Player Matchup

Ao Kuang
Ao Kuang
Moonguerrr
Ao Kuang
Level 10
God Stats
1W - 1L
1,257 SR
Queue Stats
8W - 12L
1,330 Elo+
Party 4
Anhur
Anhur
RavelordBenito
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,372 Elo+
Party 4
Chronos
Chronos
Swicy
Chronos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,409 Elo+
Party 4
Jormungandr
Jormungandr
hoosierdad6632
Jormungandr
Level 37
God Stats
4W - 3L
1,694 SR
Queue Stats
37W - 38L
1,406 Elo+
Party 2
Cabrakan
Cabrakan
nahsjas
Cabrakan
Level 53
God Stats
8W - 2L
1,599 SR
Queue Stats
57W - 72L
1,427 Elo+
Party 2
Team Averages
Level 31
1,510 SR
1,389 Elo+

VS

Team Averages
Level 50
1,476 SR
1,347 Elo+
Bakasura
Bakasura
KoffiBeans
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,376 Elo+
Party 3
Chernobog
Chernobog
SwJingmyAK
Chernobog
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,404 Elo+
Party 1
Yemoja
Yemoja
chacotaqo
Yemoja
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 134L
1,226 Elo+
Party 3
Tyr
Tyr
niceew
Tyr
Level 63
God Stats
38W - 45L
1,470 SR
Queue Stats
357W - 407L
1,378 Elo+
Party 1
Anubis
Anubis
qpBtog
Anubis
Level 28
God Stats
21W - 31L
1,412 SR
Queue Stats
195W - 268L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Moonguerrr
Ao Kuang
18
11 / 2 / 6
11,264
626
18,165
19,229
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 6
9,577
532
9,427
9,785
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Swicy
Chronos
17
7 / 1 / 3
11,175
621
15,380
12,691
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
hoosierdad6632
Jormungandr
16
2 / 0 / 5
10,316
573
8,315
11,470
12,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
nahsjas
Cabrakan
15
3 / 2 / 10
9,003
500
6,920
15,171
16,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KoffiBeans
Bakasura
14
3 / 4 / 0
8,340
463
8,336
19,611
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SwJingmyAK
Chernobog
13
0 / 5 / 1
7,567
420
7,058
14,137
5,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
chacotaqo
Yemoja
13
0 / 2 / 3
8,009
445
3,567
12,219
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tyr
niceew
Tyr
13
4 / 8 / 2
8,531
474
11,245
21,535
13,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
qpBtog
Anubis
12
0 / 7 / 2
7,596
422
6,773
12,739
5,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
26
Kills
7
7
Deaths
26
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
KoffiBeans
Bakasura
3
4
0
0.75
W
Ao Kuang
Moonguerrr
Ao Kuang
11
2
6
7
W
3
2
6
3
L
Chernobog
SwJingmyAK
Chernobog
0
5
1
0.1
W
Chronos
Swicy
Chronos
7
1
3
8.5
L
Yemoja
chacotaqo
Yemoja
0
2
3
0.75
W
Jormungandr
hoosierdad6632
Jormungandr
2
0
5
4.5
W
Cabrakan
nahsjas
Cabrakan
3
2
10
4
L
Tyr
niceew
Tyr
4
8
2
0.63
L
Anubis
qpBtog
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,207
Damage
36,979
68,346
Taken
80,241
46,330
Mitigated
42,102
16,190
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
KoffiBeans
Bakasura
8,336
5,874
0
5,201
19,611
8,113
0
10,575
9,036
30
52,066
W
Ao Kuang
Moonguerrr
Ao Kuang
18,165
4,757
400
6,490
19,229
9,260
162
2,640
16,236
99,461
0
W
9,427
5,587
0
2,573
9,785
3,891
2,436
4,530
5,255
0
60,906
L
Chernobog
SwJingmyAK
Chernobog
7,058
2,768
0
2,061
14,137
5,659
0
10,529
3,608
0
50,222
W
Chronos
Swicy
Chronos
15,380
7,819
0
2,481
12,691
4,783
2,873
2,434
9,730
93,285
0
L
Yemoja
chacotaqo
Yemoja
3,567
1,167
666
1,052
12,219
9,510
78
7,614
4,605
27,021
0
W
Jormungandr
hoosierdad6632
Jormungandr
8,315
1,825
0
3,018
11,470
12,230
395
136
11,274
67,269
229
W
Cabrakan
nahsjas
Cabrakan
6,920
1,327
0
1,228
15,171
16,166
178
1,745
13,140
38,808
0
L
Tyr
niceew
Tyr
11,245
714
0
4,073
21,535
13,696
0
12,563
8,972
504
53,000
L
Anubis
qpBtog
Anubis
6,773
95
0
2,243
12,739
5,124
0
7,270
5,469
45,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,335
Gold Earned
40,043
548
Minions Killed
368
0
Camps Cleared
0
1,740,516
Distance Traveled
1,700,112
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,340
463
86
5
0
422,225
0
W
Ao Kuang
11,264
626
120
7
0
385,934
0
W
Anhur
9,577
532
105
6
0
294,002
2
L
Chernobog
7,567
420
79
4
0
308,681
3
W
Chronos
11,175
621
176
10
0
362,550
2
L
Yemoja
8,009
445
37
2
0
334,606
0
W
Jormungandr
10,316
573
106
6
0
352,495
0
W
Cabrakan
9,003
500
41
2
0
345,535
6
L
Tyr
8,531
474
84
5
0
365,801
0
L
Anubis
7,596
422
82
5
0
268,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role