Player Matchup

Thanatos
Thanatos
Silver IV
 
Thanatos
Silver IV
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
DroleShole
Danzaburou
Silver IV
Level 129
God Stats
8W - 15L
1,475 SR
Queue Stats
18W - 32L
979 MMR
Party 2
Agni
Agni
Silver IV
JakeTheSnake5344
Agni
Silver IV
Level 83
God Stats
2W - 6L
1,389 SR
Queue Stats
25W - 43L
888 MMR
Solo
Terra
Terra
Silver V
Wagner_AS_
Terra
Silver V
Level 122
God Stats
1W - 2L
1,725 SR
Queue Stats
229W - 262L
795 MMR
Solo
Bellona
Bellona
Silver IV
itsSnappin
Bellona
Silver IV
Level 108
God Stats
4W - 5L
1,416 SR
Queue Stats
28W - 59L
836 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,501 SR
999 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,459 SR
1,006 MMR
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver II
Been_King10
Sol
Silver II
Level 104
God Stats
20W - 28L
1,469 SR
Queue Stats
618W - 648L
950 MMR
Solo
Loki
Loki
Silver III
Gigajin
Loki
Silver III
Level 78
God Stats
72W - 72L
1,571 SR
Queue Stats
366W - 387L
914 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
Set Of Mind
Kukulkan
Silver IV
Level 89
God Stats
11W - 9L
1,389 SR
Queue Stats
117W - 138L
756 MMR
Solo
Fenrir
Fenrir
Silver II
Zendephix
Fenrir
Silver II
Level 108
God Stats
26W - 40L
1,363 SR
Queue Stats
221W - 254L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 3 / 1
5,582
507
2,853
11,562
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DroleShole
Danzaburou
9
0 / 4 / 0
5,220
475
1,926
6,295
2,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,182
471
2,860
8,045
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
8
0 / 0 / 0
4,762
433
1,445
6,493
3,802
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
itsSnappin
Bellona
9
1 / 4 / 0
5,405
491
2,407
8,152
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
JormungandrHadesPeleArachne

VS

Bans
AthenaRaijinNu WaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 1 / 0
8,274
752
7,095
7,496
3,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 2
7,286
662
4,126
4,325
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Gigajin
Loki
11
3 / 0 / 3
6,653
605
4,102
6,260
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Set Of Mind
Kukulkan
12
2 / 0 / 1
7,217
656
4,347
3,915
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zendephix
Fenrir
11
4 / 0 / 2
6,847
622
5,214
5,841
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
15
15
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Anubis
 
Anubis
4
1
0
4
W
2
0
2
3
L
Danzaburou
DroleShole
Danzaburou
0
4
0
0
W
Loki
Gigajin
Loki
3
0
3
4.5
L
0
4
0
0
W
Kukulkan
Set Of Mind
Kukulkan
2
0
1
2.5
L
Terra
0
0
0
0
W
Fenrir
Zendephix
Fenrir
4
0
2
5
L
Bellona
itsSnappin
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,491
Damage
24,884
40,547
Taken
27,837
16,659
Mitigated
11,662
10,777
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,853
636
0
5,377
11,562
3,763
0
2,712
8,850
0
43,362
W
Anubis
 
Anubis
7,095
405
0
5,261
7,496
3,348
202
0
7,496
65,677
0
W
4,126
1,728
0
3,080
4,325
1,318
670
779
3,546
58,432
674
L
Danzaburou
DroleShole
Danzaburou
1,926
240
0
1,056
6,295
2,023
0
2,056
4,239
0
30,747
W
Loki
Gigajin
Loki
4,102
763
0
3,782
6,260
2,203
0
1,024
5,236
0
36,948
L
2,860
49
0
1,687
8,045
2,588
0
3,563
4,482
37,060
0
W
Kukulkan
Set Of Mind
Kukulkan
4,347
70
0
125
3,915
1,558
427
1,122
2,793
56,944
0
L
Terra
1,445
77
222
1,623
6,493
3,802
0
2,252
4,241
17,282
0
W
Fenrir
Zendephix
Fenrir
5,214
458
0
2,437
5,841
3,235
230
1,380
4,461
0
20,597
L
Bellona
itsSnappin
Bellona
2,407
418
0
812
8,152
4,483
0
4,985
3,167
0
19,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
36,277
283
Minions Killed
403
0
Camps Cleared
0
1,030,879
Distance Traveled
1,095,553
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,582
507
86
8
0
229,960
0
W
Anubis
8,274
752
101
9
0
178,798
0
W
Sol
7,286
662
111
10
0
205,968
0
L
Danzaburou
5,220
475
59
5
0
211,206
4
W
Loki
6,653
605
60
5
0
256,805
0
L
Agni
5,182
471
66
6
0
190,949
0
W
Kukulkan
7,217
656
100
9
0
219,565
3
L
Terra
4,762
433
35
3
0
232,371
4
W
Fenrir
6,847
622
31
3
0
234,417
1
L
Bellona
5,405
491
37
3
0
166,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role