Player Matchup

Poseidon
Poseidon
DonkeyKongPro
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 2
Sobek
Sobek
LuXiDelicious
Sobek
Level 29
God Stats
1W - 2L
1,430 SR
Queue Stats
4W - 12L
1,354 Elo+
Party 2
Bastet
Bastet
RedClappedYa
Bastet
Level 25
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rinker-Dinker
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,417 SR
Queue Stats
6W - 12L
1,379 Elo+
Party 2
Raijin
Raijin
eldiablowed
Raijin
Level 16
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 48
1,428 SR
1,416 Elo+

VS

Team Averages
Level 93
1,477 SR
1,449 Elo+
Heimdallr
Heimdallr
HamsterMaster30
Heimdallr
Level 85
God Stats
6W - 9L
1,003 SR
Queue Stats
303W - 286L
1,466 Elo+
Party 1
Maui
Maui
Hamster_Master30
Maui
Level 37
God Stats
32W - 24L
1,812 SR
Queue Stats
253W - 256L
1,442 Elo+
Party 1
Yu Huang
Yu Huang
Skemiet
Yu Huang
Level 66
God Stats
68W - 60L
1,536 SR
Queue Stats
274W - 272L
1,427 Elo+
Solo
Lancelot
Lancelot
SphericCellar90
Lancelot
Level 132
God Stats
2W - 2L
1,528 SR
Queue Stats
455W - 413L
1,453 Elo+
Solo
Fenrir
Fenrir
superior_yam319
Fenrir
Level 143
God Stats
56W - 49L
1,505 SR
Queue Stats
1,092W - 1,052L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DonkeyKongPro
Poseidon
15
1 / 7 / 1
9,444
472
6,768
13,973
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 2 / 4
9,351
468
6,122
15,071
18,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
13
2 / 4 / 2
8,637
432
4,538
12,811
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Rinker-Dinker
Ah Muzen Cab
13
2 / 7 / 2
8,240
412
10,576
15,827
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
11
1 / 7 / 4
7,710
386
11,145
14,103
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HamsterMaster30
Heimdallr
17
5 / 1 / 5
10,752
538
12,577
14,666
8,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 12
10,180
509
3,515
13,279
11,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Skemiet
Yu Huang
17
7 / 4 / 6
11,611
581
13,018
14,060
7,878
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
18
6 / 2 / 6
12,506
625
16,001
21,221
18,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

19
9 / 3 / 4
11,786
589
11,880
17,174
9,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
27
27
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DonkeyKongPro
Poseidon
1
7
1
0.21
W
Heimdallr
HamsterMaster30
Heimdallr
5
1
5
7.5
W
0
0
12
6
L
2
2
4
2
L
Bastet
2
4
2
0.75
L
Ah Muzen Cab
Rinker-Dinker
Ah Muzen Cab
2
7
2
0.43
W
Yu Huang
Skemiet
Yu Huang
7
4
6
2.5
W
Lancelot
6
2
6
4.5
L
Raijin
1
7
4
0.43
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,149
Damage
56,991
71,785
Taken
80,400
37,808
Mitigated
55,927
10,694
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DonkeyKongPro
Poseidon
6,768
1,382
0
2,024
13,973
4,614
0
1,188
12,785
75,299
0
W
Heimdallr
HamsterMaster30
Heimdallr
12,577
7,171
0
7,338
14,666
8,461
1,521
2,797
11,869
0
110,253
W
3,515
235
2,551
3,313
13,279
11,323
130
4,816
8,463
26,305
0
L
6,122
514
1,864
1,955
15,071
18,465
0
5,124
9,947
14,238
0
L
Bastet
4,538
1,417
85
2,439
12,811
4,337
0
2,083
10,728
0
21,943
L
Ah Muzen Cab
Rinker-Dinker
Ah Muzen Cab
10,576
3,166
178
789
15,827
5,883
0
2,490
13,337
0
55,736
W
Yu Huang
Skemiet
Yu Huang
13,018
836
0
5,349
14,060
7,878
467
6,230
7,830
91,542
0
W
Lancelot
16,001
2,053
0
7,443
21,221
18,913
573
8,835
12,386
534
105,343
L
Raijin
11,145
467
0
1,360
14,103
4,509
0
6,182
7,921
35,667
0
W
11,880
2,118
0
3,528
17,174
9,352
948
2,165
15,009
0
115,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
56,835
297
Minions Killed
640
0
Camps Cleared
0
1,932,109
Distance Traveled
2,046,874
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,444
472
131
7
0
396,743
0
W
Heimdallr
10,752
538
159
8
0
393,832
7
W
Maui
10,180
509
32
2
0
429,585
0
L
Sobek
9,351
468
20
1
0
397,985
0
L
Bastet
8,637
432
30
2
0
428,791
0
L
Ah Muzen Cab
8,240
412
69
3
0
378,233
0
W
Yu Huang
11,611
581
151
8
0
357,390
0
W
Lancelot
12,506
625
154
8
0
398,464
0
L
Raijin
7,710
386
47
2
0
330,357
2
W
Fenrir
11,786
589
144
7
0
467,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role