Player Matchup

Atlas
Atlas
Bootytoofruity
Atlas
Level 88
God Stats
2W - 2L
1,523 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 1
Arachne
Arachne
Ceezcheez
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Fenrir
Fenrir
Jayroach
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 1
Izanami
Izanami
MrSlipSlide
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Ah Puch
Ah Puch
Snakeman54
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,718 Elo+
Party 1
Team Averages
Level 47
1,505 SR
1,629 Elo+

VS

Team Averages
Level 42
1,424 SR
1,365 Elo+
He Bo
He Bo
PrekGod
He Bo
Level 44
God Stats
7W - 10L
1,487 SR
Queue Stats
21W - 31L
1,502 Elo+
Solo
Anubis
Anubis
SoloGod4208194
Anubis
Level 27
God Stats
3W - 4L
1,430 SR
Queue Stats
40W - 67L
1,346 Elo+
Party 2
Fafnir
Fafnir
Thanatozz6946
Fafnir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,211 Elo+
Party 2
Rama
Rama
Tredo7884
Rama
Level 28
God Stats
6W - 21L
1,307 SR
Queue Stats
57W - 122L
1,365 Elo+
Party 2
Awilix
Awilix
battlez4life
Awilix
Level 103
God Stats
21W - 49L
1,398 SR
Queue Stats
283W - 368L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
2,774
555
526
2,092
1,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Ceezcheez
Arachne
3
0 / 5 / 1
2,767
553
1,060
4,989
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Jayroach
Fenrir
5
2 / 3 / 0
3,509
702
3,920
5,129
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MrSlipSlide
Izanami
4
0 / 7 / 0
2,696
539
125
5,853
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Snakeman54
Ah Puch
1
0 / 0 / 0
2,445
489
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
PrekGod
He Bo
6
4 / 0 / 3
4,307
861
2,777
1,452
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
5 / 1 / 3
5,018
1,004
5,217
2,882
1,173
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 0 / 2
3,983
797
721
3,598
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
5
1 / 1 / 1
3,826
765
1,386
3,192
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
8
4 / 0 / 2
4,817
963
2,708
3,013
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
16
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Arachne
Ceezcheez
Arachne
0
5
1
0.1
L
Fenrir
Jayroach
Fenrir
2
3
0
0.67
L
Izanami
MrSlipSlide
Izanami
0
7
0
0
W
He Bo
PrekGod
He Bo
4
0
3
5.5
L
Ah Puch
Snakeman54
Ah Puch
0
0
0
0
W
5
1
3
6.5
W
1
0
2
2
W
Rama
1
1
1
1.5
W
Awilix
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,631
Damage
12,809
18,063
Taken
14,137
4,722
Mitigated
5,951
1,120
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
526
357
0
144
2,092
1,009
0
1,046
1,046
2,425
0
L
Arachne
Ceezcheez
Arachne
1,060
971
0
412
4,989
871
0
3,772
1,167
0
3,734
L
Fenrir
Jayroach
Fenrir
3,920
2,105
0
560
5,129
1,401
0
1,564
3,525
0
14,768
L
Izanami
MrSlipSlide
Izanami
125
121
0
4
5,853
1,441
0
2,099
3,610
0
3,602
W
He Bo
PrekGod
He Bo
2,777
725
0
464
1,452
284
0
82
1,370
17,719
0
L
Ah Puch
Snakeman54
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
5,217
350
0
1,637
2,882
1,173
396
444
2,438
26,261
0
W
721
311
0
1,989
3,598
2,800
152
0
3,598
3,196
0
W
Rama
1,386
1,317
0
951
3,192
692
409
0
3,192
0
26,638
W
Awilix
2,708
1,782
0
1,983
3,013
1,002
0
0
3,013
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,191
Gold Earned
21,951
31
Minions Killed
177
0
Camps Cleared
0
479,040
Distance Traveled
545,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
2,774
555
0
0
0
118,680
0
L
Arachne
2,767
553
7
1
0
118,027
0
L
Fenrir
3,509
702
18
4
0
127,612
0
L
Izanami
2,696
539
6
1
0
114,011
0
W
He Bo
4,307
861
28
6
0
106,597
0
L
Ah Puch
2,445
489
0
0
0
710
0
W
Anubis
5,018
1,004
43
9
0
95,369
0
W
Fafnir
3,983
797
3
1
0
111,934
0
W
Rama
3,826
765
53
11
0
93,927
0
W
Awilix
4,817
963
50
10
0
138,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role