Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Greeeenyyy
Neith
Level 81
God Stats
3W - 10L
1,247 SR
Queue Stats
64W - 66L
1,257 Elo+
Party 3
He Bo
He Bo
Jawmal
He Bo
Level 27
God Stats
0W - 5L
1,245 SR
Queue Stats
37W - 71L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
Siwiously
Kuzenbo
Level 128
God Stats
15W - 14L
1,523 SR
Queue Stats
207W - 201L
1,487 Elo+
Party 3
Surtr
Surtr
Telasasori
Surtr
Level 89
God Stats
17W - 10L
1,618 SR
Queue Stats
81W - 129L
1,445 Elo+
Party 1
Team Averages
Level 86
1,427 SR
1,424 Elo+

VS

Team Averages
Level 93
1,479 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
Dead_PHGS
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,168 SR
Queue Stats
17W - 21L
1,441 Elo+
Party 4
Fafnir
Fafnir
MaybeZi
Fafnir
Level 98
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 38L
1,506 Elo+
Party 2
Thanatos
Thanatos
SmitesForLosers
Thanatos
Level 62
God Stats
17W - 6L
1,556 SR
Queue Stats
313W - 280L
1,543 Elo+
Solo
Anubis
Anubis
TheReal_Vas
Anubis
Level 109
God Stats
17W - 11L
1,611 SR
Queue Stats
167W - 163L
1,509 Elo+
Party 4
Sol
Sol
connor-xcc
Sol
Level 87
God Stats
4W - 2L
1,560 SR
Queue Stats
188W - 139L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 1 / 0
4,395
628
1,799
4,686
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
7
0 / 1 / 0
3,836
548
2,107
3,555
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Jawmal
He Bo
7
0 / 1 / 0
3,908
558
1,093
3,036
726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
Siwiously
Kuzenbo
2
0 / 2 / 0
3,063
438
175
2,560
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
7
0 / 1 / 1
4,067
581
2,427
6,251
4,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dead_PHGS
Morgan Le Fay
7
0 / 0 / 1
4,180
597
2,479
1,972
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
MaybeZi
Fafnir
7
0 / 0 / 2
4,839
691
688
3,535
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
8
3 / 1 / 1
4,729
676
1,783
6,329
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
9
1 / 0 / 0
5,271
753
3,274
3,967
1,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 0 / 1
5,156
737
4,235
4,543
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
0
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Morgan Le Fay
Dead_PHGS
Morgan Le Fay
0
0
1
0.5
L
Neith
0
1
0
0
L
He Bo
Jawmal
He Bo
0
1
0
0
W
Fafnir
MaybeZi
Fafnir
0
0
2
1
L
Kuzenbo
Siwiously
Kuzenbo
0
2
0
0
W
Thanatos
3
1
1
3.5
L
Surtr
0
1
1
0.5
W
Anubis
1
0
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,601
Damage
12,459
20,088
Taken
20,346
9,484
Mitigated
8,246
5,548
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,799
1,363
0
750
4,686
1,365
0
2,413
2,273
0
28,895
W
Morgan Le Fay
Dead_PHGS
Morgan Le Fay
2,479
562
0
544
1,972
648
0
86
1,886
26,983
0
L
Neith
2,107
748
0
1,328
3,555
1,193
0
2,579
976
0
19,094
L
He Bo
Jawmal
He Bo
1,093
175
0
1,372
3,036
726
0
862
2,174
18,910
0
W
Fafnir
MaybeZi
Fafnir
688
124
0
1,190
3,535
2,917
0
157
3,378
7,903
0
L
Kuzenbo
Siwiously
Kuzenbo
175
56
0
82
2,560
1,729
0
1,739
821
2,650
0
W
Thanatos
1,783
525
0
3,403
6,329
1,951
0
332
5,997
0
22,134
L
Surtr
2,427
879
0
2,016
6,251
4,471
0
3,083
3,168
344
20,295
W
Anubis
3,274
111
0
2,389
3,967
1,453
0
82
3,885
36,147
0
W
4,235
2,249
0
2,258
4,543
1,277
962
719
3,824
37,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,269
Gold Earned
24,175
159
Minions Killed
238
0
Camps Cleared
0
600,586
Distance Traveled
705,465
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,395
628
60
9
0
137,082
0
W
Morgan Le Fay
4,180
597
43
6
0
130,563
0
L
Neith
3,836
548
28
4
0
122,874
0
L
He Bo
3,908
558
45
6
0
158,567
1
W
Fafnir
4,839
691
15
2
0
137,677
4
L
Kuzenbo
3,063
438
4
1
0
44,891
0
W
Thanatos
4,729
676
42
6
0
163,722
0
L
Surtr
4,067
581
22
3
0
137,172
1
W
Anubis
5,271
753
71
10
0
129,367
1
W
Sol
5,156
737
67
10
0
144,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role