Player Matchup

Yemoja
Yemoja
Hugasaurus
Yemoja
Level 138
God Stats
1W - 3L
1,129 SR
Queue Stats
121W - 113L
1,509 Elo+
Party 1
Agni
Agni
StratASpear
Agni
Level 155
God Stats
4W - 5L
1,328 SR
Queue Stats
248W - 243L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
TwiningLoki8879
Zhong Kui
Level 105
God Stats
6W - 2L
1,611 SR
Queue Stats
308W - 325L
1,431 Elo+
Party 1
Atlas
Atlas
anna cabana17
Atlas
Level 125
God Stats
5W - 3L
1,506 SR
Queue Stats
323W - 312L
1,445 Elo+
Party 1
Nike
Nike
fursty2010
Nike
Level 126
God Stats
1W - 2L
1,265 SR
Queue Stats
209W - 213L
1,469 Elo+
Party 1
Team Averages
Level 130
1,368 SR
1,471 Elo+

VS

Team Averages
Level 92
1,451 SR
1,446 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Crampedfeind54
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,301 Elo+
Solo
Sobek
Sobek
DiegoCaria
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,417 Elo+
Solo
Charybdis
Charybdis
Encalade
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,522 Elo+
Solo
Aphrodite
Aphrodite
VICR Prieto
Aphrodite
Level 105
God Stats
0W - 4L
1,257 SR
Queue Stats
393W - 401L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hugasaurus
Yemoja
15
0 / 0 / 8
9,336
778
1,180
5,987
6,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 1 / 7
9,509
792
19,683
13,234
6,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TwiningLoki8879
Zhong Kui
17
3 / 0 / 8
10,091
841
9,609
10,819
9,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 8
8,421
702
6,196
12,804
10,007
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 8
9,694
808
13,652
17,487
14,852
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 3 / 3
7,913
659
8,820
7,491
2,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 5
8,227
686
9,400
9,819
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
11
1 / 4 / 2
7,690
641
4,583
12,995
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Encalade
Charybdis
13
0 / 3 / 5
7,473
623
6,477
10,042
4,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VICR Prieto
Aphrodite
18
3 / 2 / 4
9,934
828
9,440
11,532
7,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
15
Kills
6
8
Deaths
15
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
3
1.17
L
0
3
5
0.83
L
Sobek
1
4
2
0.5
L
Charybdis
Encalade
Charybdis
0
3
5
0.83
W
Yemoja
Hugasaurus
Yemoja
0
0
8
4
W
5
1
7
8.5
W
Zhong Kui
TwiningLoki8879
Zhong Kui
3
0
8
7
L
Aphrodite
VICR Prieto
Aphrodite
3
2
4
2.5
W
1
3
8
1.67
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,320
Damage
38,720
60,331
Taken
51,879
46,782
Mitigated
39,239
32,610
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,820
3,383
1,181
1,502
7,491
2,891
0
6,182
1,309
14,226
0
L
9,400
426
971
2,136
9,819
4,657
0
7,655
2,164
27,025
0
L
Sobek
4,583
504
804
2,156
12,995
19,977
0
9,518
3,477
7,506
0
L
Charybdis
Encalade
Charybdis
6,477
2,402
676
1,967
10,042
4,424
0
7,797
2,245
0
13,220
W
Yemoja
Hugasaurus
Yemoja
1,180
462
17,981
3,406
5,987
6,291
991
4,523
1,464
5,253
0
W
19,683
928
1,258
987
13,234
6,175
732
7,894
5,340
33,598
0
W
Zhong Kui
TwiningLoki8879
Zhong Kui
9,609
1,606
607
3,608
10,819
9,457
1,894
5,955
4,864
32,429
0
L
Aphrodite
VICR Prieto
Aphrodite
9,440
1,978
5,175
6,381
11,532
7,290
0
8,056
3,476
29,872
0
W
6,196
1,418
991
722
12,804
10,007
939
4,389
8,415
19,468
0
W
13,652
239
1,227
1,823
17,487
14,852
338
9,482
8,005
3,897
22,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
41,237
146
Minions Killed
121
0
Camps Cleared
0
1,122,070
Distance Traveled
1,083,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,913
659
14
1
0
201,680
0
L
Thoth
8,227
686
21
2
0
221,303
0
L
Sobek
7,690
641
7
1
0
215,830
0
L
Charybdis
7,473
623
16
1
0
222,813
0
W
Yemoja
9,336
778
6
1
0
174,913
0
W
Agni
9,509
792
33
3
0
258,946
0
W
Zhong Kui
10,091
841
72
6
0
223,462
0
L
Aphrodite
9,934
828
63
5
0
222,353
0
W
Atlas
8,421
702
13
1
0
226,934
0
W
Nike
9,694
808
22
2
0
237,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role