morgan Le Fay
Fatalist01
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
MrMooseEgg
Hercules
9,421
1,974
0
1,931
11,276
14,781
0
0
11,276
0
14,812
W
8,618
1,309
0
0
4,043
1,475
0
0
4,043
0
21,125
W
Olorun
Ursus949
Olorun
7,536
4,077
493
1,666
5,897
2,442
0
0
5,747
35,451
1,442
L
Sun Wukong
firepopcorn123
Sun Wukong
8,066
1,393
0
1,833
14,683
11,147
0
5,965
7,961
0
21,321
L
Izanami
jrrpr
Izanami
5,509
4,308
0
657
8,050
2,958
0
2,358
4,942
0
12,985
W
Cthulhu
trystan95
Cthulhu
6,780
227
269
772
8,047
7,654
0
0
8,047
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,734
Gold Earned
41,437
183
Minions Killed
161
8
Camps Cleared
4
792,068
Distance Traveled
593,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,331
1,041
36
5
0
152,177
0
L
Tsukuyomi
10,560
1,320
48
6
0
179,959
0
L
Charybdis
8,286
1,036
40
5
4
137,714
0
L
Morgan Le Fay
5,357
670
0
0
0
0
0
W
Hercules
8,177
1,022
7
1
0
171,862
0
W
Loki
8,466
1,058
35
4
2
165,677
0
W
Olorun
9,875
1,234
90
11
4
144,420
0
L
Sun Wukong
9,041
1,130
42
5
0
160,620
0
L
Izanami
8,193
1,024
31
4
0
114,815
0
W
Cthulhu
8,885
1,111
15
2
2
157,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role