Player Matchup

Charybdis
Charybdis
BIake LiveIy
Charybdis
Level 28
God Stats
2W - 1L
1,709 SR
Queue Stats
12W - 16L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
Blagemo
Zhong Kui
Level 129
God Stats
3W - 2L
1,382 SR
Queue Stats
184W - 190L
1,439 Elo+
Party 2
Yemoja
Yemoja
Robottron
Yemoja
Level 156
God Stats
1W - 4L
1,298 SR
Queue Stats
268W - 287L
1,437 Elo+
Party 2
Sol
Sol
SprSmshBroh
Sol
Level 127
God Stats
0W - 1L
1,476 SR
Queue Stats
159W - 181L
1,410 Elo+
Solo
Cliodhna
Cliodhna
surehotnative
Cliodhna
Level 185
God Stats
16W - 21L
1,455 SR
Queue Stats
1,472W - 1,483L
1,435 Elo+
Solo
Team Averages
Level 125
1,464 SR
1,423 Elo+

VS

Team Averages
Level 99
1,404 SR
1,446 Elo+
Kumbhakarna
Kumbhakarna
BussYerDome
Kumbhakarna
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
232W - 227L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
DasGingerBeard
Jormungandr
Level 145
God Stats
1W - 2L
1,417 SR
Queue Stats
65W - 74L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Dragon wolf6959
Ao Kuang
Level 134
God Stats
2W - 12L
1,068 SR
Queue Stats
279W - 293L
1,463 Elo+
Party 1
Yemoja
Yemoja
HighHaus
Yemoja
Level 60
God Stats
2W - 1L
1,533 SR
Queue Stats
14W - 12L
1,401 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jpswizzie
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 53L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIake LiveIy
Charybdis
15
2 / 7 / 7
8,501
773
5,543
11,844
4,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Blagemo
Zhong Kui
14
2 / 6 / 4
8,161
742
8,920
16,229
15,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Robottron
Yemoja
16
4 / 3 / 5
9,542
867
7,989
17,627
10,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 4 / 7
8,710
792
16,060
13,858
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
surehotnative
Cliodhna
16
3 / 5 / 6
8,693
790
12,246
14,558
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BussYerDome
Kumbhakarna
14
1 / 4 / 13
8,778
798
7,527
19,583
16,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
DasGingerBeard
Jormungandr
16
3 / 3 / 14
9,694
881
14,122
14,488
14,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
16
9 / 2 / 4
9,788
890
7,717
9,648
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
HighHaus
Yemoja
16
1 / 2 / 17
9,425
857
10,272
14,080
11,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Jpswizzie
Morgan Le Fay
18
11 / 2 / 10
10,767
979
28,783
11,387
6,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
13
Kills
25
25
Deaths
13
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BIake LiveIy
Charybdis
2
7
7
0.79
L
Zhong Kui
Blagemo
Zhong Kui
2
6
4
0.67
W
Kumbhakarna
BussYerDome
Kumbhakarna
1
4
13
1.88
W
Jormungandr
DasGingerBeard
Jormungandr
3
3
14
3.33
W
Ao Kuang
9
2
4
5.5
W
Yemoja
HighHaus
Yemoja
1
2
17
4.75
W
Morgan Le Fay
Jpswizzie
Morgan Le Fay
11
2
10
8
L
Yemoja
Robottron
Yemoja
4
3
5
2.17
L
2
4
7
1.38
L
Cliodhna
surehotnative
Cliodhna
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
68,421
74,116
Taken
69,186
42,397
Mitigated
53,333
25,564
Healing
28,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BIake LiveIy
Charybdis
5,543
2,946
0
55
11,844
4,924
0
11,043
801
0
11,433
L
Zhong Kui
Blagemo
Zhong Kui
8,920
954
752
4,132
16,229
15,751
0
13,997
2,232
18,732
0
W
Kumbhakarna
BussYerDome
Kumbhakarna
7,527
650
2,752
4,198
19,583
16,073
150
8,702
10,881
14,027
0
W
Jormungandr
DasGingerBeard
Jormungandr
14,122
4,058
2,059
4,672
14,488
14,088
616
5,470
9,018
31,171
528
W
Ao Kuang
7,717
2,952
508
2,183
9,648
5,336
867
5,212
4,436
10,573
731
W
Yemoja
HighHaus
Yemoja
10,272
2,094
6,086
2,087
14,080
11,650
517
6,558
7,522
19,065
0
W
Morgan Le Fay
Jpswizzie
Morgan Le Fay
28,783
4,162
637
3,173
11,387
6,186
959
7,027
4,360
47,171
0
L
Yemoja
Robottron
Yemoja
7,989
1,574
5,314
6,548
17,627
10,161
0
16,043
1,584
18,270
0
L
16,060
4,691
1,131
5,175
13,858
5,678
0
13,217
641
32,263
0
L
Cliodhna
surehotnative
Cliodhna
12,246
774
261
2,196
14,558
5,883
0
13,275
1,283
0
24,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
48,452
128
Minions Killed
131
0
Camps Cleared
0
951,727
Distance Traveled
1,103,495
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,501
773
12
1
0
175,810
0
L
Zhong Kui
8,161
742
22
2
0
173,330
0
W
Kumbhakarna
8,778
798
11
1
0
236,710
0
W
Jormungandr
9,694
881
41
4
0
209,607
3
W
Ao Kuang
9,788
890
19
2
0
221,958
0
W
Yemoja
9,425
857
19
2
0
198,726
0
W
Morgan Le Fay
10,767
979
41
4
0
236,494
0
L
Yemoja
9,542
867
12
1
0
181,486
0
L
Sol
8,710
792
54
5
0
216,637
0
L
Cliodhna
8,693
790
28
3
0
204,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role